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#1
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Predictions Week 3: Creating Flow
If variety is the spice of life, Ultimate Ascent is one spicy dish. The 2013 FRC challenge has produced far more strategic and design variety than any game since 2004. While slight differences in features led to different strategic and tactical approaches to many previous games, there's been a great deal of homogenization in FRC in recent years. Generally speaking, there haven't been more than two or three "classes" of common robots since the start of the 3v3 era. 2013, however, already has at least four distinguishable classes, with a multitude of sub-sets of each; pyramid shooters (with and without ground loading or the ability to move underneath the pyramid), full court shooters (tall and short), defenders (shot blockers, lane cloggers, and under pyramid), and climbers (20, 30, and dumpers).
In large part, it's because "do everything" bots simply aren't plausible for the vast majority of the FRC population this season, even counting the FRC royalty. From 2008-2012, building a robot capable of all the game functions was well within the reach of a very large portion of veteran teams. And where sacrifice was required, it was relatively minor. For instance, a team might forgo travelling under the tunnel in 2010 in favor of a hanging mechanism. 2013 is a beast of a different nature, with wildly differing tasks that require significant effort to accomplish in a satisfactory manner. Even the top tier teams have aspects they completely neglected to pursue, and mechanisms that aren't as consistent as we've come to expect. How many top tier teams had 30-pt climbing mechanisms that never saw action at their first event? This increase in the variety of robot is leading to a plethora of different alliance structures and strategies. While teams typically stick within the style of play that develops at their event, that style varies dramatically depending on the quantities and effectiveness of particular types of robots. Northern Lights was all about full court shooters, as a number of top flight teams were draining shots from the opposite corner. If you were to bring that up with a competitor at most other events this weekend (save perhaps Waterford), it would differ tremendously from their experience. Some alliances are all about run-and-gun, while others try to slow the pace to emphasize autonomous and the end game. It will be interesting to see how much these strategies converge or diverge as the season progresses, and how each field at Championship takes its own personality depending on its demographics. Ultimate Ascent is shaping up to be one of the most dynamic and interesting games in recent memory. Bullet Points:
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#2
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Re: Predictions Week 3: Creating Flow
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The only thing I wanted to point out was the above blurb, since the results only go down by about 0.6 points seedwise for regional winners, but the big thing that was noted on CD concerning upsets was that the second week had a good number of sizeable upsets. The results you have include the 1st week, which fared much better for the higher seeds and skewed the overall data to favour the higher seeds. Without the 1st week, the mean winners had a seed value of 3.364, which is more than a full seed below the 2.014 in 2012. This also doesn't show the details with the low seeds reaching the finals several times, which would show that upsetting teams in general (not just winning upsets) seems to be at an all-time or near-all-time high. Last edited by Yipyapper : 13-03-2013 at 18:18. Reason: bbcode error |
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#3
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Re: Predictions Week 3: Creating Flow
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#4
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Re: Predictions Week 3: Creating Flow
I'd watch for 3928's debut at GKC this weekend. That group of mentors + what sound like some motivated students should be one hell of a combo.
http://www.teamneutrino.org/2013/pre...ease/imag2567/ |
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#5
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Re: Predictions Week 3: Creating Flow
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Robots that are under 30" tall have an advantage for this basic strategy because they can "chase" teams trying to go around the blocker through the pyramid. |
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#6
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Re: Predictions Week 3: Creating Flow
I agree 100%. I can also say this, look for us (103,25) to be much more consistent for week 3. We have several issues we needed to work out like the tower being lower then any other regional and bag motors failing the carpet coming up and breaking our intake. We made ajustments in our 6 hour window and look foward to this week.
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#7
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Re: Predictions Week 3: Creating Flow
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A better comparison would be to track previous games week by week to compare how noisy their data was. |
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#8
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Re: Predictions Week 3: Creating Flow
Oh, for sure; I was just noting that it was an interesting second week.
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#9
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Re: Predictions Week 3: Creating Flow
Not outside the norm, though. #8 upset #1 3 times during week 3 last season.
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#10
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Re: Predictions Week 3: Creating Flow
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Enough good teams here to create some very unfavorable match-ups in qualifications. Can't wait to see how it all plays out. Web-cast = http://www.more.net/first-robotics |
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#11
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Re: Predictions Week 3: Creating Flow
In another thread (lessons learned from week one) Sean posted about defence and how it was easy to do. What I am shocked about is how bad teams are at playing defence this year. Maybe it is the increased use of Mech or omni wheels, I am not sure. I though you would have seen more defence this year becasue of the win loss system. I am tempted about making a video of how to play defence with this years game.
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#12
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Re: Predictions Week 3: Creating Flow
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#13
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Re: Predictions Week 3: Creating Flow
They didn't merit a mention in the preview but take my word for it: don't sleep on 3015 in Virginia. They are a prolific scoring machine and they will be heard from in the eliminations there.
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#14
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Re: Predictions Week 3: Creating Flow
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#15
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Re: Predictions Week 3: Creating Flow
Its nice after so long a time to even be mentioned here. And yes at least
1610 is wary and knows what 3015 could do. I see some of the New York teams and a few locals to do well at VCU this year. |
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