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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
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#2
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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
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For the 2105 season, whether to conduct a replay in the situation being discussed wasn't a matter of opinion. It was a matter governed by the rules. You and the authors of the rules essentially agree about this. Last edited by gblake : 19-05-2015 at 02:21. |
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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
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#4
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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
Scooby Doo says, "Ruh??? Rhat Rhetition?"
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#5
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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
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The problem I have with this is the amount of overhead it adds. Ignoring the costs that official review systems bring upon organizations because that has already been addressed earlier in this thread (and because some could argue that having the teams do the video reduces the cost), the amount of time overhead could quickly become a huge problem. How other major organizations solve this problem is by only giving teams a certain number challenges (the NFL gives each team 2, in the MLB it varies between the game type but it's generally 1-2 per team per game). However at an FTC event, there are many, many teams. I'm going to run through a hypothetical scenario for a 40-team event. Let's say that, under this system, each team gets 1 "challenge" where they can use video evidence in their arguments with the referee. So the team very calmly approaches the question box and talks to the head referee raising their points. Because of the nature of video evidence, the head referee will need to spend ~3 minutes looking at it, examining it, replaying the video while consulting with the referees involved with the call, and then making a decision. Now let's assume that every single team has an issue with a call made by the referees at some point during the event. 40 teams * 3 minutes per review adds an extra 2 hours to the event. 2 hours that aren't built into the schedule, and cannot be planned for. That's a huge amount of time and if it had to be built into the budget would severly cut into match playing time for teams, because events should not run 2 hours behind schedule. On top of that, referees catch enough flak as it is for calls that they make, and opening them up to video review would likely only make this worse. I understand that FIRST is for the teams and that it is important to get the calls right, but a system like this is incredibly hard to implement successfully. Quote:
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#6
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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
Granted it would be unresonable to add some kind of review mechanism during qualification matches. However with FTC only 4 alliances go through to eliminations and there are a maximum (tied matches ignored) of 9 matches to determine the division winning alliance. It's hard work making it to eliminations and teams really deserve a fair shot without being cut down by errors.
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#7
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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
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#8
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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
I'd like to thank all the people that responded to this thread that are not presently FTC or VEX referees. We have a huge need in these programs and your willingness to do these jobs is a blessing.
Make sure you contact your nearest FTC or VEX team, there are lots of summer events that you can go to in order to practice your skills. |
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#9
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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
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Incidentally, FRC's replay rules were updated for 2015. They now declare that not only does there have to be a field fault for a replay, but it has to have affected the outcome and one or more affected teams have to ask. Though I suspect that "scoring error" could theoretically be counted as a field fault... |
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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
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#12
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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
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For Aerial Assist (or Ultimate Ascent, or Rebound Rumble), the only way you'd be able to do something like that would be to have one extra display on somebody's screen, something like X scored Y in manner Z for ABCD points, broken down for the entire alliance (I wouldn't have both alliances on the same screen as a default). Or, more likely: Y was scored in manner Z. To pick on AA, I would probably use the LAST screen from each cycle for each alliance--the one right before "submit"--and have that in miniature times however many cycles were scored. For Recycle Rush (or Logomotion, Rack 'n' Roll, or Triple Play), it's a lot easier... |
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#13
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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
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I've only done the one FLL event, but we simply talked to the teams and explained the scoring at the end of each match. We had a checklist that listed each mission, and I told them how many points they got for which things, then we all signed the paper. If they had missed some points that they thought they had, I explained why. In a couple of cases the students pointed out a mistake that I made, I agreed with them, and I changed it. |
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#14
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Re: The Fraud of FTC Worlds - How FTC & FIRST have failed me forever.
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FRC has been scoring near-real-time for several years now, either automatically or by entering it on tablets. Scores can be corrected post-match if needed - if something was missed before the buzzer, or if something was entered incorrectly. When I made my comments about considering a replay in FTC (way upthread), I mentioned that I didn't know the FTC game. When it was posted that there was a scoring error, I wrongly assumed that there was some kind of automatic scoring that had failed. That would have been the basis for a replay. But it now sounds to me that the scoring was manually done based on field conditions. In that is the case, there could be some kind of team review of the scores like FLL. But remember, in FLL there's only one ref marking the score sheet. If the FTC scores are based on the observations of more than one ref, then the GDC probably figured that was the accuracy check and a separate team sign-off wasn't needed. |
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