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Petition: Lower technical foul values to make this game better
The 50-pt value of technical fouls are very influential in this year's game. Many of you have voiced your concerns.
So, I did some math homework tonight to assess the situation. Here are my observations: 1. We have played 49 regional final matches so far. Average score in the finals is 106 pts (before fouls). 29 of these matches (59%) were decided by less than 50 pts. In other words, one technical foul (calls or non-calls) would have swung the outcome of these very important matches. 2. Most of the G40s called were inconsequential (e.g. human players over-stretching their arms a little bit.) These are very hard for referees to judge reliably. [I haven't seen one consequential G40 yet. If you have, please comment below. Thx.] 3. In week 1, alliances who were penalized by technical fouls may not know which team or which play caused the penalty, making it very difficult for them to adjust. If you feel the same way as I do (or differently), please comment below. (Yes for support, No for no support; either way, feel free to elaborate.) FIRST is about encouraging students to pick up STEM. I believe this game could do a better job at that by adjusting to actual plays. The finals would be even more thrilling and engaging. Thanks for your help. EDIT: -- It's week 2 only, and rules do change to gain clarity and effectiveness in achieving the goals. GDC cannot possibly predict the impact of penalties perfectly every year before the build season starts. In other words, it's not too late. Last edited by billylo : 09-03-2014 at 09:31. |
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