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#1
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Re: Apple Pi with an excellent Strategy
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#2
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Re: Apple Pi with an excellent Strategy
Very nice.
Any climbing robot? Including one that does that and climbs, too? ![]() |
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#3
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Re: Apple Pi with an excellent Strategy
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#4
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Re: Apple Pi with an excellent Strategy
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#5
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Re: Apple Pi with an excellent Strategy
Theres the four 12 point cycles, and also the 18 point autonomous here.
(Actually that would be 66 ) |
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#6
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Re: Apple Pi with an excellent Strategy
So you guys were shooting 2's?
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#7
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Re: Apple Pi with an excellent Strategy
Huh? Those were 3 point shots: 3 points * 4 disks * 4 cycles = 48 teleop points
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#8
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Re: Apple Pi with an excellent Strategy
Oh, when I was watching the video I only say you guys shooting 3 at the time, must have been like blocked views for the 4th shots. It was a really good showing for you guys.
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#9
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Re: Apple Pi with an excellent Strategy
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The tradeoff between scoring discs and climbing will be interesting. Hanging will take at least 30 seconds, and scoring the colored discs in the goal another 20. During that time, a shooter could score two cycles worth 24 points, especially if they have floor pickup. It's going to be an exciting end game. |
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#10
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Re: Apple Pi with an excellent Strategy
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But, a 10 point climb can be near instantaneous. A 20 point climb, I guess we will see. As is the answer to most problems, the best answer is a balance. As per two cycles in 30 seconds, dream on. 2067 does cycles at 30 seconds each without any hindrance from defense. Granted, I'm sure they have a plan to speed up this process, but to cut the time in half is a bit optimistic. |
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