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Unread 04-13-2018, 05:54 PM
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District Champs: What did we learn?

What did everybody take away from the district championship events? How did alliance selections work out? What types of alliance structures were most effective? How did Switch specialists do with all of the great Scale bots at the events? Are we going to run out of cubes at the highest levels of play?
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Unread 04-13-2018, 06:01 PM
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Re: District Champs: What did we learn?

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Originally Posted by Ginger Power View Post
Are we going to run out of cubes at the highest levels of play?
Yes.
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Unread 04-13-2018, 06:08 PM
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Re: District Champs: What did we learn?

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Originally Posted by Ginger Power View Post
What did everybody take away from the district championship events? How did alliance selections work out? What types of alliance structures were most effective? How did Switch specialists do with all of the great Scale bots at the events? Are we going to run out of cubes at the highest levels of play?
We were "running out of cubes" in quals. It can only become more severe from here I imagine.
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Unread 04-13-2018, 06:33 PM
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Re: District Champs: What did we learn?

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Originally Posted by Ginger Power View Post
What did everybody take away from the district championship events? How did alliance selections work out? What types of alliance structures were most effective? How did Switch specialists do with all of the great Scale bots at the events? Are we going to run out of cubes at the highest levels of play?
Don't fall behind, because it's real hard to catch up. It gets harder to place the cubes, and it takes longer to retrieve them. It's real hard to have 3 robots placing on the scale, so you've either got to sequence and not make mistakes, or have one robot focus on a switch or the vault. You won't rank highly without a climber.
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Unread 04-13-2018, 07:38 PM
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Re: District Champs: What did we learn?

Also (from NE DCMP), there have been several qual matches where an alliance of three switch bots beats an alliance of 2-3 scale bots. Takeaway - if you're a scale bot, be able to play the switch well too, since they're important too.
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Unread 04-14-2018, 08:32 PM
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Re: District Champs: What did we learn?

Quote:
Originally Posted by Ginger Power View Post
How did Switch specialists do with all of the great Scale bots at the events?
We found that with all the great scale bots here, it was an effective strategy for us to go for switch and exchange much more than scale, since we felt that our division (DTE @ MSC) was saturated with good scale bots. We ended up doing really well throughout quals, and ended up as #8 captain, where we picked 2 really good scale bots and almost upset #1 (who made it to division finals).

Personally, I feel that any switch/exchange bot needs to be able to do exchange rapidly while still being able to defend effectively. Being able to shut out opponent scale bots coming to the portal while still getting enough cubes for levitate and another powerup is key in my opinion.
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Unread 04-15-2018, 12:11 AM
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Re: District Champs: What did we learn?

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Originally Posted by TheOwlOfTruth View Post
We found that with all the great scale bots here, it was an effective strategy for us to go for switch and exchange much more than scale, since we felt that our division (DTE @ MSC) was saturated with good scale bots. We ended up doing really well throughout quals, and ended up as #8 captain, where we picked 2 really good scale bots and almost upset #1 (who made it to division finals).

Personally, I feel that any switch/exchange bot needs to be able to do exchange rapidly while still being able to defend effectively. Being able to shut out opponent scale bots coming to the portal while still getting enough cubes for levitate and another powerup is key in my opinion.
It was great playing with you guys. We had a real shot of pulling the upset, but we gave them a great run. I think you are right and during FIM Championship playoffs we saw that there was not nearly as much vault play, the cubes had to be saved for defending the switch or occasionally to be used for scale play. Also, with alliances that are fairly equal on scale play, the side with the best scale autos usually stayed in front.
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Unread 04-15-2018, 11:52 AM
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Re: District Champs: What did we learn?

Buddy climbs, at least at MSC, seemed to be less important for ranking than they were throughout the season. In many matches, two robots were able to climb next to each other.
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Unread 04-15-2018, 05:16 PM
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Re: District Champs: What did we learn?

Portals are being used. Make sure your human players know how to use them properly.
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Unread 04-15-2018, 05:27 PM
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Re: District Champs: What did we learn?

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Originally Posted by pararoma View Post
Buddy climbs, at least at MSC, seemed to be less important for ranking than they were throughout the season. In many matches, two robots were able to climb next to each other.
Definitely was the same way at ONDCMP, having a really good side or tether climb like 4917 could be more valuable than a buddy climb due to the time needed to line up. Because of the higher level of competition late game play was more valuable.
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Unread 04-16-2018, 08:06 AM
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Portals are being used. Make sure your human players know how to use them properly.


Agree on the portals and the need for human players to stay aware and ready to feed cubes. We had several times we drove up to the portal and waited until the Human Player realized we were there. The human players need to have a cube ready to go and feed it quickly when the robot is ready. We started talking this in our prematch discussions.
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Unread 04-16-2018, 08:29 AM
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Re: District Champs: What did we learn?

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Agree on the portals and the need for human players to stay aware and ready to feed cubes. We had several times we drove up to the portal and waited until the Human Player realized we were there. The human players need to have a cube ready to go and feed it quickly when the robot is ready. We started talking this in our prematch discussions.
My favorite video that I've seen this year about this...... is a robot drove up to a portal for their alliance, and the human player didn't push out the cube...like he was asleep or something. The robot even rammed the wall in front of him, still no cube.
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Unread 04-16-2018, 08:41 AM
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Re: District Champs: What did we learn?

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Originally Posted by JohnFogarty View Post
We were "running out of cubes" in quals. It can only become more severe from here I imagine.
People have needed to use the portals since Week 1 at some events. I think by "running out of cubes" they mean there are no available game pieces left, something that has been somewhat rarely seen.
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Unread 04-16-2018, 08:44 AM
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Re: District Champs: What did we learn?

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Originally Posted by JohnFogarty View Post
My favorite video that I've seen this year about this...... is a robot drove up to a portal for their alliance, and the human player didn't push out the cube...like he was asleep or something. The robot even rammed the wall in from of them, still no cube.
May or may not have happened to us on occasion...
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Unread 04-16-2018, 09:05 AM
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Re: District Champs: What did we learn?

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Originally Posted by JohnFogarty View Post
My favorite video that I've seen this year about this...... is a robot drove up to a portal for their alliance, and the human player didn't push out the cube...like he was asleep or something. The robot even rammed the wall in front of him, still no cube.
Then there was the one at PNW champs where a robot drove up to the other alliance's portal, bumped the wall, and the human player gave him a cube.
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