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Unread 04-01-2010, 15:53
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Re: pic: Chicapus01

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Originally Posted by jamie_1930 View Post
Honestly I don't know how we did so well at Clarkson (2nd place) with a robot that only scores in the low goal.
Easy. Others teams tried for the other goals and didn't make it, perhaps mistaking their ability to make a viable scorer. Your team on the other hand, for whatever reason, decided that the point gap is easily closed with a few low goal balls and defense. There were many scores in the first VA qualifier that had combined scores of less than 5. Dumping 4 balls in autonomous would have very easily won 1/2 the matches. This was easily the most surprising aspect of this game.

With the ever-evolving cat and mouse strategies in this game, I fully expect that low goal bots will be contenders to help win the elims in Atlanta. Those bots will need good autonomouses, good defensive capabilities, and smart drivers. I don't believe there will be low-goal powerhouses since defense is difficult to perfect and there's very limited low-goal space. Yet bots who are great at scoring the outer goals have a definite ally with most low-goal designs since most low goal bots can also act as defense, wingman, and a second hopper to a outer-goal powerhouse.
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Last edited by JesseK : 04-01-2010 at 15:56.
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Unread 04-01-2010, 16:27
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Re: pic: Chicapus01

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Originally Posted by JesseK View Post
Easy. Others teams tried for the other goals and didn't make it, perhaps mistaking their ability to make a viable scorer. Your team on the other hand, for whatever reason, decided that the point gap is easily closed with a few low goal balls and defense. There were many scores in the first VA qualifier that had combined scores of less than 5. Dumping 4 balls in autonomous would have very easily won 1/2 the matches. This was easily the most surprising aspect of this game.

With the ever-evolving cat and mouse strategies in this game, I fully expect that low goal bots will be contenders to help win the elims in Atlanta. Those bots will need good autonomouses, good defensive capabilities, and smart drivers. I don't believe there will be low-goal powerhouses since defense is difficult to perfect and there's very limited low-goal space. Yet bots who are great at scoring the outer goals have a definite ally with most low-goal designs since most low goal bots can also act as defense, wingman, and a second hopper to a outer-goal powerhouse.
Actually until four days before competition we were one of those teams trying to score in the high goals, but having little success, so we made the decision that we could do just as well if not better, as we did, if we just go simple and score in the low goal. So we scrapped our robot threw in some extra hours (all of our study halls and any class we could beg our way out of) and got this done. In the end I couldn't be happier with it.
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Unread 04-01-2010, 17:05
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Re: pic: Chicapus01

Quote:
Originally Posted by JesseK View Post
With the ever-evolving cat and mouse strategies in this game, I fully expect that low goal bots will be contenders to help win the elims in Atlanta. Those bots will need good autonomouses, good defensive capabilities, and smart drivers. I don't believe there will be low-goal powerhouses since defense is difficult to perfect and there's very limited low-goal space. Yet bots who are great at scoring the outer goals have a definite ally with most low-goal designs since most low goal bots can also act as defense, wingman, and a second hopper to a outer-goal powerhouse.
In all honesty, I really doubt this. If descoring weren't allowed, it could nicely tie up all of the balls faster than other goals, but low goal spitters could potentially just have whatever they tried to score immediately taken away by the opponent, essentially handing them point opportunities.

I think it's about as viable as a pure defense robot in Lunacy; can work at regionals with strong partners, won't at the Championship.
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Unread 05-01-2010, 08:14
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Re: pic: Chicapus01

True Chris, that descoring is a potential issue. Yet a descoring mechanism is an additional feature that adds complexity to a design and takes away precious time in other areas of the field during a game. Thus, I'm not worried too much about descoring.
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Unread 06-01-2010, 12:30
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Re: pic: Chicapus01

Right now there are more pictures if you go into my media that show some more detail of the robot if you have any questions about them just ask, but have the name of the picture your refering to.

I should have the pictures in the thread tonight.
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Unread 06-01-2010, 16:28
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Re: pic: Chicapus01

Here are the rest of the pictures









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Unread 06-01-2010, 16:29
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Re: pic: Chicapus01





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