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#166
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Re: 2014 Game
I would take a football over a frisbee any day, especially if it is custom made like with the basketballs.
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#167
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Re: 2014 Game
First off this is way way too early for this thread to pop up. There are still off season events happening. But never the less (and I can't believe I am doing this) I will fan the flames by saying this.
Hopefully FIRST realizes that when they hand us Frisbees we figure out how to fling them. There have been many people who say it is too hard to throw a football in FIRST. This year there were many that thought it would be too hard to fling a Frisbee. They said it would be too hard to pick them up off the floor. And some said a Frisbee would never make it all the way across the field accurately. All of these of course were proven wrong. So with that said I hope we have a football game soon. Talk about an easy to understand game for spectators. I for one would love to see the innovative ways people make a football spiral across the field and into a goal. Or better yet make it spiral with on mechanism and kick it for bonus points at the end with another mechanism. So to FIRST please keep in mind that we will figure out what to do with any game piece you throw at us. There is no bad game piece and there is nothing impossible when it comes to using a game piece. We will figure out what needs to be accomplished to utilize your game piece to its fullest potential. |
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#168
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Re: 2014 Game
Quote:
http://www.chiefdelphi.com/forums/sh...ight=2016+game I believe trying to come up with possible game scenarios is a great brainstorming exercise. It gets students thinking of creative ways they could solve theoretical games. It is a little distracting that half the posts every year suggest a water game but some of them are really good and sound like a blast to play. Wrong, please see 2008 |
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#169
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Re: 2014 Game
Just saying. In fact, in that vein, there are plenty of bad game pieces.I think it must have been Dave Lavery that pointed out FRC game design has more complicated and contradictory requirements than some NASA project he'd worked on. While teams might not have known that frisbees would work, the GDC didn't pick it out of their ear and say "well, they'll figure it out". They knew, at the very least via the same way we all did by kickoff Sunday: by searching "frisbee launch" on YouTube. (They also do some prototyping themselves, though apparently they're not things we'd want on robots.) I've wanted to do football for years*, and I think we could, but the GDC would have to put serious thought into how they can interact with the bots & field. The GDC under- and over-estimates us sometimes, but never forget they've carefully created this world. Using teams' predictions of previous games to demonstrate that teams can manage anything is a circular argument, and cuts out a lot of the work the GDC does to make them handle-able in the first place. *Apparently Aiden, the head referee (on the GDC) has also wished this for years. There's a reason they keep saying no, but maybe next year... |
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#170
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Re: 2014 Game
I feel that a trackball would have done better if it was used in the game differently
![]() Ex: adding a dodge ball element to overdrive, though I feel like that wouldn't exactly foster gracious professionalism . |
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#171
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Re: 2014 Game
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.Granted, the way FIRST would have to implement it is using targets like in the 2010 game, just stuck on robots. Now that I think about it, that sounds a lot like Lunacy without the annoying regolith and without trailers. I'll pass. |
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#172
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Re: 2014 Game
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#173
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Re: 2014 Game
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What was wrong with the 2008 game piece? Just because you didn't like it doesn't make it a bad game piece. There is a difference between a bad game piece and a game piece that is disliked. A bad game piece would be something that can't be manipulated by a robot and used to score points. It would be like asking a a Vex robot to carry a pile of 50 bricks to a scoring zone. This would not be possible since the transmissions that Vex robots have a available are not capable of carrying 50 bricks in the duration of a match. What was wrong with the track ball from 2008. Yes it was heavy but it was still utilized very nicely by many robots. Yes 2008 was an overall unpopular game but that does not mean we need to cast the game piece as bad. I for one hope to see that track ball again one day. Also I never said the GDC chose a Frisbee without first testing. What I said is no matter what they chose FIRST teams will step up to the plate and deliver a good season. It doesn't matter how hard a game piece is to manipulate FIRST teams can figure it out. So using a football to play a FIRST game is completely possible. |
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#174
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Re: 2014 Game
Just thought of this one...
Golf? Golf isn't as boring as people say it is. There's so much strategy behind it (how hard to hit the ball, what angle + wind, which club). HP can switch clubs for the robot. I think it'd be interesting. |
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#175
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Re: 2014 Game
how about they bring back the lunacy trailers only they only have one peg in the center and during tele op you try to stack inner tubes in the opposing teams trailers.
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#176
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Re: 2014 Game
I think FIRST will try to get away from tradition in the coming years. With the stacking/shooting paradigm having been in place for a while, with a few exceptions, I think the GDC will break from the pattern. Think about the bridges in 2012 and the pyramid jungle gym in 2013. It seems like they are pushing towards more robust, mobile robots that can overcome large physical obstacles. My prediction for 2014 is a bumpy or mobile field, with the main objective being to transport a large or heavy object from one side of the field to the other, and then placing/shooting it in a goal. Autonomous might include some shooting/placing of secondary game pieces, and endgame might be a king of the hill type objective. Anyways, I think there will be a focus on overcoming obstacles of various kinds, like hills/bumps or a climbing objective.
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#177
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Re: 2014 Game
Rebound Rumble with Regolith-covered bouncy octahedrons.
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#178
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Re: 2014 Game
What it FIRST gives us all three phases of water such as regolith floors (ice) have to pushe an object with wind (air) and miniboat races on tracks (water). The miniboats would be the end game the "main game" would he a hockey type game and the pushing with air would be the auto mode.
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#179
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Re: 2014 Game
Human players get water bottles for every disc they can score in a basketball hoop. That's my water game.
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#180
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Re: 2014 Game
No, that is the kind of things that nightmares are made of.
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