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#1
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Re: 6 wheel holonomic drive feasibility
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If you have want your robot to have pushing power, mecanum is definitely a terrible choice (this is an opinion backed by a lot of evidence). The are drivetrains out there that can give you omnidirectional movement and pushing power (swerve, octocanum, and probably some other rare ones), but only the best teams (think IRI caliber) are able to make one without devoting nearly all their resources to it. Generally, unless your strategy to play a certain year's game revolves completely around omnidirectional movement with pushing power, you should just stick with tank drive (or mecanum if you really insist). (I'm addicted to parenthesis (like, really addicted)). |
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#2
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Re: 6 wheel holonomic drive feasibility
Now is the perfect time to build a mecanum drivetrain. Your experience may differ, but I couldn't understand mecanum's bad reputation until I built my own version and saw firsthand how the drivetrain's actual behavior differed from the way I'd imagined the system would behave. If you get it done in the next 4 months, you'll be able to carry all of your "lessons learned" into the 2014 build season.
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#3
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Re: 6 wheel holonomic drive feasibility
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When it comes to winning matches however, remember that the game should decide what type of drive you use, a mecanum drive might not match the game. We have done it once with great results and I could see them being very helpful in one other season I have participated in, that's 2 out of 9 seasons for me. |
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#4
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Re: 6 wheel holonomic drive feasibility
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#5
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Re: 6 wheel holonomic drive feasibility
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I doubt whether this will provide much (or even any) benefit compared to standard 4-wheel mec though. |
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#6
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Re: 6 wheel holonomic drive feasibility
That's exactly what I was trying to say :) So you don't think encoders will be necessary? Why would it not add any pushing power?
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#7
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Re: 6 wheel holonomic drive feasibility
I purposely worded it the way I did:
Control the mec wheel speeds as you normally would (i.e. based on standard mec inverse kinematics), and control the omni wheel speeds based on...To control the wheel speeds properly requires an encoder on each wheel. But you could probably make it work somewhat using open-loop voltage control. Quote:
Last edited by Ether : 23-08-2013 at 12:36. |
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#8
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Re: 6 wheel holonomic drive feasibility
Last edited by ekapalka : 23-08-2013 at 18:01. |
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#9
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Re: 6 wheel holonomic drive feasibility
Just to be clear:
All caps is considered shouting. Bold is not considered shouting. I bolded it for context only. No offense was taken, and no apology required. (I went back and edited the prior post to remove the bold, lest my intent be misunderstood) Last edited by Ether : 23-08-2013 at 12:37. |
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#10
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Re: 6 wheel holonomic drive feasibility
1114 has published a fantastic paper on the economics of drive-base selection for different teams.
Drivetrain Selection (or: Why every team should build a tank.) |
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#11
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Re: 6 wheel holonomic drive feasibility
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