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#1
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Re: 2015: Year of the Mecanum
Our team has had a good amount of experience with mecanums, and we haven't any big problems with bumps. We used them in 2010 (w/o suspension) and were able to climb over the bump, and also in 2012, where we were able to easily climb the bridge.
Based on that experience I think driving over the scoring area won't be a problem at all. |
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#2
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Re: 2015: Year of the Mecanum
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#3
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Re: 2015: Year of the Mecanum
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#4
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Re: 2015: Year of the Mecanum
I've been doing this too long and I'm starting to get confused. 2010 and 2011 is what I meant to say there.
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#5
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Re: 2015: Year of the Mecanum
My team is also thinking of using mecnum drive. we even have an old robot from logamotion that used mecnum we are able to drive
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#6
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Re: 2015: Year of the Mecanum
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Breakaway year, they had larger bumps. We went up them fine with mecanum also. Given, they were carpeted. Some teams will struggle with the mecanum, some won't. |
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#7
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Re: 2015: Year of the Mecanum
For those talking about driving over the bumps, I do believe that is prohibited. Don't quote me on this but I think it says so somewhere in the manual. Their primary only purpose is as a scoring platform so you don't need to worry about how mecanums are going to get over the bumps.
In regards to programming mecanums, I can say from experience that it is really easy. Our team has used them for the past 3 years. Both Java and C++ (I can't speak for Labview) have methods for programming a mecanum drive (2 methods in fact, at least in the 2014 library). Just plug in your parameters and that's all there is to it. Finally, though I didn't agree with my team in the past about a mecanum drive train, this year I can really see the advantages. Because there won't be too much robot-to-robot interaction you won't have to worry about pushing power or traction. Also strafing will be really useful when you need to line up to stack the totes and recycling bins. |
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#8
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Re: 2015: Year of the Mecanum
The code in labview is a canned VI. The only problem that I have had to help teams with is many younger teams make the rotation the throttle axis. Most of the time I have them switch to a button switch statement for turning and it works out fine, some still like other axis turning methods and it can be worked through with the Get axis. Our team has decided to use Mecanum since the no defense is in play and we might try to go for the stack in auto. Mecanum will work out nicely for strafing left or right and picking up as long as you use a gyro for drift. The only initial issues we are concerned with is the frame spacing for the totes and going over the scoring platforms. We think 8" HD's will be fine enough to prototype though.
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#9
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Re: 2015: Year of the Mecanum
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#10
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Re: 2015: Year of the Mecanum
He might have been talking about the middle platform, but yes, the scoring platforms can be crossed.
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#11
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Re: 2015: Year of the Mecanum
In the given context, that wouldn't make sense.
Also note that the middle is called a step, not a platform. |
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#12
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Re: 2015: Year of the Mecanum
I didn't see it in the manual anywhere that's just the conclusion that our team had come to. (I didn't try to confirm it I just trusted them)
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#13
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Re: 2015: Year of the Mecanum
If you have 3 rollers on the carpet and one on the hdpe, does the coefficient of friction come into play? I assume as long as you don't break traction on any of the wheels you can effectively transmit force vectors to the ground?
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#14
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Re: 2015: Year of the Mecanum
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Also, quick question: Can a mechanum drive be set up where the length of the drive train is greater than the width, or does it require a square wheel configuration? |
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#15
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Re: 2015: Year of the Mecanum
You can set it up with any aspect ratio, square, long or short (within reason)
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