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Unread 28-01-2012, 16:14
pureFloat pureFloat is offline
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Need help getting skeletal view on driver station.

So, we're just messing around and hoping to get the sample Kinect code to work, but we ran into a problem. The Kinect connects to the computer fine, and I downloaded the Kinect server here. Using the Sample Skeletal Viewer that came with the SDK, I can see the skeleton. I'm getting a connection with the Kinect from the right IP in the driver's station, but the skeletal view is just a single circle roughly centered. It doesn't ever move, and I'm never told it even sees a person. I've attached two pictures. One is the skeleton we see from the Sample Skeletal Viewer, and the other is what the driver station shows. If anyone can help, please do.
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Unread 28-01-2012, 16:43
Greg McKaskle Greg McKaskle is offline
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Re: Need help getting skeletal view on driver station.

Are you running both at the same time? The Kinect can only support one connection at a time.

If you are standing in front of the Kinect and have a green halo around it, I generally find that it acquires a bit faster if I raise my hands across my chest, sorta like King Tut, and lower them again.

The other issues that affect it are the amount of the body it can see, the angle to the body, etc. Really though, if the sample app works, the FIRST one should too.

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Unread 28-01-2012, 19:35
pureFloat pureFloat is offline
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Re: Need help getting skeletal view on driver station.

Quote:
Originally Posted by Greg McKaskle View Post
Are you running both at the same time? The Kinect can only support one connection at a time.
Greg McKaskle
This worked! It was pretty obvious, but I didn't know you couldn't run two different programs that used the Kinect at the same time. Now we have basic code running the tank-drive sample code. Thanks for the tip. I guess I should troubleshoot more before asking.
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