|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Re: Launching Shooter-style
Team AndyMark originally prototyped a flywheel style shooter for this year. I don't think that they had any success and it was only mentioned in passing in the video but I'm sure if you shot someone on the team a PM or email they would be happy to share the results with you.
I think that someone on youtube tried a shooter like this too but I can't remember, I will look for the video and post it if I find it. |
|
#2
|
||||
|
||||
|
Re: Launching Shooter-style
Quote:
|
|
#3
|
||||
|
||||
|
Re: Launching Shooter-style
Quote:
Should be enough for those to figure out how far we are looking to get the ball to travel. Randy |
|
#4
|
|||
|
|||
|
Re: Launching Shooter-style
Our team calculated that it should take an initial velocity of around 10 m/s or greater to make a goal from 13 feet away (close to four meters) using a 45* launch angle. These are the rounded numbers we set as goals four our launching mechanism to keep in mind while designing them.
|
|
#5
|
|||
|
|||
|
Re: Launching Shooter-style
Don't forget to adjust for launch height.
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|