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Unread 05-12-2018, 12:03 AM
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Ideas for Cheesy Arena 2018

Cheesy Arena is a FMS re-implementation that is used at Chezy Champs, Beach Blitz, Capital City Classic, and Madtown Throwdown, among other events. We'll be starting work on the 2018 version soon, and I was hoping to get some suggestions on how Cheesy Arena could improve over previous versions and the official 2018 FMS.

For example, some areas we could do differently are:
  • Audience realtime scoring overlay
  • Match intro screen (Cheesy Arena doesn't currently have one other than a shrunk version of the overlay that doesn't show the scores)
  • Final scores screen
  • Potential new screens to help with FTAA, queueing, etc.
  • Switch/scale LED patterns
  • Sound effects (match start, power up played, etc.)
  • As proposed elsewhere, making it such that if you hit the E-stop in autonomous then reset it, you regain control at the start of teleop

For reference, here are screenshots of a couple of the screens as implemented for 2017:


Thanks for your ideas!
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Unread 05-12-2018, 12:08 AM
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Re: Ideas for Cheesy Arena 2018

I'm sure you heard this one already, but having the ability to shuffle alliance members around in playoffs would be really nice. (Blitz 2017 had some minor issues associated with that one...)


Not sure if this is currently available, but a cycle time tracker (last match/overall average) and/or "ahead/behind" indicator could be useful. That way the field crew know they can take it easy on reset, or need to push a little extra hard. Everybody likes an event finishing on time (not early, not late).
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Unread 05-12-2018, 12:09 AM
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Re: Ideas for Cheesy Arena 2018

Quote:
Originally Posted by Pat Fairbank View Post
As proposed elsewhere, making it such that if you hit the E-stop in autonomous then reset it, you regain control at the start of teleop
If you introduce A-Stop, I will fly to every event that has Cheezy Arena just to experience the glory.
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Unread 05-12-2018, 12:13 AM
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Re: Ideas for Cheesy Arena 2018

Assuming Chezy Champs is doing the beloved professional robot pictures again, it might be nice to see those pictures in a pre-match display replacing the avatars (corndogs) or alongside them.
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Last edited by marcusbernstein : 05-12-2018 at 12:38 AM.
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Unread 05-12-2018, 12:14 AM
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Re: Ideas for Cheesy Arena 2018

An option for "switches rule" matches, where both switches can score for your side of you own them.

Also be able to add integers without rounding errors (grumble)
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Unread 05-12-2018, 12:16 AM
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Re: Ideas for Cheesy Arena 2018

Avatars would be nifty.

and bummed I (probably) won't be at any events utilizing Cheesy Arena this season. Guess I'll just have to live vicariously through github .
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Unread 05-12-2018, 12:16 AM
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Re: Ideas for Cheesy Arena 2018

Someone already created a feature request on GitHub

But to reiterate. A version of FTA Notepad for Cheesy Arena would be awesome.

Also +1 for Avatars
Quote:
Originally Posted by frcguy View Post
Avatars would be nifty.
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Last edited by FletcherS7 : 05-12-2018 at 12:19 AM.
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Unread 05-12-2018, 12:33 AM
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Re: Ideas for Cheesy Arena 2018

Display the "points per second" each alliance is gaining from the scale and switch.
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Unread 05-12-2018, 12:36 AM
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Re: Ideas for Cheesy Arena 2018

Quote:
Originally Posted by mman1506 View Post
Display the "points per second" each alliance is gaining from the scale and switch.
+1. Maybe even a score vs time graph like TBA has
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Unread 05-12-2018, 01:30 AM
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Re: Ideas for Cheesy Arena 2018

I'm sure I'll think of more but for now:
  • I would love to see manual schedule support (upload a CSV, for example). If you generate the schedule and then have to reset the teams list or something, you may not actually want/need to regenerate.
  • Resizing sponsor logos/general more advanced features for dealing with those slides. Rearranging them, too.
  • And, of course, the cameras should hang themselves up, the SDI cables should tie themselves down, and the totes should all pack themselves at the end of the event. Oh, and the field should build itself, if you're really taking requests.
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Unread 05-12-2018, 09:28 AM
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Re: Ideas for Cheesy Arena 2018

This is a sound effect request to be played when a team activates the levitate power up. I feel like it would fit right in with the cali vibe lol
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Unread 05-12-2018, 09:54 AM
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Re: Ideas for Cheesy Arena 2018

Quote:
Originally Posted by Roboshant View Post
This is a sound effect request to be played when a team activates the levitate power up. I feel like it would fit right in with the cali vibe lol
...I feel ashamed I didn't think of this first.

Some on my list:

1) When the LED strips got moved into the inside of the scale, the patterns didn't change. Go ahead and make things like Boost symmetrical so it looks cooler. (I don't think you want to change the light patterns significantly for this, just for consistency. Though if you figure out a way to make the time remaining on the powerup obvious, maybe it's worth it.)

2) Call out the just-played powerup on the screen, especially if it's a Levitate. It's not easy for GAs to spot that immediately, especially if it's a one-cube situation on the far side or something like that.

3) Say it with me: "Quarterfinal A, Match 1."

4) Ref tablets get a specific foul button for launching, so that we know when a robot sent it.
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Unread 05-12-2018, 10:41 AM
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Re: Ideas for Cheesy Arena 2018

I'm sure this is on the list, but please make sure that the colors align with the corresponding alliances on screen. Even certain Champs divisions messed this up, and I'd hate to see it repeated.
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Unread 05-12-2018, 12:09 PM
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Re: Ideas for Cheesy Arena 2018

Quote:
Originally Posted by Billfred View Post
4) Ref tablets get a specific foul button for launching, so that we know when a robot sent it.
Start with having tablets for the refs. IIRC, there are 3 tablets with Chezy Arena. Manual scorer (auto line, climb) x2, and Head Ref x1. Fouls are entered by rule and by team, on the Head Ref tablet, after the match.


If I were to make a suggestion... 2 (or 4?) more tablets, for the refs. Enter foul/tech foul by team. HR at the end sees the inputs and indicates which rule, which overrides the input from the in-match entries as far as penalty. Would need a "wave-off" button on the HR tablet in case a penalty got waved off.
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Unread 05-12-2018, 01:13 PM
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Re: Ideas for Cheesy Arena 2018

An alliance selection screen that allows the following to be shown on the screen simultaneously:

1. List of the current 8 alliances
2. List of teams that are still available to be picked or be a captain (maybe a line through teams who have declined already)
3. Room to show the camera feed of alliance selection.

I'm not a fan of how events currently have to switch back and forth between the list of available teams, the list of current alliances, and the actual feed of selection. It's hard to follow for both the audience and the captains on the field. It seems natural to have all the info on screen at once. Here's a mockup I made a while ago that uses VRC alliance selection screen as a basis. If I was designing this from scratch, I'd definitely play with the layout for ease/intuitiveness of readability, but this gives a good idea of what I think is needed.

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