Quote:
Originally Posted by kjolana1124
Great job! This is such a cool simulation. Do you think you'll make updated versions with AI robots or possible multi player?
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(I'm the creator)
I'm not sure if I'll expand it really far, I just meant it to help teams get a basic feel for the field. AI is tough, Blender uses a Logic Brick visual programming system, but for more complex logic, you can use the Python programming language, which I don't know
(yet...).
However, I made some adjustments in this update, like resizing the bumps (they were about 2x as large as they really would be) and giving the game more accurate physics
(by that I mean instead of -9.81 gravity, it's now -19.62, but it is more realistic.)
I also changed the "time" so that it does not end the game, but simply goes into negative time.
And the car is now controlled by the arrow keys instead of WASD.
http://www.mediafire.com/file/numw2ky4yjh/Breakaway Rev 1-11-10.zip