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Unread 22-06-2009, 12:37
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Re: G14 Match Impact

I think G14 is from last year's game and you should stop worrying about it and concentrate on building your team for next year. In real life (IE when you go to apply your engineering skills to tasks in industry) there will be constraints on all sorts of things - many of which may or may not be "fair" or even "intelligent". You must learn to either work around them or use them to your advantage - preferably a bit of both. Rules like G14 fall into the category of a learning experience. So learn from it and move on, because next year the rules will be different and there will be some other constraint you don't like. And when you get to the real world the number of constraints you DON'T like may well outnumber the ones you do

The complaints both for and against G14 are well known and I'm sure FIRST will take that into account when building next year's rule set. But since the game may be entirely different a G14 like rule might not even be appropriate. Concentrate on learning new stuff, filled with positive energy and G14 will fade into the background just like your 2nd grade math final - how many of you actually remember that?
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Unread 22-06-2009, 12:58
Andrew Schreiber Andrew Schreiber is offline
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Re: G14 Match Impact

Quote:
Originally Posted by OScubed View Post
I think G14 is from last year's game and you should stop worrying about it and concentrate on building your team for next year. In real life (IE when you go to apply your engineering skills to tasks in industry) there will be constraints on all sorts of things - many of which may or may not be "fair" or even "intelligent". You must learn to either work around them or use them to your advantage - preferably a bit of both. Rules like G14 fall into the category of a learning experience. So learn from it and move on, because next year the rules will be different and there will be some other constraint you don't like. And when you get to the real world the number of constraints you DON'T like may well outnumber the ones you do

The complaints both for and against G14 are well known and I'm sure FIRST will take that into account when building next year's rule set. But since the game may be entirely different a G14 like rule might not even be appropriate. Concentrate on learning new stuff, filled with positive energy and G14 will fade into the background just like your 2nd grade math final - how many of you actually remember that?
Lee, I agree teams should be focusing on what they can improve from this season I also feel that an important step if every season needs to be evaluating the game. This year the most controversial rule was G14, as a community we need to step back from the emotional cries against it and evaluate how it affected the game this year.

I think that evaluating the FRCFMS data is a start. I don't think that showing that a g14 was called is relevant. Many teams did not rely on the Super Cells, they won the old fashioned way, putting lots of balls in their opponent's trailer. We need to use the data to find what teams consistently won because of Super Cells and then find matches in which they were affected by a G14 penalty and lost. In no other circumstances does G14 actually have any effect.

The first issue is finding teams that scored super cells often. To find this you could take every single match that a super cell was scored in and then list the teams in them. Teams on this list multiple times can be assumed to have scored super cells (not 100% but should give us an idea) Then we can look at all their matches and see when they had a G14 assessed against them. This will involve going back to the previous match for all teams on their alliances and finding out if a G14 is in effect. If it is AND the alliance lost the match it can be assumed that this match MAY have been affected by G14.
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Unread 22-06-2009, 13:25
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Re: G14 Match Impact

It's not even that simple. You need to isolate it to teams that consistently Supercelled, AND needed two to win the next match, AND lost the match. That's even giving the benefit of the doubt that the team only converted on one side of the field.
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Unread 22-06-2009, 14:48
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Re: G14 Match Impact

Quote:
Originally Posted by OScubed View Post
I think G14 is from last year's game and you should stop worrying about it and concentrate on building your team for next year. In real life (IE when you go to apply your engineering skills to tasks in industry) there will be constraints on all sorts of things - many of which may or may not be "fair" or even "intelligent". You must learn to either work around them or use them to your advantage - preferably a bit of both. Rules like G14 fall into the category of a learning experience. So learn from it and move on, because next year the rules will be different and there will be some other constraint you don't like. And when you get to the real world the number of constraints you DON'T like may well outnumber the ones you do

The complaints both for and against G14 are well known and I'm sure FIRST will take that into account when building next year's rule set. But since the game may be entirely different a G14 like rule might not even be appropriate. Concentrate on learning new stuff, filled with positive energy and G14 will fade into the background just like your 2nd grade math final - how many of you actually remember that?
I don't really think it's a waste to do this analysis, it could potentially teach a lot of people a valuable lesson (not to make a big stink over something they don't know for sure is bad).

I'm pretty curious how much of an impact it had, because I believe it to be minimal.
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Unread 22-06-2009, 19:44
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Re: G14 Match Impact

Quote:
Originally Posted by OScubed View Post
I think G14 is from last year's game and you should stop worrying about it and concentrate on building your team for next year. In real life (IE when you go to apply your engineering skills to tasks in industry) there will be constraints on all sorts of things - many of which may or may not be "fair" or even "intelligent". You must learn to either work around them or use them to your advantage - preferably a bit of both. Rules like G14 fall into the category of a learning experience. So learn from it and move on, because next year the rules will be different and there will be some other constraint you don't like. And when you get to the real world the number of constraints you DON'T like may well outnumber the ones you do

The complaints both for and against G14 are well known and I'm sure FIRST will take that into account when building next year's rule set. But since the game may be entirely different a G14 like rule might not even be appropriate. Concentrate on learning new stuff, filled with positive energy and G14 will fade into the background just like your 2nd grade math final - how many of you actually remember that?
I can't totally agree with this. While it's true it isn't worth our time to complain about things, would half the threads on Chief Delphi even exist if we didn't talk abou things that already happened?

I do, however agree, that it's not worth complaing about and just another thing we have to work around.
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Unread 22-06-2009, 19:56
JaneYoung JaneYoung is offline
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Re: G14 Match Impact

Sometimes in discussions regarding rules or differences of opinion, the threads start feeling like a dog chasing its tail, going round and round. With any discussion that starts looking like this, I always take a moment and think about, in this case - the rule -
what did it do -
what didn't it do -
what did it accomplish -
why -
why not -
how did it impact me (or in this case, the team or the game)... but I don't look at this part until I look at the other aspects and explore them.

This is just a little trick I use to stop the nowhere going fast feeling that happens sometimes. I think it is fun to explore topics like this but it can also be frustrating.

.02 - that's all.
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