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#1
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Re: What we learned from week 1
Defense is every bit as big as I expected it to be!
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#2
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Re: What we learned from week 1
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They were at Kettering, and while i don't think it turned out as well as they had wished is had for them, their robot is much more difficult to block them let's say 910 which is Foley Freeze. I just wanted to input what i had seen at the Kettering District in accordance to what you said. |
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#3
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Re: What we learned from week 1
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As an aside -- it looked like 326 has a big open groove in the middle. Is that intended for climbing? That's too bad they fell over in Q1; rotten way to lose. Last edited by Jaxom : 03-03-2013 at 15:41. |
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#4
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Re: What we learned from week 1
That seems like a field fault big enough to warrant a "foghorn" reset. I assume that wasn't the case?
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#5
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Re: What we learned from week 1
No. There were two of these that I saw; both were actually put back in place (mostly) by a robot running over them in the right direction.
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#6
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WAY too much time was wasted lining up, even for some members of winning alliances. This might change in later weeks, but the teams that carried victory were the once that took no time to line up, and simply drove into the pyramid to line up for shooting, or into the alliance wall for loading.
Few teams can floor load well. 'HOT arms' dominated this weekend. Also, floor loading isn't necessary for victory (but it can speed up cycle times considerably.) There is no excuse for not 10 point hanging. Not hanging lost many teams many matches this weekend. Crazy high penalty points can all be avoided by smarter maneuverability. Avoid the enemy pyramid at all cost, either by ducking under it, or hugging the side of the wall. EDIT: And not defending a robot when they clearly can't or shouldn't be defended (loading zone!) Most Linear shooters are capable of full court scoring. Be prepared to defend it even if you haven't seen it from a robot earlier in the tournament. While short robots are nice for avoiding penalties, there should never be an alliance of three short robots. Edit: If there is, tape something tall to one of them ![]() Most importantly: Never leave a robot off your pick list because they are 'too good'. Sometimes even the best of robots can slip past the scouts of earlier seeds, and even be available as third robots. Edit: I'm talking about you; 910! EDIT: A top heavy robot is a fallen over robot. I won't feel bad for you when your robot falls over if you designed it to fall over, no offense intended. Also the impact of 'Robot in 3 Days' is very clear even at week one. A huge thanks to the guys who thought of it/put in the effort to actually do it! You're changing the face of FIRST, and making every match that much more exciting. Last edited by NotaJoke : 03-03-2013 at 14:26. |
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#7
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Re: What we learned from week 1
Quote:
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#8
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Re: What we learned from week 1
1. A lot of teams are using mechanum.
2. Not climbing can hurt you (already said by NotaJoke). 3. It's going to be hard to focus a camera through the netting, and not being able to get close to the field to take pictures will prove to be difficult. 4. Our center of gravity + the speed of our drivetrain = a lot of wheelies. 5. Watch out for flying frisbees. 6. Robots WILL get stuck in the pyramid (it took volunteers almost 5 minutes to get a robot down once). 7. Big sheets of lexan make for great noisemakers in the stands. |
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#9
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Re: What we learned from week 1
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I usually bring and wear earplugs to competitions, because usually its so loud I cannot have a conversation with the person next to me in the stands without yelling. It's bad when you have to text back and forth to communicate without losing your voice in ten minutes. |
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#10
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Re: What we learned from week 1
Despite other problems, this was the final undoing of the #3 alliance at GSR.
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#11
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Re: What we learned from week 1
That powder coated conduit is much more slippery than we anticipated. Much worse than raw conduit or can spray painted conduit. We intend to drive up the rail however we need more grip from the wheels. Some very well done shooters and way to many marginal shooters. Last week I was fearing very accurate cross court shooters. I did not see any that struck fear. Will they emerge in the following weeks? A 10 point hang was very effective for week 1 but will it not be enough going forward? Will the quick 20 or thirty point climber gain dominance? Taking the whole tele opp to climb is not good enough and a risky partner. Is a pyramid safe zone really a safe zone? Seems the refs at different venues had varying interpretations of this. One thing for sure this game has plenty of room to evolve.
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#12
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Re: What we learned from week 1
It is very easy for defenders to slow down the flow of the game.
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#13
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Re: What we learned from week 1
I only saw a few matches on the webcasts, mostly during eliminations. I was surprised how few teams were attempting floor pickup in autonomous...this looked to me early on to be a great strategy, and more "worth the effort" than building a high climbing mechanism.
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#14
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Re: What we learned from week 1
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... ... Quote:
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That's how I currently interpret the rules, and I implore you to correct me if I'm wrong. |
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#15
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Re: What we learned from week 1
Did this ever get a penalty from G14?
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