I've been testing my C++/HTML/JavaScript/CSS/design capabilities to make one excessively powerful scouting system, thus, names
ÜberScout. It's been chugging along rather quickly. I now need to know about what is needed.
My scouting platform is rather scalable. It uses the filesystem for the database, and is designed for cross-platform usage, though the Windows-specific code will be checked at the end of the basic platform design.
Since I am using the filesystem, I can store a lot of different things, such as images, videos and much more.
Now, comes the critical question -- What is needed? What should I create vanilla implementations for?
I have planned the following things so far:
- Scores
- Robot Features
- Starting Position
- Shooting/Scoring Position (subject to change as the game is released)
- Graph-based team side-by-side comparison
The platform is still incomplete and only supports team listing, addition and deletion. I have a demo
here, which illustrates what has been accomplished so far.