
11-12-2009, 15:25
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Registered User
 FRC #2228 (Cougartech)
Team Role: Student
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Join Date: Feb 2008
Rookie Year: 2008
Location: Rush-Henrietta
Posts: 371
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Re: Game Possibilities
Quote:
Originally Posted by Beta Version
I'm just going to through this out there, since I'm suitably convinced that Dave's morse code hint is in fact "not a hint".
Increasingly, FLL has made its competitions more and more socially relevant, and most importantly the challenges are indicative of real life needs and issues.
Though I'm not sure many discussed it, this past years FRC game was a radical change from previous games in that it was not some arbitrary set of playing objects and rules. Instead, it was a real-life engineering scenario, turned into a game. Namely, the creation of moon-vehicles. They went to great lengths (namely regolith) to presented us with similar challenges to challenges of building a moon-robot, and preserving the semblance to real-world applicability.
I believe that this years challenge will be similar. Whatever it may be, it will be presented and crafted in a manner that makes it applicable to the real world. It will be some sort of real-life engineering challenge turned into a game. Does anyone else think the same thing? I noticed that all the objects that Dave mentioned in that "Crackerjacks, Haagen-Dazs cups and Diet Coke can" blog post were recyclable materials, which means they require collection, transportation and processing. What other possibilities exist?
What might be some real-world engineering challenges that would make good candidates for an FRC challenge? And how would you go about making a game for them?
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I can't believe it someone is talking about next years game rationally!
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