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Re: Serpentine Draft
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#2
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Re: Serpentine Draft
At Both competitions we went to this year the number one seed won it, and it can only be because of the lack of scouting, because at both of these events the pick list we had created was correct in the teams that got picked but the order was way wrong leaving some robots that should have gone way earlier to the later picks.
However, I am a HUGE fan of the pick where you want to be thing posted above because it is quite scary when formulating a pick list and you only have 18 or 19 teams on there. Last edited by Lij2015 : 15-04-2014 at 13:08. |
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#3
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Re: Serpentine Draft
Pacific Northwest switched to the District model this year, and it seems to me that alliances for the eliminations are the single biggest problem. One of our district events only had 28 teams! In that situation, by the time you get down to the last pick you're lucky if you even get a partner who can drive across the white line for 5 points in autonomous.
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#4
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Re: Serpentine Draft
Maybe I'm missing the point, but why would the #1 seed team want to allow three or four of the top seeded robots get swooped up before they get a pick?
Pro sports teams trade draft positions for players. And unless there are some sort of backroom deals going on I don't see why a top seed would want to chose from a smaller pool of alliance partners. |
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#7
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Re: Serpentine Draft
To clarify, are you saying that because high-ranked alliances have to wait until the very end to choose a third robot, they end up losing because sometimes their pick isn't functional?
I agree that it can be difficult (if not impossible) to win this year with a broken alliance member. However, it's a very game-specific problem: while last year it certainly wasn't fun to have a broken 3rd robot, it wasn't necessarily something that could sink an alliance with two solid robots. That being said, it's week 6. We only have one week of regionals left before higher-level competition (district and world championships), and at those levels functionality is more or less guaranteed for all robots there. While I'm not stupid enough to suggest that no robot ever breaks in St. Louis, there are enough teams there at a high enough level so that this just won't be a problem. I hear what you're saying, but at this point in the season I don't think it's possible to make a real difference. It's an interesting concept, though. |
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#9
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Re: Serpentine Draft
This is correct. 1-8, 8-1, 1-8.
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I understand the issues with the serpentine draft, but beyond switching to 1-8 1-8, I don't think there's much that can be done. Overall the serpentine draft keeps things as fair as we can get them. It's not perfect, but as of right now it seems to be the best solution. |
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#12
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Re: Serpentine Draft
How have teams been killed by the Serpentine draft? How is 1st pick a severe penalty?
If you are referring to the 1st seed teams that end up with a dead 2nd pick, that is what happens when either the regional is very small or the due diligence of scouting wasn't done. From my experience, allowing the pick order to be determined by the 1st seed makes no sense at all. First of all, there are a lot of teams that are already overwhelmed by the selection process. It's a continual agony for spectators to keep up with what is going on, let alone for the students on the field under pressure. Also, why would the 1st seed ever not want to go first? They give away the main advantage of being 1st seed: 1st shot at the best robots. All it does is give the new 1st pick a chance to block any robot that the 1st seed wants. |
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