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Unread 15-08-2008, 11:46
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Re: pic: Omnibot

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Originally Posted by Daniel_LaFleur View Post
I believe you will see tipping in the corners of the robot, especially when changing from forward motion to strafing or skittering. You may want to move the motors and omni wheels to the corners of the inside structure to alleviate that.

Other than that, looks very good and manuverable.
If you want, another thing you could do is put small, lightweight casters on the corners to prevent tipping.
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Unread 15-08-2008, 16:15
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Re: pic: Omnibot

ok specs on this design are:

being an omnibot i believe speed is very much important so it goes 16f/s.
wieght is about 40lbs but i can bring it down to about 35-36 i believe.
the gearbox is custom but is really simple im using many toughbox gears and axles but the ratio is changing in order to get up to speed.
yes im trying to keep it square but if you say moving the wheels out to the edge wont change the performance im willing to do that.
aslo yes everything on the base is bolted im following my mentors advice when i was in grade 9 saying that if it can be bolted bolt it because if a weld brakes during competition theres no way to fix it

if we don't need total length i do plan on keeping the base 26'' by 26''.

Last edited by kajeevan : 15-08-2008 at 16:22.
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Unread 15-08-2008, 19:31
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Re: pic: Omnibot

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Originally Posted by kajeevan View Post
ok specs on this design are:

being an omnibot i believe speed is very much important so it goes 16f/s.
wieght is about 40lbs but i can bring it down to about 35-36 i believe.
the gearbox is custom but is really simple im using many toughbox gears and axles but the ratio is changing in order to get up to speed.
yes im trying to keep it square but if you say moving the wheels out to the edge wont change the performance im willing to do that.
aslo yes everything on the base is bolted im following my mentors advice when i was in grade 9 saying that if it can be bolted bolt it because if a weld brakes during competition theres no way to fix it

if we don't need total length i do plan on keeping the base 26'' by 26''.
Just a few things:
  • With the 4-wheeled omni-drive you've got there, you're capable of getting at most 4 × PCIM ÷ √2 watts of output power in a straight line, because of the geometry (when 4 wheels are at 45° to the instantaneous direction of travel). But you'll still consume the full amount (4 × PCIM). You can only get full output power when spinning (which is probably useless). That's a big enough performance penalty that you should weigh the increased maneouverability against the decreased efficiency. (It might not be the best for a game with a lot of pushing of things, for example.)
  • Ground clearance and stability are of concern when the sides overhang like that. Note also that if you use casters to support the corners, whenever they're exerting force on the ground, that normal force is no longer available at the drive wheels, and consequently you have less traction. That might be important if you need to push something.
  • If you do go with an asymmetrical design (like Andy and others had mentioned), the math is a tiny bit harder because the wheels are no longer equidistant from the geometric centre. This is OK, because for fancy motion (other than straight lines and spins), your centre of rotation is going to move around (i.e. it won't necessarily coincide with the geometric centre). Seriously consider a way of implementing that fancy motion, because it allows an additional degree of freedom to be used at any given time. (And the controls guys need to be thinking about an interface for it ASAP....)
  • That's going to weigh too much...the 40 lb estimate seems optimistic. Consider a design where the bumpers form part of the structure (though it means the bumpers have to be precise, strong and rigidly attached, it also means that you're not duplicating structure). Also look at supporting the wheel axles on plates that mount to the back of the bumpers—I'd say you can eliminate six lengths of box beam that way. (Maybe the support plates can be birch plywood, too, for weight reasons.)
  • Can the box beam be replaced with C-channel? It's generally easier to install and remove things from a piece of channel, because there's no groping around inside. (Especially important when using bolts and nuts.) And there's no need to machine out clearance holes. The tall direction of the beam is the strongest, anyway. As a result, there's likely little need for the second vertical web.
  • When using bolts at the corners, you often need to put more than one at each joint. Otherwise, it acts like a pinned connection, and doesn't resist angular motion (so the frame might parallelogram*).
  • Consider the tradeoff between the weight of the Toughbox parts, and their margin of safety versus the loads expected on this gearbox. (They're too strong!) You might consider smaller gears, especially for the first reduction. Of course the Toughbox gears are very easy to assemble, given a shaft with a hex section. Either way, plan to lighten the gears, as a matter of good practice.
  • Depending on the flatness of the event floor, and the design of the field, you may run into issues where three wheels touch the ground, but the fourth doesn't. That will make control troublesome with a 4-wheeled omnibot, or a Mecanum system. (At GTR and Waterloo, the floors are very flat, even with the masonite. At the Championship, this is absolutely not the case, because of the plastic tiles laid down underneath.)
If you want to discuss any more of this, I'll be in Toronto over the weekend, and maybe early next week.

*Karthik, I checked: this is sometimes used as a verb in engineering literature. I'm not making things up.

Last edited by Tristan Lall : 15-08-2008 at 19:34.
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Unread 15-08-2008, 20:50
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Re: pic: Omnibot

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Originally Posted by Tristan Lall View Post
*Karthik, I checked: this is sometimes used as a verb in engineering literature. I'm not making things up.
Engineering literature?

Is that like jumbo shrimp, military intelligence, or legal brief? You know, an oxymoron?


Seriously, those (Lall: supra) are good suggestions.
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Unread 17-08-2008, 18:18
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Re: pic: Omnibot

We did an omni bot very similar in 2004 and won Xerox creativity award. You can view pictures at http://www.team1322.org/robotics_03-04.htm . What we did is put the wheels in the corners so you can push them way out form center. We also used three omni wheels at each drive for more traction. Back then we had to build our own omni wheels http://www.team1322.org/omni_drive.htm . The front of our robot was your corner. The robot was very fast and turned on a dime. I do believe the Mecanum drives would be more effective for you. It is more stable going straight and dose all that the omni bot does. Nice drawing and a grate design that is fun to drive. We still get ours out and drive it all over.
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Unread 18-08-2008, 11:58
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Re: pic: Omnibot

We used a design very similar to yours this year and it worked very well for us! Our chassis was square shaped and the wheels were placed as close to the edge as possible.
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Unread 18-08-2008, 12:22
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Re: pic: Omnibot

You will most likely be pushed around alot with your current design (this is from my personal experiance). But omni's mounted to and prependicular to the direction of movement could spell trouble.
Also you don't need to mount your wheel in a perfect square, if you mount what I'm guessing is your forward and rear omni futher back you will increase stabbility. Just make sure your wheel that are found on the same axis (left and right, forward, and, rear) are mounted so that they lie on the same circle. If your really good you should be able to make both of your circles have the same center point (and center point of robot), but good luck...
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Last edited by XXShadowXX : 18-08-2008 at 12:30.
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Unread 22-08-2008, 19:46
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Re: pic: Omnibot

why don't you use a three-wheel setup instead of a four-wheel setup?

correct me if i'm wrong but i think it would give you more stability and reduce your weight at the same time

your only difficulty might be programming it with 0, 60, and 120 degrees instead of 0, 90, 180, and 270 degrees, but there are also less wheels to program

i don't know how speed would be affected by the 3-wheel setup

if i'm wrong in any areas please forgive me and ignore my comments
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Unread 22-08-2008, 20:12
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Re: pic: Omnibot

The main advantage of four-wheel omni that I can think of is power. Even with vectors doing crazy things to the power output, 4 motors is stronger than 3.
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Unread 22-08-2008, 22:52
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Re: pic: Omnibot

Very interesting... is this something that going to be built or just a design exercise ?

-p
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Unread 23-08-2008, 01:49
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Re: pic: Omnibot

Right now its just a design but who knows I may just get to build one.
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Unread 22-08-2008, 23:11
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Re: pic: Omnibot

Quote:
Originally Posted by gimpnub View Post
why don't you use a three-wheel setup instead of a four-wheel setup?

correct me if i'm wrong but i think it would give you more stability and reduce your weight at the same time

your only difficulty might be programming it with 0, 60, and 120 degrees instead of 0, 90, 180, and 270 degrees, but there are also less wheels to program

i don't know how speed would be affected by the 3-wheel setup

if i'm wrong in any areas please forgive me and ignore my comments
Reduce weight, yes, but 3-wheel setups have to be carefully thought out. I can only think of 4 off the top of my head: 330 (2002) had a triangular robot and no omnis; 67 (2005) had a peculiar triangular setup that I don't quite remember, but it involved flopping down; 16 (2006) had a 3-wheel swerve with pads to keep the frame from hitting the carpet and digging in, and 148 (2008) had a 3-wheel swerve patterned off of 118's V6 and a much smaller robot than the other three. The only one of those that involved omnis was 67's, IIRC. I remember hearing that 67's drive code took up an awful lot of room on their controller...

More stability is debatable. If you've got it fully in a square or circle, possibly. But with a frame like this, I don't think so. You've got a big risk that one corner will go down and dig into the carpet.

Speed might not be affected. I'd have to do the vectors to figure that out, and I'm not in a position to do that right now...
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Unread 23-08-2008, 00:18
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Re: pic: Omnibot

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Originally Posted by EricH View Post
The only one of those that involved omnis was 67's, IIRC. I remember hearing that 67's drive code took up an awful lot of room on their controller...
Im almost completely positive 67 in 2005 was a 3 wheel swerve with no omni's involved.

you can see the front two wheels here : http://www.chiefdelphi.com/media/photos/20772
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Unread 25-08-2008, 01:22
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Re: pic: Omnibot

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Originally Posted by Aren_Hill View Post
Im almost completely positive 67 in 2005 was a 3 wheel swerve with no omni's involved.

you can see the front two wheels here : http://www.chiefdelphi.com/media/photos/20772
I'm pretty sure it was a kiwi-type system, like below. I tried to search, but no luck yet.
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Unread 25-08-2008, 01:27
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Re: pic: Omnibot

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Originally Posted by EricH View Post
I'm pretty sure it was a kiwi-type system, like below. I tried to search, but no luck yet.
Nope, sorry Eric, but 67 definitely had a 3 wheeled crab in 2005.
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