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Unread 02-01-2013, 21:51
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Re: 2013 KB on steriods

Quote:
Originally Posted by alb4h View Post

Where did you get this info? How do you know what's in the KOP already?
Ann
Frank released the KOP drivebase specs quite a while ago--back in September, as I recall--via the FRC blog. (read down to the third paragraph)

As for the rest of the KOP, some of that can show up in the rookie/veteran comparison, but the rest is speculation or maybe announced on the FRC blog if it's major.
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Unread 02-01-2013, 22:46
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Re: 2013 KB on steriods

[quote=alb4h;1206768]
Quote:
Originally Posted by billbo911 View Post
.....
Where did you get this info? How do you know what's in the KOP already?
Ann
Quote:
Originally Posted by EricH View Post
Frank released the KOP drivebase specs quite a while ago--back in September, as I recall--via the FRC blog. (read down to the third paragraph)

As for the rest of the KOP, some of that can show up in the rookie/veteran comparison, but the rest is speculation or maybe announced on the FRC blog if it's major.
C'mon Eric, I wanted to give the impression I was Psychic, now I just look psycho. Hehehe

Actually, thanks for linking to the actual blog post. I should have done that when I made my comments. Leaving the info hanging without supporting it is not quite as helpful as it could have been.
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Unread 02-01-2013, 15:39
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Re: 2013 KB on steriods

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Originally Posted by 1493kd View Post
Why is this so? We have had sub par results in our 10 years of doing it the way that we have. We dont have enough resources to devote time to custom things and would be better served using the provided frame. The rest of the team felt that this would be a good approach. I am reaching out to the chiefdelphi community asking for advice. Before I face palm in frustration could you please explain to me how my fundementals need to be rethought?
I feel your line of reasoning is sound and that taking a good objective look at your performances and resources is always a good thing. It is however good practice to withhold all design decisions until the game is announced. While the kitbot is almost always a viable drivetrain, and you have probably committed to it from a resource standpoint by choosing it above the voucher, it is still good practice to take another look at it at the start of the season. Odds are probably around 99% that you will go with your kitbot and never look back, but there is always the possibility that the design is not optimal for the game in question.
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Unread 02-01-2013, 18:40
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Re: 2013 KB on steriods

Thank you for the responses. I should have added that we could still go away from the design based on if the game design is such that the kit frame may not be the best choice. But for most games we have been part of some kind of modified kit bot would work. I was just looking for advice before everyone was in deep for this years game
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Unread 02-01-2013, 18:35
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Re: 2013 KB on steriods

Quote:
Originally Posted by 1493kd View Post
Why is this so? We have had sub par results in our 10 years of doing it the way that we have. We dont have enough resources to devote time to custom things and would be better served using the provided frame. The rest of the team felt that this would be a good approach. I am reaching out to the chiefdelphi community asking for advice. Before I face palm in frustration could you please explain to me how my fundementals need to be rethought?
I am refering to the idea of "deciding" or "convincing" your team what drivetrain you will use, or any other detail about your robot, before anything about the game is known. Making design decisions before any of the criteria are known. That is the approach I am advising rethinking. What if the KBoS is entirely inappropriate for the game? Bumps, ramps, obstacles, stairs, platforms, climbing, etc., etc. Design is the process of meeting and reacting to a challenge. Design decisions before the challenge is even known are just a shot in the dark. What is more likely to succeed, a decision based on the challenge, or one made before the challenge is even known?
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Unread 02-01-2013, 21:03
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Re: 2013 KB on steriods

Quote:
Originally Posted by jspatz1 View Post
I am refering to the idea of "deciding" or "convincing" your team what drivetrain you will use, or any other detail about your robot, before anything about the game is known. Making design decisions before any of the criteria are known. That is the approach I am advising rethinking. What if the KBoS is entirely inappropriate for the game? Bumps, ramps, obstacles, stairs, platforms, climbing, etc., etc. Design is the process of meeting and reacting to a challenge. Design decisions before the challenge is even known are just a shot in the dark. What is more likely to succeed, a decision based on the challenge, or one made before the challenge is even known?
I completely agree with your, with our past experiences of spending to much time making drives that worked sub par why not try a different approach this year if the game would allow for it. My fault was that I did not state that we would not go with it if the game had some element that made it not a poor choice for this game.

I did feel however that the comment about the face palming was a little out of line and not a good example of mentor to mentor communication and not how we should model they way we communication for students.
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Unread 02-01-2013, 21:55
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Re: 2013 KB on steriods

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Originally Posted by 1493kd View Post
I did feel however that the comment about the face palming was a little out of line and not a good example of mentor to mentor communication and not how we should model they way we communication for students.
That was intended with humor but perhaps missed. My fault.
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Unread 02-01-2013, 19:28
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Re: 2013 KB on steriods

Where can you get a KB on steroids? or is it something you build?
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Unread 02-01-2013, 20:08
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Re: 2013 KB on steriods

Courtesy of team 1114: http://www.simbotics.org/resources/kitbot
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Unread 08-01-2013, 13:34
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Re: 2013 KB on steriods

Would it be plausible to make a small bot similar to the Minibot in 2011 that just climbed up the pyramid? It might be plausible to start the game on the base of the pyramid and spend the whole time climbing up. Even taking the whole two minutes, fifteen seconds to climb, your robot could score thirty points. It would almost guarantee your robot to be picked by an alliance in regional finals if you could get your system down. Just a thought.
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Unread 02-01-2013, 23:58
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Re: 2013 KB on steriods

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Originally Posted by DampRobot View Post
I guess we'll all find out when the Kit Bot is released tomorrow.
Wait its being released... Tomorrow?
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Unread 03-01-2013, 08:57
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Re: 2013 KB on steriods

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Originally Posted by MattC9 View Post
Wait its being released... Tomorrow?
Well, sort of. It's out now, but it's encrypted.
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Unread 06-01-2013, 14:36
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Unhappy Re: 2013 KB on steriods

Looking through the rules... The kitbot on steroids does not fit within the 112 inch perimiter limit.
28+38+28+38=132

The biggest bot you can make this year is 112/4, or 28x28 inches. I was saddened as well.
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Unread 08-01-2013, 13:56
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Re: 2013 KB on steriods

Quote:
Originally Posted by Toa Circuit View Post
Looking through the rules... The kitbot on steroids does not fit within the 112 inch perimiter limit.
28+38+28+38=132

The biggest bot you can make this year is 112/4, or 28x28 inches. I was saddened as well.
32" X 24", 30" X 26", 18" X 24" X 24" X 46", 35.6" circular, 37" equilateral triangle Kiwi drive .....get my drift? The max dimension of 28" is not the limit. Don't limit your thinking either.
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Unread 02-01-2013, 11:11
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Re: 2013 KB on steriods

You can continue to use chain if you are more comfortable with it, sprockets are still on sale on Andymark and IFI (Vex Pro) so you can order your desired wheel and output sprockets once you've chosen your final gear ratio. The kit sprockets were geared too fast last year (i believe it was 26 tooth), we ended up purchasing 30 tooth ones for our 2012 competition robot.
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