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Unread 14-10-2015, 21:27
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Re: Thoughts on the teaser?

Castle => Moat => Water Game Confirmed...
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Unread 14-10-2015, 21:39
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Re: Thoughts on the teaser?

The blueprints shown in the video remain virtually the same when inverted.



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Unread 14-10-2015, 21:42
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Re: Thoughts on the teaser?

Quote:
Originally Posted by Sean Hackett View Post
The blueprints shown in the video remain virtually the same when inverted.



The double lines on the bottom-right and top-left might indicate where driver stations will be. Putting the driver stations like this would allow for a longer, but potentially narrower, playing space for the robots.
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Unread 14-10-2015, 21:45
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Re: Thoughts on the teaser?

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Originally Posted by Caleb Sykes View Post
The double lines on the bottom-right and top-left might indicate where driver stations will be. Putting the driver stations like this would allow for a longer, but potentially narrower, playing space for the robots.
Anyone know if the current fields could be re-assembled like this?
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Unread 14-10-2015, 21:47
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Re: Thoughts on the teaser?

Blueprint, transformed to remove most of the perspective effects:
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Unread 14-10-2015, 21:47
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Re: Thoughts on the teaser?

At the heels of the shoes there are what look like stick figures. Is that where the human players will be?
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Unread 14-10-2015, 22:26
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Re: Thoughts on the teaser?

Quote:
Originally Posted by Jacob Bendicksen View Post
Anyone know if the current fields could be re-assembled like this?
It wouldn't make sense because the drivers station would be blocking the audience view. That is assuming the field is oriented as normal. If it were rotated 90 degrees it would impact layout at many sites potentially making basketball courts difficult to work on and it would still impact the view from the stands.

That said, a layout like that wouldn't be any more difficult to build than the 8 sided layout we had this year.
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Unread 14-10-2015, 21:59
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Re: Thoughts on the teaser?

Quote:
Originally Posted by Sean Hackett View Post
The blueprints shown in the video remain virtually the same when inverted.



Game is on a rotating platform and halfway through, the robots get lifted off the ground, the field flips 180, and puts the robots down.
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Unread 14-10-2015, 21:40
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Re: Thoughts on the teaser?

3 Months to play https://en.wikipedia.org/wiki/Strong...01_video_game)
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Unread 14-10-2015, 21:26
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Re: Thoughts on the teaser?

Quote:
Originally Posted by axiomofdarkness View Post
It's very unlikely that FIRST will reuse game pieces from last year, especially in a very similar way. It puts rookie and newer teams at a huge disadvantage against teams who already have excellent stacking mechanisms from last year.
You haven't seen Stack Attack, have you. On the contrary, I predict that the teams with stacking mechanisms will suddenly be at a HUGE DISadvantage, primarily because stacks are so much easier (and more fun!) to knock down.

And I'm willing to bet that a number of stackers become useless when the exact gamepiece changes...
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Unread 14-10-2015, 22:26
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Re: Thoughts on the teaser?

Totes yes. Other stuff? The knock-em-down stack-em-up thing has a lot to be said for it. Do defense or offense? Build or destroy? Like our efforts in 2013, you can't have it all, and building a machine that will do one thing requires more intense teamwork.
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Unread 12-11-2015, 09:22
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Re: Thoughts on the teaser?

Quote:
Originally Posted by axiomofdarkness View Post
It's very unlikely that FIRST will reuse game pieces from last year, especially in a very similar way. It puts rookie and newer teams at a huge disadvantage against teams who already have excellent stacking mechanisms from last year.
We do have to consider the fact that, every year rookie teams are at a disadvantage. No matter the game.
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Unread 12-11-2015, 13:10
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Re: Thoughts on the teaser?

Quote:
Originally Posted by the_42nd_parado View Post
We do have to consider the fact that, every year rookie teams are at a disadvantage. No matter the game.
Which is why I'm sure the Game Development group makes an effort to avoid increasing that disadvantage.
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Unread 14-10-2015, 21:26
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Re: Thoughts on the teaser?

Quote:
Originally Posted by EricH View Post
What do you do with strongholds? Attack them and knock them down. Or defend them and repair them.

In what is one of the shortest turnarounds for a gamepiece in recent memory, totes will be stacked near the driver's station (or above--hence the helmets). Your objective is to knock down your opponent's tower of totes (unless the alliance station wall falls down first) while protecting and building your own. Tallest stack wins.
So we're playing 2003 again?
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Unread 07-01-2016, 17:07
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Re: Official FIRST Stronghold Teaser!

The blueprints look like the playing field.
Here's the map with contrast increased, skewed to correct angles, and lines traced:
http://www.chiefdelphi.com/forums/at...d=14522040 79
Now just the lines traced:
http://www.chiefdelphi.com/forums/at...d=14522040 79
Now removing unnecessary lines:
http://www.chiefdelphi.com/forums/at...d=14522040 79
Finally, colored in:
http://www.chiefdelphi.com/forums/at...d=14522040 79

As you can see, it looks like there are two catapults or trebuchets-- one on each end. Appears to be two "strongholds" in the center, along with two smaller "buildings." Along with a truss on each side, like the 2014 game.
My guess from this is it's a projectile game, where there will be towers in the center, and the teams will have to use some sort of provided ammunition to knock down the opponents towers. (images attached too in same order)
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