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#1
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OK. I had posted something like this somewhere but I like it and it is probably it javascript:smilie('
')*2 vs 2 *Robots start on opposite side from thier controllers. *There is a 3 foot (or so) wall cutting the field in half the long way. Robots are not allowed to cross this wall. * THere is a shelf (I saw written here and I liked the idea) running along the top of the wall. *There are 3 different foam pieces that coorespond to the FIRST logo. *Teams stack the pieces on the wall to create a correct logo (in the right order) while being able to steal the opponants foam pieces. *A movable something that will multiply score depending on whos side it is on (OK I haven't thought this part out since the BOM release) That all being said.... I like the idea of the teams standing on all four sides, unable to run behind each other during play and give advice. Makes planning more important. Getting closer.... Eric Stokely |
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#2
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OK Here's my take on the game for 2002. Let's see how close it is. The field will be setup about the way it was last year, except the center will be a ramp like in 1999. The format for 2002 is two on two with two stretchers. Each alliance HAS to put one of their alliance robots on the stretcher. They must move the robot/stretcher combination over a ramp to the other side to get ten points. Remember how hard that was last year. And guess what two teams will be trying to do this over ONE ramp that is 48" wide. Of course a robot can come off of the stretcher if he/she wants to, but then the other team will get 5 points for the unoccupied stretcher and you will only get 5 points (assuming you are in the end-zone) for just the robot. As for scoring, there will be only black balls worth five points each and ONE large 30" ball that can be put on top of either a blue or red goal -depending on your alliance color. That will get that alliance score x2. Get that-ONE ball two alliances! Oh buy the way, the final scoring will be... winning alliance gets their score plus the losing alliance score and the losing alliance gets the winning alliance score. Talk about keeping it close. That will really make you help the other alliance, just think if they got zero points then all the teams tie!!!! They would get the winning score and the winners get theirs plus zero!!. Anyway, chew on that for awhile. I can't wait until next Saturday wooohoooo. Mike Carron
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#3
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Mike,
How about having the exact same game as last year except played in reverse, i.e. both goals start balanced on the bridge full of black balls, each with two large balls on top. The objective: return both large balls to the endzone, along with the black balls and each black ball returned to the human players receive some hefty bonus points. Then, all robots must return to their original starting position with the brige tipped toward the currently competing teams. In other words, the game ends exactly how the game began last year. That would be interesting, however, the BOM doesn't seem to support this theory. Brian Card Team 343 |
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#4
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(Admiring Stokely's idea about the FIRST logo)
All Right, here's the winning (and probably last) submission: The most important part about this year's game is that it will be played 2 v 2 but there will be one challenge that will multiply everyone's score, and the challenge will be such that it will require participation by at least one robot from each alliance. For everything else, I think I pretty much agree with Joe (if I remember his post correctly): There will be a rolling goal: From the bottom to top, wheels, then plywood, then a section raised by the 12" nipples, then more plywood. The top section of plywood will have a cutout hole, and the 3" PVC will be place through that hole so it rests on the lower plywood. The scoring object will be torroidal (sp?) and will be placed over the 3" pvc, like horseshoes. The big hole in this is the 1" PVC. No idea where that will go. Perhaps the 3" PVC will be surrounded by vertical sections of 1" PVC, arranged like last year's goal, as a spoiler. Good luck to everyone! Eric. |
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#5
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well who are the two winners?
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#6
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I WIN!
I WIN I WIN! I got everything right!
-antonsmart ps. http://www.creighton.edu/~pwnovak/whee/Weeee.swf |
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#7
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actually, you didn't get everything right. None of the poles are black (they looked silver or grey).
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#8
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ACK! YOU'RE RIGHT!
DARNIT! Eh... nobody's perfect. 90% accuracy though ![]() -anton |
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#9
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It's really sad when the winning guess has nothing to do with the actual game!
So, does he actually win? |
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#10
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sad but truuuuueeee....mwhahahahh.
-anton |
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#11
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Re: 2002 game prediction contest!!!
wrong thread
Last edited by 11Mort11 : 31-12-2007 at 17:54. |
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#12
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Re: 2002 game prediction contest!!!
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