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#1
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Re: 2015 HINT DISCUSSION
we all have...and we're going crazy over it!
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#2
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Re: 2015 HINT DISCUSSION
There is a single instance of the word "recycle" in the 2014 game manual.
http://i.gyazo.com/9a10fb70557196f556276052d5dd3613.png This is in the permitted motors section. Maybe their's something to do with windows? ie. drivers don't get a window any more. That one guy on the phone that mentioned it may be on to something. |
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#3
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Re: 2015 HINT DISCUSSION
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#4
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Re: 2015 HINT DISCUSSION
This is the best logical response I've heard
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#5
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Discuss the Game Hint
What did you think?
What does throwing away the manual mean? Not all years were in there... Thoughts? |
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#6
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Re: Discuss the Game Hint
All the years were covered, just lag was bad enough that a few appeared to get skipped.
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#7
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Re: Discuss the Game Hint
Frank is standing on an FRC field when he recycles the manual
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#8
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Re: Discuss the Game Hint
Does the rail look higher than usual?
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#9
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Re: Discuss the Game Hint
It did seem that way remember how high the walls were for 2012 but they were not that high back then in the video the walls are just below his hips
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#10
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Re: 2015 HINT DISCUSSION
To further support the autonomous endgame theory, the recycling symbol could be a sign of that, i.e moving the phases from one part to the other in rotation.
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#11
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Re: Discuss the Game Hint
Quote:
You can also see a field marker reflected onto the wall behind the recycling bin. It looks as if the field may be split into 3 sections again. |
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#12
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Re: Discuss the Game Hint
It depends on what part of the field the video was filmed on. It does seem that parts of old games will be recycled. The triangle comments that have been made throughout may be referring back to the tetrahedrons that will be used again, along with possibly the lack of end game from last year
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#13
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Re: 2015 HINT DISCUSSION
Maybe auto mode will be different
Longer? |
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#14
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Re: Discuss the Game Hint
Quote:
You are correct. |
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#15
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Re: Discuss the Game Hint
I made a list of all the games showed and what were said under the year and title. Over all these are all the ones that had some type of caption to the title.
1992 Maize Craze: Inavgural Competition 1993 Rub Rage: Robots increase in size and go wireless 1996 Hexagon Havoc: Robot weight increase 1999 Double Trouble: Robot Alliances begin 2001 Diabolical Dynamics: Robots race against clock 2003 Stack Attack: Autonamous mode introduced 2005 Trupple Play: 3v3 Introduced 2009 Lunacy Primary field surface isn't carpet for first time since 1992 2013 Ultimate Ascent : Frame perimeter changes The pattern is the sizes of the robots and the alliances. |
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