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#1
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Robot in 3 days /72 hours
We are in for a fantastic year. We are going to have something no first team(s) have every had available to them. Not 1 but 4 fully built robots in the first 3 days from some of the best in the business. Get on Facebook and like there pages and get this posted on your wall and friends walls. Let make this season the most competitive first has ever seen.
Robot in 3 days https://www.facebook.com/pages/Robot...ocation=stream Robot in 72 hours https://www.facebook.com/BuildBlitz |
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#2
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Re: Robot in 3 days /72 hours
Well I think we're all hoping for 5
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#3
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Re: Robot in 3 days /72 hours
Correct, 2 from Build Blitz (JVN and Copioli), and 3 from Ri3D (Ri3D 1.0, AndyMark, and Boom. Done).
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#4
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Re: Robot in 3 days /72 hours
I'm hoping that some "to be announced" team does the 6th, so we can see a Week 0 match
This is going to be cool, I'm looking for some way to put all 5 up on the screen at the same time to watch all the action. |
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#5
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Re: Robot in 3 days /72 hours
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#6
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Re: Robot in 3 days /72 hours
What we need to do is get on Facebook and invite all of our robotics friends and people looking into starting teams these sites.
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#7
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Re: Robot in 3 days /72 hours
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#8
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Re: Robot in 3 days /72 hours
5 really does seem like someone else (perhaps another IFI group) should make a 6th and then play an IFI v Ri3D match early in build season.
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#9
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Re: Robot in 3 days /72 hours
Just waiting for WCP now.
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#10
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Re: Robot in 3 days /72 hours
![]() Just posted on Ri3D facebook page |
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#11
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Re: Robot in 3 days /72 hours
I truly can't think of a better way to mitigate the problem of stifled design diversity that was apparent in 2013. Ri3D in 2013 did seem to limit the diversity we saw in designs at the competitions.
It seemed that this is because more outlandish designs were never tried, since a working design example was readily available. I expect that 2014, with 5 (or possibly 6?) Ri3Ds to use as an example, what we'll see is increased diversity, but still a stifling of the really off the wall ideas. |
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#12
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Re: Robot in 3 days /72 hours
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I also saw very few clones of the 2013 Ri3D robot design, unless you consider every wall pickup shooter / 10 point hanger a "clone." That was a successful strategy with or without Ri3D. Floor pick up and climbing above the 10 point level was a bit tricky. I'm hoping Ri3D / Build Blitz improve the level and depth of competition in 2014. It's still too difficult to fill a 24 robot pick list at most regionals. David |
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#13
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Re: Robot in 3 days /72 hours
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With all the different types of strategies you could approach the game with (cycler, vacuum, FCS, climb, etc.) I'd argue 2013 was the most diverse year. Just look at 2012, as recent as it gets, every robot had a similar turret-style shooter and a rolling ground pickup. Many of the bots this year had a linear shooter. They also had a passive hanger. I think several of those teams could've figured that out by themselves anyway, most teams used a linear or occasional U-shaped shooter, and then hung for the easy 10 points. I think this will definitely help inspire and raise the floor of FRC. |
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#14
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Re: Robot in 3 days /72 hours
Team O-RYON is happy to join the Robot in 3 Days effort! We have been planning this for only a week but we are ready!
We are very excited to try to inspire the robotics world and can't wait to start prototyping and building our robot in 3 days! Follow us on twitter #TeamORYON and our live stream on "robot in 3 days" website and/or justin.tv (search for roll24productions) Follow us on Facebook (search Rice Robotics Club) Check out our intro on robot in 3 days website as well! |
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#15
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Re: Robot in 3 days /72 hours
Quote:
https://www.youtube.com/watch?featur...&v=UbpLAZMU5co |
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