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#31
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Re: One speed vs Two speed gearboxes
Or just design your robot not to trip and make sure your drivers know its limits.
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#32
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Re: One speed vs Two speed gearboxes
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Heck, some teams might not even install a pneumatic system if it weren't for two-speed drivetrains. |
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#33
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Re: One speed vs Two speed gearboxes
I agree with the posters that say you can't decide this until you've seen the game.
I've considered designing a mechanical 'flyball governor' to autoshift. Have any teams ever fielded one of these? Seems easy enough to conceive of. No air, no software and it would down shift when you got slower automatically. Last edited by hrench : 25-11-2014 at 11:39. |
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#34
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Re: One speed vs Two speed gearboxes
I can see why you would do that, but that severely limits your speed. A 20fps+ drive can trip in seconds, and even an exeperienced driver can make mistakes (see: 1678). To prevent that you have to cap out your speed, thus limiting your competitiveness. One less thing for the driver to worry about IMO.
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#35
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Re: One speed vs Two speed gearboxes
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I understand where you're coming from - I once had a similar mindset as well - luckily I had some good mentors knock some sense into me. We're fortunate to have some of the best mentors to learn from here in California - especially in the Silicon Valley. |
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#36
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Re: One speed vs Two speed gearboxes
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#37
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Re: One speed vs Two speed gearboxes
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In the context of Aerial Assist, I agree with this. I believe our speed on the field was a component of our success this season. All aboard the California powerhouse hype train. Next stop, Einstein 2015 -Mike |
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#38
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Re: One speed vs Two speed gearboxes
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#39
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Re: One speed vs Two speed gearboxes
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#40
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Re: One speed vs Two speed gearboxes
I was watching one of the Behind The Lines videos which was on drive train design and they discussed modifying a 2-speed shifting gearbox to be one speed and when you shift, the motors run a different system on your robot. This is great for a game where you are either driving or doing another high load/speed task. For example, climbing in games like 2013 and 2010. Has anyone done this before? How effective was it?
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#41
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Re: One speed vs Two speed gearboxes
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You could also modify a 2-speed gearbox to be a 3-speed, with the third speed being the PTO. |
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#42
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Re: One speed vs Two speed gearboxes
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However, for games 2011-2014, fast robots are good. And to go fast and avoid trips (even accidental ones) you should really have a shifter. Now 2012 I could see going under 20fps. However, six cim drives make going under 18fps almost pointless if you don't have to worry about breaker trips. So you slap on a shifter. The game is not just speed, it's distance/time. The greater that ratio is, the more maneuverable a robot is (depending on the driver, of course). The primary downside of a shifter is space usage. Custom options are good for this. A team that needs to every inch of space on their robot for manipulators, etc. would need to go non-COTS. |
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#43
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Re: One speed vs Two speed gearboxes
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#44
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Re: One speed vs Two speed gearboxes
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As a counterexample, 254 has been shifting for about a decade now, and they have two championship wins. I would like somebody from 118's opinon on this. Last edited by asid61 : 25-11-2014 at 20:07. |
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#45
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Re: One speed vs Two speed gearboxes
Can I visit the magical world where this is the case?
I feel like what you've been saying about extremely high gears is true if and only if power management is not a concern. |
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