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Unread 04-05-2014, 02:22
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Re: 2015 Game

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Originally Posted by Banderoonies View Post
How about having different sized and shaped weights on the field. some small and light some heavy and bulky. they must be picked up and placed on a huge scale (one for each alliance). or removed by an opponent.
That would be fun. Plus, an opponent could easily shove all of the weighs off the scale/zone unless a team member was able to guard effectively.

What if the GDC monitors this thread, then does the opposite? That would be sad.
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Unread 04-05-2014, 02:39
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Re: 2015 Game

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Originally Posted by asid61 View Post
What if the GDC monitors this thread, then does the opposite? That would be sad.
The 2015 game is already well under works.

At kickoff, the GDC begins work on the next year's game. A game, while logistics can change, is not highly variable on how well the last game did
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Unread 04-05-2014, 14:18
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Re: 2015 Game

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Originally Posted by BBray_T1296 View Post
The 2015 game is already well under works.

At kickoff, the GDC begins work on the next year's game. A game, while logistics can change, is not highly variable on how well the last game did
Even if they started making the new game in January, they could just look at last year's, "2014 game" thread.
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Unread 05-05-2014, 00:38
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Re: 2015 Game

My one thing against a football game is, football shooters already exist and so everybody would just copy them is the game involved "throwing" a football. I personally think the new game will have obstacles that either move around te field, or plates or some other device like a spike strip that will only let robots move in certain directions in certain areas of the field.
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Unread 05-05-2014, 16:14
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Re: 2015 Game

I think anything with a Bumble Ball would be hilarious to watch and design for.

http://en.wikipedia.org/wiki/Bumble_Ball
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Unread 05-05-2014, 20:15
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Re: 2015 Game

Quote:
Originally Posted by Matt_Boehm_329 View Post
I think anything with a Bumble Ball would be hilarious to watch and design for.

http://en.wikipedia.org/wiki/Bumble_Ball
That looks interesting.

I think the GDC will shy away from making another wheel/ carpet different game, because Lunacy seems pretty unpopular to me. Although I was not there for Lunacy so I can't speak on it.
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Unread 05-05-2014, 17:02
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Re: 2015 Game

There's probably no way to do this sort of game in the real world without major fouling risks (in both senses of the word), but I can't stop giggling when I watch it: Push Me Pull You
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Unread 05-05-2014, 19:31
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Re: 2015 Game

Last weekend, I was at a particular place with an odd floor covering. Suffice it to say that I decided that if that particular floor covering were ever in FRC, the game would potentially be worse than Lunacy, unless it was on a rather small area. The covering was slickish, but stickyish at the same time, smooth, pretty flat, came in square tiles as nearly as I could tell, and could be found in multiple colors. And, it was fairly comfortable to walk on (and, on occasion, land on when falling down). To protect us all, I will not say the type of place, or the type of floor covering (not that I know the latter, or took any pains to find out).


If the GDC is able to figure out what the covering was and uses it, you all have permission to hold me responsible.
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Unread 06-05-2014, 08:59
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Quote:
Originally Posted by NotInControl View Post
Why does everyone request watergames?



As an Engineer who works on Submarines, even I would vote against a water game.



Unless you have specific knowlege of botteling electronics, understand how materials behave underwater or on contact of water, or knowlege of designing waterborn vehicles, you will seriously fail.



Even I don't know it all, and I assume the vast majority of the FRC community doesn't either, so why the continuous request?



Pneumatic leaks will be devestaing, flooded cables will be fun, and everyone that uses lubricants, good luck with using it in a wet environment.



--confused,

Kevin



P.S. I think a realistic game would be another sports based game. I think those are easy to understand, easy to explain, and draw-in the non-FIRSTers which help "Make it Loud". A welcoming challenge would be to shoot footballs or maybe robot hockey. I have always wanted to do a robotic bowling game!

This.
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Unread 06-05-2014, 09:26
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Re: 2015 Game

The water game is a running joke on Chief Delphi. It will probably never happen in the near future.

Probably.
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Unread 06-05-2014, 09:31
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Re: 2015 Game

I've seen quite a bit about robot dodgeball, so...
How about a reversal of roles between human players and robots? So far, human players have been outside the field, and robots inside. Human players in the field, and robots shoot dodge balls at them!

I'm not sure how teamwork would factor into this, or how you would prevent the human players from interacting with each other, as well as leaving them sufficient room to dodge. Or far more importantly, ensure that the robots won't take off a human player's head with a high-powered dodgeball.

Last edited by GKrotkov : 06-05-2014 at 09:36. Reason: My idea fails due to safety concerns
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Unread 06-05-2014, 10:08
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Re: 2015 Game

I would really like to see an entirely new game for 2015. Reason being, if we bring back something like LogoMotion, teams that were around for that year will simply be able to rebuild their robot, or a similar design. Just as 1114 did with their 2014 robot, its basically a better version of the 2008 SimBot.

Also, doesn't the GDC usually have the game figured out a couple years in advance? Shouldn't they be working on the 2017 game by now?
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Unread 06-05-2014, 10:13
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Re: 2015 Game

Quote:
Originally Posted by Tim Lehmann4967 View Post
I would really like to see an entirely new game for 2015. Reason being, if we bring back something like LogoMotion, teams that were around for that year will simply be able to rebuild their robot, or a similar design. Just as 1114 did with their 2014 robot, its basically a better version of the 2008 SimBot.

Also, doesn't the GDC usually have the game figured out a couple years in advance? Shouldn't they be working on the 2017 game by now?
They did announce a few years ago that they now plan games 3 years in advance. So they should be working on refining the game for this coming year while also planning the game for 2017.
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Unread 06-05-2014, 10:20
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Re: 2015 Game

Quote:
Originally Posted by notmattlythgoe View Post
They did announce a few years ago that they now plan games 3 years in advance. So they should be working on refining the game for this coming year while also planning the game for 2017.
Well then, if we are looking to influence their game decisions, we should be keeping up with them. Who wants to start the 2017 game thread?
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Unread 06-05-2014, 10:29
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Re: 2015 Game

Quote:
Originally Posted by Tim Lehmann4967 View Post
Well then, if we are looking to influence their game decisions, we should be keeping up with them. Who wants to start the 2017 game thread?
Here it is
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