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#1
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Re: Is it okay to "throw" a match that will be replayed?
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My guess on that person who was chewing you out was that 1) you were dealing with a spectator who didn't understand some things and 2) said person didn't understand that some things are more important than going all out in a meaningless match. FYI, if you have that happen again, there's incident report forms at the Pit Admin--use as needed. |
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#2
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Re: Is it okay to "throw" a match that will be replayed?
It's not worth the risk. Not all field faults result in a replay, it's dependant on if the head referee (and the FTA to an extent) feels like the replay affected the outcome of the match. This is important, because their interpretation could very well be different than yours, especially since they don't have to make the decision on the spot (i.e. during the match).
If your robot can't survive one more match, you will not make it through eliminations in Aerial Assault. Play it to win, because it's not worth the risk, especially to your alliance partners. Not sure what team you're on, but if we're in a match together I'd object it. |
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#3
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Re: Is it okay to "throw" a match that will be replayed?
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Never throw (or "throw") a match, your friends need you to play because the outcome of the match effects them too. |
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#4
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Re: Is it okay to "throw" a match that will be replayed?
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This situation is a bit more complicated than that, though. If magnets' team played one match with all that they have, it might mean that they won't be able to do so during a later match with other alliance partners. Furthermore, if the match is replayed, then they could be letting down the exact same alliance partners and end up losing that same qualification match if their shooter broke before the replay. It is kind of a numbers game: what are the chances that this match will be replayed, what are the chances that we will lose if we hold back, how is playing this match to my fullest going to affect the life expectancy of my shooter? In the heat of a 150 second match, this team and it's alliance partners are going to have to evaluate these question and determine what is best for the long-term success of Magnet's team. My advice to magnets: don't be an idiot; play to win all your matches, not just the one in front of you. |
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#5
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Re: Is it okay to "throw" a match that will be replayed?
Then you certainly chose an interesting title for this thread.
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#6
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Re: Is it okay to "throw" a match that will be replayed?
Throw was in quotes.
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#7
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Re: Is it okay to "throw" a match that will be replayed?
The only matches that you are sure to replay are the ones that end with a foghorn.
![]() Anyway that sounded like a reasonable strategic decision. In that situation I would make sure my alliance partners understood what was happening. They are the only ones you really owe an explanation to. Of scouts will be judging your game play as well. |
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#8
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Re: Is it okay to "throw" a match that will be replayed?
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#9
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Re: Is it okay to "throw" a match that will be replayed?
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If you are certain a match will be replayed because of a legitimate field fault, given your situation of a limited capacity shooter, there is nothing wrong with sitting duck. On the other hand, if you do have a good shooter, and you're in a position to be picked, you want to give the top teams every possibility to scout your team's capabilities. |
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#10
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Re: Is it okay to "throw" a match that will be replayed?
I would not recommend this strategy for the reason that, if your inaction causes the match to end up with a very large margin of victory for your opponent, the referees may decide that the match should not be replayed, even if there was some fault. After all, there are a lot of matches to get through...
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#11
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Re: Is it okay to "throw" a match that will be replayed?
Our team has "thrown" multiple matches and it is something we talk to all of our alliance partners about before every match. Our team calls it "blowing" a match. The basic idea is if you are really far behind or ahead of the other alliance and the outcome of the match is already determined, you stop playing to score the most points. The tie breaker in rankings is assist points so we try our best to score as many assist points as possible by not trussing or high goal scoring. It has made the difference between whether or not we were alliance captain(qualifying by a mere 10 assist points). We talk it over with every alliance we work with in qualifications and invariably have gotten agreement with the strategy. Not 100% relevant but I thought I would mention as it pertains to "throwing" matches, particularly the losing ones.
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