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#46
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Re: Disappointing Game
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I am assuming that tearing across the field at full speed into another robot is still a foul right? |
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#47
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Re: Disappointing Game
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#48
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Re: Disappointing Game
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"Its a fine balance and I look forward to seeing what FRC learns from this years game when they put together future games." It was my polite way of saying this year the game devs made in my opinion serious mistakes when they made this game and they need to learn from them. I don't mean to attract flak because making a game is hard. I would be interested to see how much money they put towards game development. |
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#49
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Re: Disappointing Game
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As for the week 1 issue, the regional takes place in one of Israel's biggest basketball arena. It's good on the one hand, because it helps raising awareness to FRC, but on the other hand we are completely dependent on the schedule of the place. We therefore can not freely pick a time for the regional when it's the most comfortable for us. |
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#50
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Re: Disappointing Game
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I'm seeing a lot of people here that think the competition was created with just the robot in mind. If that's your mindset, you need to do some research into what FIRST is about. It has never been only about the robot, it's about getting students interested in science and engineering and pursue those careers. I can see how there are some issues with the venue. That's disappointing, but obviously nothing can be done. |
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#51
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Re: Disappointing Game
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And, yes, something can be done. FIRST can take better care to make sure things are ready for week 1, and not make the same mistakes they made this year again. |
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#52
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I feel like this thread is filled with too many pessimists
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#53
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#54
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Of course not. The teams that build High Goal robots in 2013, aren't going to have a box on wheels, they'll be shooting over the truss and into the High Goal this year too. However, this year teams that have a box on wheels can actually feel like they're part of the game. They can score in auton simply by driving forward and shoving a ball into the low goal. I know if I was a rookie, I'd be far more inspired with my box on wheels this year then I would of been last year; and teams that have the capabilities are going to build amazing robots like they do every year. It's the best of both worlds.
If we toss out the issues that Week 1 venues faced this year, I'd say we have a great game on our hands, and an exciting one too. |
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#55
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Re: Disappointing Game
As long as you remain optimistic about it . . . . . .
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#56
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Re: Disappointing Game
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I think Aerial Assist does a very good job of promoting cooperation and asking every team to contribute. If you want a better chance to control your fate, you have the option of checking with your alliance partners ahead of time to see what you can do to make them as good as they can be. If you've done your job well, your team already knows whether you're winners. |
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#57
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Re: Disappointing Game
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I didn't get a chance to watch many qualification matches this weekend, but with regards to eliminations this game really feels "complete"--watching a robot trying to grab that lass truss or 10 point goal to clinch the match is more exciting the hanging last year ever was. Despite the fact that my team's robot really didn't perform well at Northern Lights (missing eliminations for the first time since 2011, barring Championships), I have to say this is probably my favorite game of my time as a student. The depth, the nail-biting eliminations, the simple rules with complex gameplay have lead to what I consider the exact opposite of a disappointing game. |
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#58
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Re: Disappointing Game
This game serves as a great design for what a lot of people will experience in real life. Most people don't go through life being a rock star with out some help from others. This game teaches all of us that we will need some help to achieve our goals.
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#59
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Re: Disappointing Game
For me this is the best designed game yet as it highlights the need for team work to achieve a goal. Even the alpha male in a wolf pack gets help from the rest of the pack.
Last edited by Tem1514 Mentor : 10-03-2014 at 09:24. |
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#60
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Re: Disappointing Game
Discounting the problems with the way referees can't keep up because they're dramatically over-worked by the design of this game (which is making foul calls and missed assists a big problem), I really like the balance of this game.
When a clean match is played, and the scoring is correct, its a remarkably well-balanced game. No one team can build a superstar robot like the powerhouses have for years, and win this game by themselves. Try to do that, and 3 medium strength robots with a superior strategy are able to win. I think this is, in part, due to the relatively low ceiling of robot actions in this game. Robots can acquire balls, pass them with low energy on the floor (or into the low goal), and shoot them with low energy over the truss, and shoot them with higher energy into the high goal. There really aren't many actions you can build your robot to do this year, and they're all fairly simple and lightweight (so you don't need to make a lot of compromises to save weight like you have in previous years). It means that its difficult to build a robot that is dramatically better than everyone else. Those middle-of-the-road teams that are forever living in the shadows of the powerhouses are nearly on par with the powerhouses this year, at least in terms of their robot's ability to manipulate balls. The powerhouses of course still have strategy and driver practice on their side, but the robot itself isn't nearly as dominating, and that is making eliminations really exciting to watch. The serpentine draft, particularly at small events, is allowing lower seeded alliance captains to build stronger alliances with better synergy than the #1 alliance in many cases. Just having the 2 best robots at the event isn't enough this year. You must have a winning strategy to go with it. |
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