|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Pyramid rule clarification
Do the levels of the pyramid extend outside of the pyramid frame? With the exception of level 0
|
|
#2
|
|||
|
|||
|
Re: Pyramid rule clarification
Yes. It is implied that the levels of the pyramid extend to the full extent of the field, and no rules as of yet have nullified that interpretation.
|
|
#3
|
||||
|
||||
|
Re: Pyramid rule clarification
If this is true, then a robot this is over 30" tall could not legally climb the Pyramid. IS this the intent of the rule?
|
|
#4
|
||||
|
||||
|
Re: Pyramid rule clarification
Over 30 inches is fine, as long as you don't CONTACT it in more than 2 zones.
|
|
#5
|
||||
|
||||
|
Re: Pyramid rule clarification
Is was just going to post this:
Quote:
|
|
#6
|
||||
|
||||
|
Re: Pyramid rule clarification
Alright I thinking know what you mean but would you care to clarify?
|
|
#7
|
||||
|
||||
|
Re: Pyramid rule clarification
I think this might help. So your grabbing the level 1 bar, still touching the floor, but your robot is more than 30 inches high so it extends into the airspace of level 2. But since your are not in contact with level 2 bar, you are only consider in two levels. The airspace between the bars does not count to the "what levels your in".
|
|
#8
|
||||
|
||||
|
Re: Pyramid rule clarification
Quote:
|
|
#9
|
||||
|
||||
|
Re: Pyramid rule clarification
Quote:
|
|
#10
|
||||
|
||||
|
Re: Pyramid rule clarification
Quote:
|
|
#11
|
|||
|
|||
|
Re: Pyramid rule clarification
I'm sorry, but I guess I still don't understand completely. Does this mean that we would be unable to reach directly to the second bar while sitting on the ground?
|
|
#12
|
|||
|
|||
|
Re: Pyramid rule clarification
Yes...
|
|
#13
|
|||||
|
|||||
|
Re: Pyramid rule clarification
If you're sitting on the ground, you are in contact with Level 0. If you then touch the second bar, you are in contact with the pyramid in Level 2. Contact in levels 0 and 2 simultaneously invalidates a CLIMB attempt.
|
|
#14
|
||||||
|
||||||
|
Re: Pyramid rule clarification
The Q&A has cleared up a few points of confusion regarding climbing (one pointed out earlier):
The decision of whether or not a climb is valid/invalid is made based on where the robot makes contact with the pyramid only, not air space *1. Sequential contact means in order, but also not skipping levels *2. *1 Quote:
Quote:
The scoring of your robot however, is determined by the lowest air space (zone) is occupies *3, including the bumpers *4. *3 Quote:
Quote:
Also, while not directly related to the pyramid, Q&A has also stated that the 54" cylinder limit for appendages is always with respect to the ground, so while climbing at a 68deg angle, an appendage that would extend outside the 54" cylinder when flat on the ground may be used *5. Conversely, the height requirement of 60"/84" is always taken with respect to the base of the robot *6. *5 Quote:
Quote:
A lot of the conclusions I've stated are reinforced by multiple answers to similar questions, I tried to pick the most clear instance, but please check the Q&A if I didn't justify all of my conclusions completely, and if I'm wrong, do correct me ![]() |
|
#15
|
|||
|
|||
|
Okay thanks. We were also wondering when does the next level start above each bar?
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|