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Unread 08-14-2017, 09:02 AM
davispitts3577 davispitts3577 is offline
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Xbox 360 Controller Sticks

How do we make both socks active, we can only utilize one at the moment
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Unread 08-14-2017, 09:43 AM
BigJ BigJ is offline
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Re: Xbox 360 Controller Sticks

Here are the raw axes we use when reading an XBox controller:

Code:
// left analog stick
	public static final int LEFT_X_AXIS = 0;
	public static final int LEFT_Y_AXIS = 1;

	// right analog stick
	public static final int RIGHT_X_AXIS = 4;
	public static final int RIGHT_Y_AXIS = 5;
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Unread 08-14-2017, 09:46 AM
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AustinShalit AustinShalit is offline
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Re: Xbox 360 Controller Sticks

Quote:
Originally Posted by davispitts3577 View Post
How do we make both socks active, we can only utilize one at the moment
It sounds like part of your code is blocking another part of your code from executing. Can you please either post your code or post a link to your code?
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Last edited by AustinShalit : 08-14-2017 at 09:58 AM. Reason: typo
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Unread 08-14-2017, 11:48 AM
davispitts3577 davispitts3577 is offline
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FRC #3577 (Saints Robotics)
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Re: Xbox 360 Controller Sticks

For example, were using a taranis 9xd for control. It acts the exact same way as a Xbox 360 controller. We ar rushing java. We could really use your help and this. In driver station everything works when we have it mapped except the right stick. Just like an Xbox 360 controller.
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Unread 08-14-2017, 12:50 PM
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AustinShalit AustinShalit is offline
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Re: Xbox 360 Controller Sticks

Can a moderator please merge this post with these other posts:

https://www.chiefdelphi.com/forums/s...hreadid=159264

https://www.chiefdelphi.com/forums/s...hreadid=159265
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