Go to Post We are here to educate, inspire, and mentor not only the students, but teams who need guidance, whether they know it or not. - Andy Baker [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 10-01-2016, 22:36
Glacier's Avatar
Glacier Glacier is offline
The Bearded One.....
AKA: Levi Cagle
FRC #3959 (Morgan County Mech Tech)
Team Role: Webmaster
 
Join Date: Apr 2015
Rookie Year: 2015
Location: United States
Posts: 14
Glacier is an unknown quantity at this point
Outer works and such.

It's nearing the end of day two of this year's 45 day build season and I wanted to get my ideas out there, so here ya go!!

I was sitting at home late last night, well after the kickoff was over and the epic reveal of this year's game, Stronghold, and its rules, regulations and game manuals...etc.

Then I started to think...Because of the craziness of the "outer works", I'd say this year will be pretty fun.
The configurations include eight traps that have over 10,000 possible alignments and placements.

It's a cool thing though....these traps...they have 2 hit points....and in order for you to take a "trap" or defense down you must cross over it going the same direction (I'm pretty sure it's the same direction, correct me if I'm wrong.) So, a total of eight defenses, that leaves you with 16 hit points total. Each hitpoint to my knowledge equals 5 total points. Making it possible to gain 40 of those points because you honestly can only take down the opposing alliance's defenses.

I'm working on rough estimations of scenarios that will most likely happen and the point possibilities as well as some robot design advice.

Till next time......
Reply With Quote
  #2   Spotlight this post!  
Unread 11-01-2016, 00:03
ASD20's Avatar
ASD20 ASD20 is offline
Registered User
AKA: Andrew
FRC #4761 (The Robockets)
Team Role: College Student
 
Join Date: Jan 2015
Rookie Year: 2014
Location: Reading, MA
Posts: 271
ASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud of
Re: Outer works and such.

Don't forget the low bar. You can score a max of 50 defense points, not including auto.
__________________

Reply With Quote
  #3   Spotlight this post!  
Unread 11-01-2016, 00:08
Ichlieberoboter's Avatar
Ichlieberoboter Ichlieberoboter is offline
Awards and Programming
AKA: Maria Valentini
FRC #2499 (Industrial Revolution)
Team Role: Programmer
 
Join Date: Jan 2015
Rookie Year: 2012
Location: Minnesota
Posts: 243
Ichlieberoboter has much to be proud ofIchlieberoboter has much to be proud ofIchlieberoboter has much to be proud ofIchlieberoboter has much to be proud ofIchlieberoboter has much to be proud ofIchlieberoboter has much to be proud ofIchlieberoboter has much to be proud ofIchlieberoboter has much to be proud ofIchlieberoboter has much to be proud ofIchlieberoboter has much to be proud of
Re: Outer works and such.

The rules state that an "undamaged" defense is worth 5 points when you cross it, so does that mean you can only get 5 points per defense since if you crossed it a second time it would be weakened, therefore damaged? Or can you get 10 per defense? I wasn't quite clear on that. (Sorry if this derails the thread at all)
__________________
Team 2499-Industrial Revolution
2015 Lake Superior Regional Judges Award

Head Programmer Chairman's Award Presenter Awards Submitter Electrical Team Website Designer Strategy Team

Reply With Quote
  #4   Spotlight this post!  
Unread 11-01-2016, 00:08
jds2001 jds2001 is offline
Registered User
AKA: Jon Stanley
FRC #4263 (CyberDrgaon)
Team Role: Mentor
 
Join Date: Nov 2012
Rookie Year: 2013
Location: United States
Posts: 160
jds2001 has much to be proud ofjds2001 has much to be proud ofjds2001 has much to be proud ofjds2001 has much to be proud ofjds2001 has much to be proud ofjds2001 has much to be proud ofjds2001 has much to be proud ofjds2001 has much to be proud ofjds2001 has much to be proud of
Re: Outer works and such.

Quote:
Originally Posted by ASD20 View Post
Don't forget the low bar. You can score a max of 50 defense points, not including auto.
Don't forget rule G45.

Quote:
Originally Posted by Game Rule G45
A ROBOT may not pass completely over the Low Bar.
Violation: FOUL and YELLOW CARD
Given that constraint, I don't think that you can score 50 points since going UNDER it is impractical. (it's only like 18" tall - if you have a REALLY short robot it might work, but I've never seen any FRC robot that small)
__________________
- Official Scorer


Disclaimer: I volunteer for FIRST as a referee. All opinions are my own, and do not reflect those of FIRST.
Reply With Quote
  #5   Spotlight this post!  
Unread 11-01-2016, 00:09
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,720
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Outer works and such.

Quote:
Originally Posted by Ichlieberoboter View Post
The rules state that an "undamaged" defense is worth 5 points when you cross it, so does that mean you can only get 5 points per defense since if you crossed it a second time it would be weakened, therefore damaged? Or can you get 10 per defense? I wasn't quite clear on that. (Sorry if this derails the thread at all)
It isn't Damaged until there is no light. It takes two crossings to turn off all the lights.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #6   Spotlight this post!  
Unread 11-01-2016, 00:12
Purpose's Avatar
Purpose Purpose is offline
President
AKA: Victor A
FRC #0834 (Spartechs)
Team Role: Leadership
 
Join Date: Jan 2016
Rookie Year: 2015
Location: MAR
Posts: 24
Purpose will become famous soon enough
Re: Outer works and such.

Quote:
Originally Posted by jds2001 View Post
Don't forget rule G45.



Given that constraint, I don't think that you can score 50 points since going UNDER it is impractical. (it's only like 18" tall - if you have a REALLY short robot it might work, but I've never seen any FRC robot that small)
I wouldn't be so fast to say that. Many teams are building for this particular obstacle in mind.
Reply With Quote
  #7   Spotlight this post!  
Unread 11-01-2016, 00:19
ASD20's Avatar
ASD20 ASD20 is offline
Registered User
AKA: Andrew
FRC #4761 (The Robockets)
Team Role: College Student
 
Join Date: Jan 2015
Rookie Year: 2014
Location: Reading, MA
Posts: 271
ASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud ofASD20 has much to be proud of
Re: Outer works and such.

Quote:
Originally Posted by jds2001 View Post
Don't forget rule G45.



Given that constraint, I don't think that you can score 50 points since going UNDER it is impractical. (it's only like 18" tall - if you have a REALLY short robot it might work, but I've never seen any FRC robot that small)
The low bar is 16" and building a robot that can fit under it is not impossible, it's just part of the challenge of the game.
__________________

Reply With Quote
  #8   Spotlight this post!  
Unread 11-01-2016, 00:30
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,720
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Outer works and such.

Quote:
Originally Posted by ASD20 View Post
The low bar is 16" and building a robot that can fit under it is not impossible, it's just part of the challenge of the game.
16", phsaw. Get some old-timers in here to tell about the 14" bar, as well as the two previous bars...

The 14" bar was '03, and a large number of robots tackled it. A fair number lost their rotating light covers to bar impacts... but very few got anywhere near stuck.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #9   Spotlight this post!  
Unread 11-01-2016, 02:16
cadandcookies's Avatar
cadandcookies cadandcookies is offline
Director of Programs, GOFIRST
AKA: Nick Aarestad
FTC #9205 (The Iron Maidens)
Team Role: College Student
 
Join Date: Jan 2012
Rookie Year: 2009
Location: Minnesnowta
Posts: 1,514
cadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond repute
Re: Outer works and such.

Quote:
Originally Posted by EricH View Post
16", phsaw. Get some old-timers in here to tell about the 14" bar, as well as the two previous bars...

The 14" bar was '03, and a large number of robots tackled it. A fair number lost their rotating light covers to bar impacts... but very few got anywhere near stuck.
Yup, low bar isn't anywhere near impossible. Heck, 'Snow Problem is building with the explicit goal of shooting in the high goal of the tower and crossing under the low bar, using the kit chassis. It isn't the easiest set of constraints to build around, but it's nowhere near inpossible, especially if you ignore scaling the tower.
__________________

Never assume the motives of others are, to them, less noble than yours are to you. - John Perry Barlow
tumblr | twitter
'Snow Problem CAD Files: 2015 2016
MN FTC Field Manager, FTA, CSA, Emcee
FLL Maybe NXT Year (09-10) -> FRC 2220 (11-14) -> FTC 9205(14-?)/FRC 2667 (15-16)
VEXU UMN (2015-??)
Volunteer since 2011
2013 RCA Winner (North Star Regional) (2220)
2016 Connect Award Winner (North Super Regional and World Championship) (9205)
Reply With Quote
  #10   Spotlight this post!  
Unread 11-01-2016, 02:26
MaGiC_PiKaChU's Avatar
MaGiC_PiKaChU MaGiC_PiKaChU is offline
Drive Coach
AKA: Antoine L.
FRC #3360 (Hyperion)
Team Role: Mentor
 
Join Date: Mar 2014
Rookie Year: 2012
Location: Sherbrooke
Posts: 598
MaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond repute
Re: Outer works and such.

Quote:
Originally Posted by jds2001 View Post
Don't forget rule G45.



Given that constraint, I don't think that you can score 50 points since going UNDER it is impractical. (it's only like 18" tall - if you have a REALLY short robot it might work, but I've never seen any FRC robot that small)
my first thoughts... but im trying to make to work now
__________________
2012 - 3360 - Junior member
2013 - 3360 - Lead Programmer, Human player
2014 - 3360 - Lead Programmer, Human player
2015 - 3360 - Lead Programmer, Driver
2016 - 3360 - Mentor, Drive coach



Reply With Quote
  #11   Spotlight this post!  
Unread 11-01-2016, 02:51
Munchskull's Avatar
Munchskull Munchskull is offline
CAD Designer/ Electrical Consaltant
AKA: Anthony Cardinali
FRC #0997 (Spartan Robotics)
Team Role: CAD
 
Join Date: Jan 2013
Rookie Year: 2013
Location: Corvallis, OR
Posts: 504
Munchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to beholdMunchskull is a splendid one to behold
Re: Outer works and such.

Quote:
Originally Posted by jds2001 View Post
Given that constraint, I don't think that you can score 50 points since going UNDER it is impractical. (it's only like 18" tall - if you have a REALLY short robot it might work, but I've never seen any FRC robot that small)
When that is the winning strategy we will talk.

But in all seriousness, the low bar is going to be the gold standard for shooters. It is without a doubt that I say that the best robots will be shooter that take on at the very least the type B and D defenses, and the low bar. The low bar is the easiest way through to the courtyard, fast and reliable.
__________________
“In theory, theory and practice are the same. In practice, they are not.” ― Anonymous
Anthony Cardinali
4th year of FRC
Class of 2017



Reply With Quote
  #12   Spotlight this post!  
Unread 11-01-2016, 03:06
cglrcng cglrcng is offline
Registered User
FRC #0060
 
Join Date: Jan 2013
Location: Kingman, AZ
Posts: 420
cglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond repute
Re: Outer works and such.

Truncated; ".....and in order for you to take a "trap" or defense down you must cross over it going the same direction (I'm pretty sure it's the same direction, correct me if I'm wrong.) "
____________________________
Please point out any specific rule or section of the rules that state a defense crossing (in/of the Outer Works), is a one directional item to score please (and I don't mean the Boulder Rules), I mean the Defense rules as it relates to scoring concerning Damaging the Defense items in The Outer Works & a or any specific direction you must travel across it. (I have yet to see one and have a lot of questions concerning them in both Auto and Teleop).

For a boulder to score, I agree that a rule does exist that it (a boulder), must originate or reach the Neutral Zone (must begin completely in the neutral zone), then cross the Outer Works properly (there are limitations), then be scored high or low in the tower goals. But, Boulder Rules are not Outer Works/Defense Item Scoring Rules. (What about those boulders that are stuck in the Secret Passage and never actually make it to the neutral zone? It cannot originate there, and I currently don't believe they are dead boulders from that point forward).

Can you receive a boulder directly into your bot from the HP behind the Castle Wall, drive to the neutral zone, then across the Outer Works, shoot & score? Of course you can or a vertical drop re-entry or re-introduction method concerning boulders back to field from the Castle wouldn't even be there).

The only place any of us have seen what "appears to be a robot in action" or proposed gameplay concerning the 2016 FIRST FRC Game STRONGHOLD yet, was in a very simple short production animation introduction of "The 2016 GAME"....and the robots only crossed The Outer Works going one direction, but words used say crossing the Defense items in The Outer Works, never mentioning any required directional order of crossing (though Boulder rules do). Don't ever take the animation as an end all....Leave that to the actual Game Rules!

But, if you can point to a rule concerning "one way direction"...Please point it out.
Reply With Quote
  #13   Spotlight this post!  
Unread 11-01-2016, 03:14
MaGiC_PiKaChU's Avatar
MaGiC_PiKaChU MaGiC_PiKaChU is offline
Drive Coach
AKA: Antoine L.
FRC #3360 (Hyperion)
Team Role: Mentor
 
Join Date: Mar 2014
Rookie Year: 2012
Location: Sherbrooke
Posts: 598
MaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond reputeMaGiC_PiKaChU has a reputation beyond repute
Re: Outer works and such.

Quote:
Originally Posted by cglrcng View Post
Truncated; ".....and in order for you to take a "trap" or defense down you must cross over it going the same direction (I'm pretty sure it's the same direction, correct me if I'm wrong.) "
____________________________
Please point out any specific rule or section of the rules that state a defense crossing (in/of the Outer Works), is a one directional item to score please (and I don't mean the Boulder Rules), I mean the Defense rules as it relates to scoring concerning Damaging the Defense items in The Outer Works & a or any specific direction you must travel across it. (I have yet to see one and have a lot of questions concerning them in both Auto and Teleop).

For a boulder to score, I agree that a rule does exist that it (a boulder), must originate or reach the Neutral Zone (must begin completely in the neutral zone), then cross the Outer Works properly (there are limitations), then be scored high or low in the tower goals. But, Boulder Rules are not Outer Works/Defense Item Scoring Rules. (What about those boulders that are stuck in the Secret Passage and never actually make it to the neutral zone? It cannot originate there, and I currently don't believe they are dead boulders from that point forward).

Can you receive a boulder directly into your bot from the HP behind the Castle Wall, drive to the neutral zone, then across the Outer Works, shoot & score? Of course you can or a vertical drop re-entry or re-introduction method concerning boulders back to field from the Castle wouldn't even be there).

The only place any of us have seen what "appears to be a robot in action" or proposed gameplay concerning the 2016 FIRST FRC Game STRONGHOLD yet, was in a very simple short production animation introduction of "The 2016 GAME"....and the robots only crossed The Outer Works going one direction, but words used say crossing the Defense items in The Outer Works, never mentioning any required directional order of crossing (though Boulder rules do). Don't ever take the animation as an end all....Leave that to the actual Game Rules!

But, if you can point to a rule concerning "one way direction"...Please point it out.
In the glossary :
CROSS
an act performed by a ROBOT, such that it starts free of contact with an opponent DEFENSE and completely in the NEUTRAL ZONE, traverses the DEFENSE such that its BUMPERS go fully between the adjacent SHIELDS/GUARDRAIL, and ends up fully contained by the opponent’s COURTYARD

going over the defenses the other way around is legal, but DOES NOT give any points or damage the obstacles
__________________
2012 - 3360 - Junior member
2013 - 3360 - Lead Programmer, Human player
2014 - 3360 - Lead Programmer, Human player
2015 - 3360 - Lead Programmer, Driver
2016 - 3360 - Mentor, Drive coach



Reply With Quote
  #14   Spotlight this post!  
Unread 11-01-2016, 03:21
cglrcng cglrcng is offline
Registered User
FRC #0060
 
Join Date: Jan 2013
Location: Kingman, AZ
Posts: 420
cglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond reputecglrcng has a reputation beyond repute
Re: Outer works and such.

Ooooop's, so sorry. Don't know how I missed that on 2 passes (PDF version instead of the printed page stinks)....There is a ruleset concerning the travel direction of Crossing a Defense.

3.1.3

A DEFENSE is CROSSED by a ROBOT when that ROBOT
■ starts free of contact with the DEFENSE and completely in the NEUTRAL ZONE
■ traverses the DEFENSE such that its BUMPERS go fully between the adjacent SHIELDS/GUARDRAIL, and
■ ends up fully contained by the opponent’s COURTYARD.

ROBOTS can also receive AUTO points for REACHING a DEFENSE. A DEFENSE is REACHED when, at the end of the AUTO period, any part of a ROBOT’s BUMPERS are within the opponent’s OUTER WORKS. Once a ROBOT CROSSES a DEFENSE in AUTO, any additional DEFENSES that ROBOT REACHES or CROSSES during the AUTO period will not decrease DEFENSE STRENGTH nor contribute points to the ALLIANCE. If it is unclear whether a ROBOT has satisfied the requirements for CROSSING or REACHING a DEFENSE, the REFEREES are instructed to not award credit. As such, DRIVE TEAMS should make it very clear that their ROBOT has met the criteria for CROSSING or REACHING a DEFENSE.
Reply With Quote
  #15   Spotlight this post!  
Unread 13-01-2016, 22:52
Glacier's Avatar
Glacier Glacier is offline
The Bearded One.....
AKA: Levi Cagle
FRC #3959 (Morgan County Mech Tech)
Team Role: Webmaster
 
Join Date: Apr 2015
Rookie Year: 2015
Location: United States
Posts: 14
Glacier is an unknown quantity at this point
Re: Outer works and such.

Quote:
Originally Posted by EricH View Post
It isn't Damaged until there is no light. It takes two crossings to turn off all the lights.
I will probably be restating what others have said on this issue. In this post I looked at some hard game rules to come to my conclusions. My point for this post was to initialize some maximum point thought processes. I, myself have currently been brainstorming ideas on the most efficient ways to score and I am thankful for your comment!
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 11:40.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi