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#1
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Re: Robot climbing times
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#2
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Re: Robot climbing times
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#3
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Re: Robot climbing times
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#4
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Re: Robot climbing times
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What choice did we have though? Risk a 3 point penalty and then score 6 points with the extra ball (EV +3)? Or don't go for the bridge at all, and give our opponents 12 free points (EV -12)? IMO, a game mechanic that makes it mathematically advantageous to just eat the penalty is (a) designed to be exploited and/or (b) poorly thought out. |
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#5
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Re: Robot climbing times
Since we went off topic pretty quick. 341 did it and were IMO the best all around robot in 2012.
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#6
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Re: Robot climbing times
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I'm thinking more like 30 seconds to climb the top for an average climber. Most teams won't be able to climb so that still puts you in the 95th percentile |
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#7
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Re: Robot climbing times
Similar idea, but we would rather carry 4. No risk of negative points if you miss a disk, plus you don't have to design for carrying 6, whereas the rest of the match you would be carrying 4 (assuming you are using the same mechanism for white and coloured disks, which may be a big assumption, but hey, what do I know?).
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#8
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Re: Robot climbing times
Im assuming that you are accounting for the fact that you will be awarding the opposing alliance 6 points for carrying two more discs than the allotted 4
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#9
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Re: Robot climbing times
I'm sure we'll post after either a successful or a failed prototype.
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#10
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Re: Robot climbing times
If you are successful you would be nuts to post this advantage until after build is done.
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#11
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Re: Robot climbing times
Because of not only the need to be careful not to climb past two zones at once but also to be careful so not to have a catastrophic fall I say at the least it'll take a minute at best to make it to the top.
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#12
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Re: Robot climbing times
As long as it is under 2 minutes does time really matter?
Consistency... now that matters. another factor is if the mechanism auto climbs or requires driver interaction. 4 seconds??? trolling??? |
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#13
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Re: Robot climbing times
Just going to speak my thoughts alloud, but I suppose that a robot with a drivetrain integrated to climbing up the corners could be super effective... like charzard fighting treeko
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#14
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Re: Robot climbing times
Consistency absolutely matters, but time not spent climbing is time that can be spent scoring disks, transporting disks for an alliance partner, playing defense, or whatever else isn't related to climbing.
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#15
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Re: Robot climbing times
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What kind of 40 amp circuit breakers are you using? |
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