|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Re: pic: Prototype FLL Table
Gorgeous looking table, I hope we get to see an entire set of these because that will be impressive.
Quote:
Also, is there any reason why they do that? Anywho. Gorgeous board, hopefully the insides can be done black at least. |
|
#2
|
|||||
|
|||||
|
Re: pic: Prototype FLL Table
Ease of removal, I think. The problem is that you have to line it up right for teams because there will always be some team that is using distance from the wall on a fairly precise movement, and if your field is set up wrong (i.e., the black border line being under the wall instead of next to it), it'll throw them off and they complain.
Psst... My point on the mats still stands... Volcanic Panic and before didn't use mats... |
|
#3
|
|||
|
|||
|
Re: pic: Prototype FLL Table
Quote:
I guess that removal makes sense, easier way might be to just have a corner that you cut to make it easier to remove. Lining up is a HUGE issue for teams and field setup issues shouldn't be a factor. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| pic: Why I work the FLL table | NorviewsVeteran | Extra Discussion | 13 | 25-03-2009 17:37 |
| pic: welding table | Bruceb | Extra Discussion | 8 | 23-03-2009 17:49 |
| Team 241's Turret Prototype ontop of the Harvester Prototype | Dantvman27 | Robot Showcase | 39 | 08-02-2009 22:53 |
| pic: 964's programming table | synth3tk | Extra Discussion | 18 | 14-12-2007 08:39 |
| pic: AZ Table Game | CD47-Bot | Extra Discussion | 13 | 15-03-2007 07:34 |