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| View Poll Results: Will you be using a turret? | |||
| Yes |
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8 | 11.11% |
| No |
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64 | 88.89% |
| Voters: 72. You may not vote on this poll | |||
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#1
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Who is using a turret
Are you planning on using a turret for 2013? Ultimate Ascent
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#2
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Due to the nature of the game piece we found a turret hard to integrate as well as the fact that the slot is so wide
Peyton |
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#3
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Re: Who is using a turret
Are YOU planning on using a turret for 2013?
- Sunny G. |
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#4
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Re: Who is using a turret
I can sure see the benefits, but it does complicate things. It is still to be decided
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#5
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By turret do you mean side to side or up and down or both? If anything we would be using a up and down turret.
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#6
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Re: Who is using a turret
A turret implies rotational motion. (What I assume you are referring to as "side to side".) Up and down would be one of two things: Changing the elevation of the shooter OR changing the angle of launch. I also am taking the liberty of assuming you are referring to the latter and changing the angle of launch.
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#7
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Re: Who is using a turret
We're going to use a shooter that can change the angle of elevation, but we're not installing a turret because:
A. The mechanical complexity isn't worth the gains B. We can get the same accuracy from physically turning our robot with gyro feedback as we would get with a pivoting turret. |
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