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Unread 12-01-2014, 00:59
Abhishek R Abhishek R is offline
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Re: Aerial Assist and Ill Will

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Originally Posted by Donut View Post
I've never understood the aversion to doing a box on wheels or similarly simple robot. 179 made Einstein in 2007 with a robot only capable of scoring inner tubes on the bottom row. 842 consistently captained alliances in the elimination rounds at the Arizona regional in 2005-2007 by building robots that could only score the 1 point or low goal challenge but then had a solid drive train and shut down defense. We took note of that and built a simple low scoring lap bot in 2008, and until last year that is the robot that broke down the least of any I've worked on in the last 10 years.

Building a robot that never breaks down and performs consistently is more impressive than building a hardest scoring challenge mechanism that works once a match a best, imo.
Or 148 in 2008 as well.

Really, you can argue both sides, and there's never one right or a wrong answer. It's going to be dependent on how each team works it out as situations will vary. It depends on what the motives and goals of the team are.

Your goal can be to demonstrate all abilities of your robot, and there's absolutely nothing wrong there.

Your goal can be to sacrifice that if it means a higher probability of winning the match, and there's nothing wrong there either.
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Unread 12-01-2014, 01:35
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Re: Aerial Assist and Ill Will

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Originally Posted by Abhishek R View Post
Really, you can argue both sides, and there's never one right or a wrong answer. It's going to be dependent on how each team works it out as situations will vary. It depends on what the motives and goals of the team are.

Your goal can be to demonstrate all abilities of your robot, and there's absolutely nothing wrong there.

Your goal can be to sacrifice that if it means a higher probability of winning the match, and there's nothing wrong there either.
I'd argue that teams don't have a right to lose a match just because they decide it's to their advantage to show off. If these matches were 1v1, sure that would be fine. You'd only be hurting yourself. Of course, it doesn't work that way aren't. That team, which might just barely make the top 8 if they win this match? You're screwing them over if you lose this match. The other member, which might see their first win of a long, hard season this match? You'll be hurting them too. Like it or not, teams have some obligation to their alliance partners.

I can tell you for a fact that teams that decide to show off their robot and cripple their alliance are not going to be teams we'd like to work with for eliminations. A box on wheels (well, traction wheels) that can work with their alliance partners is exactly what you want as a third pick for this game. You don't want a robot that's a mediocre shooter, you want one that's a beastly inbounder and a great defensive bot.

Ultimately, the decision to hurt your own alliance for your own potential gain isn't just self-serving, it's the wrong way to achieve your goal. If your shooter is inaccurate and it takes you 40 seconds to pick up a ball, you won't get chosen for those capabilities, even if you demonstrate them at your alliances expense. You will get chosen for showing off your awesome drivetrain, defense and assist capabilities, which are going to help your alliance anyway.

If you're going to hurt your own alliance, don't shoot yourself in the foot while doing it.
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Unread 12-01-2014, 01:48
Abhishek R Abhishek R is offline
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Re: Aerial Assist and Ill Will

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Originally Posted by DampRobot View Post
I'd argue that teams don't have a right to lose a match just because they decide it's to their advantage to show off. If these matches were 1v1, sure that would be fine. You'd only be hurting yourself. Of course, it doesn't work that way aren't. That team, which might just barely make the top 8 if they win this match? You're screwing them over if you lose this match. The other member, which might see their first win of a long, hard season this match? You'll be hurting them too. Like it or not, teams have some obligation to their alliance partners.

I can tell you for a fact that teams that decide to show off their robot and cripple their alliance are not going to be teams we'd like to work with for eliminations. A box on wheels (well, traction wheels) that can work with their alliance partners is exactly what you want as a third pick for this game. You don't want a robot that's a mediocre shooter, you want one that's a beastly inbounder and a great defensive bot.

Ultimately, the decision to hurt your own alliance for your own potential gain isn't just self-serving, it's the wrong way to achieve your goal. If your shooter is inaccurate and it takes you 40 seconds to pick up a ball, you won't get chosen for those capabilities, even if you demonstrate them at your alliances expense. You will get chosen for showing off your awesome drivetrain, defense and assist capabilities, which are going to help your alliance anyway.

If you're going to hurt your own alliance, don't shoot yourself in the foot while doing it.
Right, I agree, but what I'm saying is that from the point of view of the team that chooses to showcase rather than fill a role they believe that's right, and you'll have a hard time convincing them otherwise. Likewise can be said about the alternate case.

Personally, I think winning by fulfilling the alliance requirements is better, but that's just my opinion.
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Unread 12-01-2014, 01:52
sanddrag sanddrag is offline
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Re: Aerial Assist and Ill Will

In 2008, there were 3 robots and 2 balls, and there were still robots on the same alliance fighting over the ball, because people's scouting data sucked, and egos were too big. We were once partnered with a team who insisted we should just make laps, because they could make 3 (!) hurdles.... During match play, they literally stole the ball from our posession. Yes, they stole it from their own partner, and we could not score it all match while they fumbled around with it. Their arrogance and lack of data cost us that match, when we regularly made 6-7 hurdles in every match prior and thereafter.

To me, part of gracious professionalism in being on an alliance with a team who is clearly better than you is defaulting to the better team's plan, for the benefit of the whole alliance.
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Unread 12-01-2014, 02:10
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Re: Aerial Assist and Ill Will

My take on some of this:

If the ALLIANCE agrees on a strategy, and nothing happens to disrupt the strategy, then the TEAMS on the alliance need to stick to the strategy. Of course, if something happens to disrupt the strategy, all bets are off.

In my opinion, any alliance partner who cannot stick to the alliance strategy and doesn't have a good explanation (such as heavy defense altering the strategy, or a broken robot--showing off is not a good explanation if it wasn't brought up in the strategy meeting) should be off of the other alliance partners' picklists, on the spot. Ditto for any team that just can't work well with their alliance partners' drive teams. Again, that's only my opinion; the scouts on my team probably have a different one, and I won't even try to get into what scouts/strategists on other teams think, because there's no way of knowing.
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Unread 12-01-2014, 09:05
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Re: Aerial Assist and Ill Will

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Originally Posted by Donut View Post
We took note of that and built a simple low scoring lap bot in 2008, and until last year that is the robot that broke down the least of any I've worked on in the last 10 years.
Historically, 1551 has been inconsistent with our ability to score, but since our third year we've always built the absolute best, no-holds-barred drive train we possibly can. There have been years where we've been relegated to defense only because of our own inability to score (or we just couldn't score fast enough, or reliably enough)--and most of those years we made the elimination tournament.

Defense should have been huge last year; I watched so many streamed matches where I was frustrated by teams that couldn't score well enough to change the outcome, who didn't play defense instead, where that could have made the difference in the match.

Defense should be monstrously huge this year, but probably won't be as big as it should be for some teams/alliances.

The things that teams can do to avoid any sort of ill will whatsoever are pretty simple:

1. Be brutally honest with yourselves and your alliance partners about your capabilities--not what you hoped/planned to be able to do, not what you think you might be able to do because of what you changed after last match, but what you know you can do reliably.
2. Use those capabilities to determine your strategy for a match.
3. Play that strategy to the best of your abilities.
4. Play every match to win.

A brick on wheels is usually a defense-only robot, but this year that's simply not true. If you can ram a ball in a given direction, you can assist and you can score in the low goal.
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Unread 12-01-2014, 10:46
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Re: Aerial Assist and Ill Will

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Originally Posted by Chi Meson View Post
Any robot that spends their build season focused on a 50% successful catching mechanism should see eliminations, repeatedly.
50%? I dunno, sounds pretty unreliable to me.

Quote:
Originally Posted by Ian Curtis View Post
Instead, they feel that these teams should build the best robot they can with their skills at this point in time. Most of the time, this ideal robot is much more limited in scope than the robot these teams bring to the event.

You can always point back to Karthik's "it is better to be a 10 at one thing than a 5 at two things."
Exactly what I want to say. Thanks Ian!
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Unread 11-01-2014, 00:28
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Re: Aerial Assist and Ill Will

Thank you for raising this topic Ian.
(And also thank you for the twentyfour blog - we started one of our strategy discussions this year with the question "What would Plowie do?". This is going to be Plowie's year!)
Quote:
Originally Posted by Ian Curtis View Post
Having watched many FRC matches, if I had a penny for every second I've seen a robot try to acquire a game piece and come up empty, I would be a rich man.
This is a game of possession and ball control followed by defense, so it's a bit disappointing yet unsurprising to see it apparently* perceived as a game of sitting unmolested in your scoring zone lobbing exercise balls 8 feet into the air.

Accusations of "ballhogging" is a legitimate concern. But the problems may start even earlier when teams go to pre-load balls into robots which didn't move in their previous match. Unfortunately I expect some animated exchanges in the queuing line this year.

* Statement based on subjective observation of CD activity
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Unread 11-01-2014, 12:17
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Re: Aerial Assist and Ill Will

if any one has a idea on the scouting can you please share it because I am completely lost in this arena.
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Unread 12-01-2014, 11:39
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Re: Aerial Assist and Ill Will

This is an opportunity to direct greater focus on gracious professionalism. And for goodness sakes, no coaches or mentors on the drive teams, please.
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Unread 12-01-2014, 11:45
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Re: Aerial Assist and Ill Will

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This is an opportunity to direct greater focus on gracious professionalism. And for goodness sakes, no coaches or mentors on the drive teams, please.
Here we go again...
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Unread 12-01-2014, 11:50
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Re: Aerial Assist and Ill Will

I'm just gonna go get my 10 foot pole to not touch this with.
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Unread 12-01-2014, 11:56
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Re: Aerial Assist and Ill Will

So is gracious professionalism the dead horse, or is it the bit about grown ups playing in a kid's game?

I'm new here; help me out.
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Unread 12-01-2014, 12:02
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Re: Aerial Assist and Ill Will

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Originally Posted by JimBowey View Post
So is gracious professionalism the dead horse, or is it the bit about grown ups playing in a kid's game?

I'm new here; help me out.
The whole coach thing Some of the best and brightest mentors in FIRST (including National Woodie Flowers award winners) are robot coaches. Saying they don't belong on a drives team is a bad idea and is just gonna start up another fight that goes nowhere.
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Unread 12-01-2014, 12:21
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Re: Aerial Assist and Ill Will

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So is gracious professionalism the dead horse, or is it the bit about grown ups playing in a kid's game?

I'm new here; help me out.
Do a quick search on the topic of mentors/coaches as the drive coach to see previous threads.

There are plenty of threads on the topic and it gets debated several times a year. I'd recommend reading through it as there a lot of sides and view on the matter.

But please let's let the topic stay out of this thread to stay on topic.
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