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#1
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[FRC Blog] When is a Game Hint not a Game Hint?
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#2
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
Whoa I'm already excited for the 2016 season but now I'm afraid these CD people are going to figure out the game before Jan 9. As much as I want to see game hint, I sure hope it's not too revealing.
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#3
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
Oh I can see how they could create a video that would you would never think it was a FRC game. Matter of fact there are lots of video's lasting 2-3 minutes out there today with robots moving around. Lots of you have seen them and you are still going "Wait, stacking totes, is that a game?!?"
![]() Looking forward to seeing the "trailer", just hope that I don't see any trailers in it. (aka Lunacy) |
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#4
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
"""TENT""
TNET T-net tennis net, volleyball, water polo. yep its a water game. yes i had to go there Last edited by lriddick : 10-02-2015 at 06:58 PM. |
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#5
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
It could have a link with the fact that it is the last year with only one CMP...
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#6
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
Oh wow were getting a video hint this years that is filled with many hint so excited to see the video in a few weeks
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#7
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
The correct answer is:
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I'm taking my time with this one to try to convince myself to not obsess over the game hint (again) this year. To paraphrase The Animals: Quote:
Last edited by GeeTwo : 10-02-2015 at 08:37 PM. Reason: Changed mothers to mentors |
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#8
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
This is going to be very.........interesting.
I would be curious to see if anyone with some time on their hands to make a trailer using any prior years game that wouldn't give away 90% of the game. I feel like this is going to create a situation regarding teams prototyping based on this trailer, especially seeing as though it will be "ready"(Released?) in just a couple weeks. Over 2 months before kickoff seems like a lot. |
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#9
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
This should be awesome. I'm looking forward to it.
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#10
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
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And things people thought about or were explicitly shown in the video, but were not useful strategies:
Last edited by GeeTwo : 10-02-2015 at 09:18 PM. |
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#11
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
No one's talking about the big story = the vanilla version of the game was developed before November.
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#12
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
I honestly don't see any way this turns out well. If they reveal very little of the game, it's just more fodder for the game hint-crazed crowd (which I once found interesting, but not in the past 4 or 5 years). If they reveal some of the game, it gets into a "longer build season" situation, because if I think I know what the game piece, I'm going to start working on how to manipulate it. And you probably will too.
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#13
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
If a picture is worth a thousand words, and a video is at least 24 pictures per second,
CD is going to explode into a 2,000 page thread come December. |
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#14
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
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#15
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Re: [FRC Blog] When is a Game Hint not a Game Hint?
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And as far as useless game hints are concerned, the 2009 video cited above gave no useful clues at all about the game or game pieces until the final still, when the empty cells and super cells were shown (without any sense of scale). Last edited by GeeTwo : 10-02-2015 at 10:53 PM. |
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