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#1
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Re: 2015 Game
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What if the GDC monitors this thread, then does the opposite? That would be sad. ![]() |
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#2
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Re: 2015 Game
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At kickoff, the GDC begins work on the next year's game. A game, while logistics can change, is not highly variable on how well the last game did |
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#3
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Re: 2015 Game
Even if they started making the new game in January, they could just look at last year's, "2014 game" thread.
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#4
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Re: 2015 Game
My one thing against a football game is, football shooters already exist and so everybody would just copy them is the game involved "throwing" a football. I personally think the new game will have obstacles that either move around te field, or plates or some other device like a spike strip that will only let robots move in certain directions in certain areas of the field.
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#5
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Re: 2015 Game
I think anything with a Bumble Ball would be hilarious to watch and design for.
http://en.wikipedia.org/wiki/Bumble_Ball |
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#6
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Re: 2015 Game
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I think the GDC will shy away from making another wheel/ carpet different game, because Lunacy seems pretty unpopular to me. Although I was not there for Lunacy so I can't speak on it. |
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#7
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Re: 2015 Game
There's probably no way to do this sort of game in the real world without major fouling risks (in both senses of the word), but I can't stop giggling when I watch it: Push Me Pull You
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#8
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Re: 2015 Game
Last weekend, I was at a particular place with an odd floor covering. Suffice it to say that I decided that if that particular floor covering were ever in FRC, the game would potentially be worse than Lunacy, unless it was on a rather small area. The covering was slickish, but stickyish at the same time, smooth, pretty flat, came in square tiles as nearly as I could tell, and could be found in multiple colors. And, it was fairly comfortable to walk on (and, on occasion, land on when falling down). To protect us all, I will not say the type of place, or the type of floor covering (not that I know the latter, or took any pains to find out).
If the GDC is able to figure out what the covering was and uses it, you all have permission to hold me responsible. |
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#9
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This. |
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#10
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Re: 2015 Game
The water game is a running joke on Chief Delphi. It will probably never happen in the near future.
Probably. |
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#11
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Re: 2015 Game
I've seen quite a bit about robot dodgeball, so...
How about a reversal of roles between human players and robots? So far, human players have been outside the field, and robots inside. Human players in the field, and robots shoot dodge balls at them! I'm not sure how teamwork would factor into this, or how you would prevent the human players from interacting with each other, as well as leaving them sufficient room to dodge. Or far more importantly, ensure that the robots won't take off a human player's head with a high-powered dodgeball. Last edited by GKrotkov : 06-05-2014 at 09:36. Reason: My idea fails due to safety concerns |
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#12
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Re: 2015 Game
I would really like to see an entirely new game for 2015. Reason being, if we bring back something like LogoMotion, teams that were around for that year will simply be able to rebuild their robot, or a similar design. Just as 1114 did with their 2014 robot, its basically a better version of the 2008 SimBot.
Also, doesn't the GDC usually have the game figured out a couple years in advance? Shouldn't they be working on the 2017 game by now? |
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#13
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#14
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Re: 2015 Game
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#15
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Re: 2015 Game
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