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#1
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Re: Climbing Mechanism Ideas
I'm worried. I see a lot of posts from folks who are misinterpreting the rules, and I'm worried that we'll see a host of unusable robots at the regionals. Yes, there is need for clarification from QA about whether the airspace directly above the tops of each rung constitutes a new zone, but I think the clear intention of the rules is that we find a solution that only allows us to touch (or exist in) two zones at a time. We therefore can't slide up the rungs, or use a hooked conveyor belt, or ski up them. Clearly, it would be much easier if you could balance on two rungs as you reach for a third, but you can't. you will have to freely swing from each rung as you try grasp the next one up.
Not trying to be a party pooper. I really do want to see some cool solutions, but I have been to enough events to have seen the heartbreak of teams who misread the rules, and have to play defense as a fallback, or completely rebuild on game day. ![]() |
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#2
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Re: Climbing Mechanism Ideas
Quote:
Quote:
I agree there needs to be clarification from QA, but I see nothing that indicates the "air" in a level is "contacting" or "touching" the pyramid. So I'm not clear how such posts are "misintrepreting" the rules. Please show the rule or part of the manual that suggests your intrepretation. Thanks! Steve |
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#3
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Re: Climbing Mechanism Ideas
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#4
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Re: Climbing Mechanism Ideas
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#5
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Re: Climbing Mechanism Ideas
I'm also taking into account that in order to score 10, 20 or 30 points, the robot must exist entirely above the plane that defines each zone. I don't think (from my reading) that a robot could, for instance, grab the first bar, then the second, release the first, grab the third, release the second, and be hanging with the wheels below the plane of first (or second) bar, and still get 30 points, regardless of whether the robot is touching any but the third bar.
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#6
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Re: Climbing Mechanism Ideas
Then the robot would not have performed a proper CLIMB, since it has not made contact with the pyramid. This results in no score.
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#7
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Re: Climbing Mechanism Ideas
this is cool
http://youtu.be/kqGOwqWBV-E |
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#8
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Re: Climbing Mechanism Ideas
what do you mean by bike peddler design?
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#9
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Re: Climbing Mechanism Ideas
Any teams had any luck prototyping "minibot climber" types? I'm talking about something that rides up the diagonals of the pyramids on wheels, hanging on somehow.
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#10
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Re: Climbing Mechanism Ideas
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I see that they posted pics of their bot here: http://www.chiefdelphi.com/media/photos/35361 But the only pic that is broken is the one for the latching. |
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#11
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Re: Climbing Mechanism Ideas
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#12
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Re: Climbing Mechanism Ideas
Ok, our team was thinking of an extending hook that would grab the 3rd rung and winch us up as we drove up the side of the pyramid and stopped at possibly the 20 point zone. Would this be against the rule that says we would need to climb up sequentially?
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#13
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Re: Climbing Mechanism Ideas
Yes. If you grab the 3rd rung while on the floor, you are not climbing sequentially (because the floor is Level 0).
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#14
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Re: Climbing Mechanism Ideas
That was my initial idea, but you would not reach past the first level because of the notches on the side which stick out about an inch.
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#15
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Re: Climbing Mechanism Ideas
Specifically, the knuckle sticks out quite far on the front, and the gusset extends in the back of the pole, too.
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