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View Poll Results: What do you think?
I Love It 117 30.71%
It's Ok 202 53.02%
I Hate It 66 17.32%
I Still Don't Get It 22 5.77%
Multiple Choice Poll. Voters: 381. You may not vote on this poll

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Unread 05-01-2008, 18:44
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Re: 2008 Game- Overdrive

I actually think this game is okay. *NOTE: I'm surprised that the concession stands will not be serving booze and hot dogs on a stick and having the regionals and robots perform outdoors* I think that teams like 25, 111, 148 and other prestigious teams in the community will have a robot designed to both "partner" and be able to grab from over the rails as well as being able to pick them up and move them themselves, giving them the advantage IF they are placed with an experienced team (Eliminations).... I think that the GDC must not have had cable while coming up with this game hint but at the same time I disappointed at the "lack" of autonomous. Because we are able to use "remote controls" it takes away from the Auton. I think you might as well have just had 10 seconds of auton, 10 extra auton/remote, regular round but instead its how it is.... Its all good though in the end I think I may be dizzy but it will be a good experience. Soon I will be contacting my lawyer so I can begin taking the rules apart line by line but I'll let him sleep right now ];-)> ... I am disappointed though with the fully offensive game and the fact that a kitbot with no manipulator can complete this task. In 2006 you at least had to be able to store balls or "plow" but the "plow" was a type of manipulator.. But in the end I guess this makes it fair for everyone, and the "race the the finish" type ending will be finally administered to some degree as I expect most teams to "crane" the robot and try and get it on top of the 'bridges'...... Thats how I explained the game to my parents --- Nascar with bridges and balls..... Its not the best game FIRST has come up with, but at least its not the worst.

GDC.... Come on. Counter-clockwise? ... I believe NASCAR might file a lawsuit!

Peace,
Pavan

EDIT: I'm disappointed that there is no 'green light'. Ever since my first year in FIRST in Atlanta when I saw the light up trick with the red blue and green lights I have been expecting multiple colored lights. Over the years though it seems that the Camera and the lights have lost their 'importance' in the world of FIRST... *sigh*
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Last edited by Pavan Dave : 05-01-2008 at 19:23.
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Unread 05-01-2008, 18:59
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Re: 2008 Game- Overdrive

The day has come, a bunch of little FIRST race cars will soon exist.
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Unread 05-01-2008, 19:04
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Re: 2008 Game- Overdrive

NASCAR without the wrecks. Yawn......

It's not the worst game, but it doesn't move my WOW-meter.
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Unread 05-01-2008, 19:30
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Re: 2008 Game- Overdrive

I think it's really interesting. I was expecting direct robot dependancy, like the ramp-bots last year. Manipulating an object as large and heavy as a trackball is not easy and I am excited to see what everyone comes up with! I think that the game will be more exciting in actuality than it may seem right now.
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Unread 05-01-2008, 19:36
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Re: 2008 Game- Overdrive

I dunno, i'm not really a huge fan of it. I'm sure it will grow on me though, it seems like chaos to me right now. It seems like it's going to be difficult for the refs to keep track of too.
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Unread 05-01-2008, 19:44
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Re: 2008 Game- Overdrive

Overdrive will probably end up like Rack n' Roll with me. I hated Rack n' Roll until it got competitive.

The one issue I'm having right now...I'm not sure if I want to sign up for Volunteering for field reset...how many people do you need to reset the field this year? 2?
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Unread 05-01-2008, 20:01
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Re: 2008 Game- Overdrive

Points scored for racing around the track, assuming 10 laps (which will be pretty hard to do), is 20.

Passing a ball over once is worth 8, and 12 if you place it at the end, making the balls worth the effort (for those who can do it).

I'd suggest the game won't simply be a lot of driving in circles (especially for those playing on Saturday afternoons!).
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Unread 05-01-2008, 20:26
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Re: 2008 Game- Overdrive

Quote:
Originally Posted by Tetraman View Post
Overdrive will probably end up like Rack n' Roll with me. I hated Rack n' Roll until it got competitive.

The one issue I'm having right now...I'm not sure if I want to sign up for Volunteering for field reset...how many people do you need to reset the field this year? 2?
From what I see... 0. All the ball placement would be done by the reffs.
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Unread 05-01-2008, 20:31
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Re: 2008 Game- Overdrive

This game sucks...come on FIRST, you could't have though of anything more original???
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Unread 05-01-2008, 20:38
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Re: 2008 Game- Overdrive

Quote:
Originally Posted by scottydoh View Post
This game sucks...come on FIRST, you could't have though of anything more original???
Its hard to make something everyone likes. The best they can do is hope that people at least deal with it and play and learn to enjoy it. You'd be surprised at how much fun a "boring sounding" game will turn out to be in the eliminations at the regionals you attend.

Don't be quick to judge like I was last year... keep an open mind!
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Unread 06-01-2008, 09:08
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Re: 2008 Game- Overdrive

Quote:
Originally Posted by Tetraman View Post
Overdrive will probably end up like Rack n' Roll with me. I hated Rack n' Roll until it got competitive.

The one issue I'm having right now...I'm not sure if I want to sign up for Volunteering for field reset...how many people do you need to reset the field this year? 2?
All they need is Big Mike
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Unread 06-01-2008, 09:07
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Re: 2008 Game- Overdrive

Quote:
Originally Posted by Warren Boudreau View Post
NASCAR without the wrecks. Yawn......

It's not the worst game, but it doesn't move my WOW-meter.
I bet there will be plenty of wrecks.
The last thing alot of people take into consideration is low COG thus when robots try to take the corner fast - ZING- the robot flips over in a heap. Also when teams to to poke the ball out on the move and don't get their arm down fast enough they're gonna get flipped right over.
Of course all those robot carcases on the fild are goiing to slow down gameplay considerably.
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