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Unread 05-01-2017, 08:39 PM
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Re: 2017 IRI Rule Changes

Quote:
Originally Posted by EricH View Post
Proposal: Start with doing the same thing done to the Secret Passage rule last year (both robots must be in the zone for the foul to be issued).
^This could work.
Quote:
Originally Posted by EricH View Post
THEN work with what's left to finish the job.
Can you please expand on that a little?
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Unread 05-01-2017, 08:52 PM
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Re: 2017 IRI Rule Changes

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Originally Posted by WCBC View Post
No fuel buff because California teams too strong #wewonbothchamps
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Unread 05-01-2017, 09:16 PM
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Re: 2017 IRI Rule Changes

kPa < 10: Climb = 25pts
kPa >= 10: Climb = 50pts

#howyougonnaliftoffwithnofuel
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Unread 05-01-2017, 09:25 PM
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Re: 2017 IRI Rule Changes

Quote:
Originally Posted by Richard Wallace View Post
^This could work.Can you please expand on that a little?
Sure.

Applying the Secret Passage rule change from last year would take out most of the "out of boundaries contact", but not all of it (remember, Retrieval Zone is an angle, Secret Passage was straight). Basically, the "My robot didn't move in auto" type of stuff, and some of the shove-ins.

But it won't fix all of the problem. There's still that couple of inches of extra room, particularly with the tall bots. At least once when a C08 was called, it would have met the proposed revision (and the other 6 calls on that play--of G13--certainly did).



I think the best method for making the rest of the change work would actually be a note that if neither robot was in the zone when contact was initiated, reduced foul, combined with a referee instruction to watch ensuing contact for C08 very carefully.

So...
Quote:
Originally Posted by proposed revision to G13
G13. Donít mess with a ROBOT in their RETRIEVAL ZONE. A ROBOT with any part inside its opponentís RETRIEVAL ZONE may not contact an opposing ROBOT which has any part inside the same RETRIEVAL ZONE, regardless of who initiates the contact.

Violation: TECH FOUL. If neither robot is in the zone when contact is initiated, FOUL.
(Need 5 push-ins to get the same result... and by then the refs should be watching for C08, eh?)
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Unread 05-01-2017, 09:30 PM
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Re: 2017 IRI Rule Changes

Quote:
Originally Posted by EricH View Post
.
So...
(Need 5 push-ins to get the same result... and by then the refs should be watching for C08, eh?)
I think that rule gives too much power to the defense. They would be able to park right outside the zone and wait to be pushed in.
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Unread 05-01-2017, 09:38 PM
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Re: 2017 IRI Rule Changes

Was any thought given to a delay between auto and teleop for fuel to be counted? That seems like a simple fix for one of the major annoyances about this game.
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Unread 05-01-2017, 10:00 PM
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Re: 2017 IRI Rule Changes

Quote:
Originally Posted by wesleyac View Post
Was any thought given to a delay between auto and teleop for fuel to be counted? That seems like a simple fix for one of the major annoyances about this game.
I'd like to see it changed, not sure how easy it is to do with the FMS.
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Unread 05-02-2017, 06:58 AM
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Re: 2017 IRI Rule Changes

40 kpa RP/20 point bonus should be raised to 50 kpa in my opinion if the goal is to make IRI harder
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Unread 05-02-2017, 09:58 AM
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Re: 2017 IRI Rule Changes

Quote:
Originally Posted by SenorZ View Post
kPa < 10: Climb = 25pts
kPa >= 10: Climb = 50pts

#howyougonnaliftoffwithnofuel
this could have been so awsome.
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Unread 05-02-2017, 11:15 AM
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Re: 2017 IRI Rule Changes

Quote:
Originally Posted by carpedav000 View Post
I was hoping for a rule permitting full-court shooting from the retrieval zone
And I was hoping they'd replace fuel balls with frisbees
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Unread 05-02-2017, 11:24 AM
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Re: 2017 IRI Rule Changes

Quote:
Originally Posted by WCBC View Post
No fuel buff because California teams too strong #wewonbothchamps
Very few California teams actually come. It's a rather long trip for them.It will be surprising how may of the teams from the winning alliance come. They have a big event on their schedule two weeks after.
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Unread 05-02-2017, 11:41 AM
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Re: 2017 IRI Rule Changes

Quote:
Originally Posted by Chris Fultz View Post
G13. Robot Contact in the Retrieval Zone.
This will be modified to allow contact in certain situations. We don't know the exact wording.
Why: Maintain the penalty for blocking or interfering with gear retrieval, but remove the incentive to push a robot into the zone to draw the penalty.
Rather than rewriting the rule, perhaps modifying how the rule has been applied would be more effective.

For example, apply one Tech Foul per incident of a G13 violation instead of one Tech Foul per contact. An incident would be bounded by the initial contact in violation of G13 and the offending robot's opportunity to clear the zone. Once the G13 violation incident has been initiated, the situation is then treated as a pinning occurrence. The pinning count would begin at the time of the initial G13 violation. The zone owner must, as with pinning, back off six feet and afford the offending robot the opportunity to clear the retrieval zone and the associated launch pad. And the zone owner must continue into the retrieval zone to acquire a gear or fuel. The requirement to attempt the acquisition of a game piece is suspended at the 30 second mark.

In the event that a robot becomes, for what ever reason, inoperable in their opponent's retrieval zone, Tech Fouls would accumulate as they do with the current application of the rule.
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Unread 05-02-2017, 11:47 AM
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Re: 2017 IRI Rule Changes

Quote:
Originally Posted by Koko Ed View Post
Very few California teams actually come. It's a rather long trip for them.It will be surprising how may of the teams from the winning alliance come. They have a big event on their schedule two weeks after.
FoC should be fun to watch. Per manual section 10.13 and rules T25-T26, FoC teams could also compete at IRI, if they have the time. Chezy Champs will be easier to attend for many of them, since it is a September event (or was last year; I don't know about 2017 CC.)
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Unread 05-02-2017, 01:24 PM
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Re: 2017 IRI Rule Changes

Quote:
Originally Posted by Richard Wallace View Post
FoC should be fun to watch. Per manual section 10.13 and rules T25-T26, FoC teams could also compete at IRI, if they have the time. Chezy Champs will be easier to attend for many of them, since it is a September event (or was last year; I don't know about 2017 CC.)
I think they've all been around the same date.
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Unread 05-02-2017, 06:17 PM
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Re: 2017 IRI Rule Changes

Quote:
Originally Posted by AllenGregoryIV View Post
I think that rule gives too much power to the defense. They would be able to park right outside the zone and wait to be pushed in.
True. How about contact initiated outside and ending inside is 5 points (Foul), contact initiated inside remains a tech foul (25 points)? You don't get off scot-free, but there's a reduced penalty.

Quote:
Originally Posted by rick.oliver View Post
Rather than rewriting the rule, perhaps modifying how the rule has been applied would be more effective.

For example, apply one Tech Foul per incident of a G13 violation instead of one Tech Foul per contact. An incident would be bounded by the initial contact in violation of G13 and the offending robot's opportunity to clear the zone. Once the G13 violation incident has been initiated, the situation is then treated as a pinning occurrence. The pinning count would begin at the time of the initial G13 violation. The zone owner must, as with pinning, back off six feet and afford the offending robot the opportunity to clear the retrieval zone and the associated launch pad. And the zone owner must continue into the retrieval zone to acquire a gear or fuel. The requirement to attempt the acquisition of a game piece is suspended at the 30 second mark.

In the event that a robot becomes, for what ever reason, inoperable in their opponent's retrieval zone, Tech Fouls would accumulate as they do with the current application of the rule.
Sort of like how the "fuel launched outside launchpad" is applied: One per "trigger pull"? I like that idea as well. In this case, one per attempt to retrieve a gear, assuming that the victim has a chance to escape between attempts. Not sure applying pinning is necessarily the right call here, but if warranted definitely count it.

(And HP egging on driveteam to apply hits becomes automatic C08... or should be. Yes, I've seen that. Not sayin' which team.)
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