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#1
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Real vs. Theory, Week 0.5
Inspired by this quote from Boltman...
"Hey can someone there give us a summary of things you learned that you did not know going in... just an overall REAL vs theoretical breakdown. Like what was easier/harder, challenges and did human players have any significant effect." In particular:
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#2
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Re: Real vs. Theory, Week 0.5
Quote:
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#3
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Re: Real vs. Theory, Week 0.5
Being you did not ask if I was really there. But I really did see several matches on the stream.
1. High goal seems hard 2 low goal seems hard 3 I did see HPs trying to communicate, not sure of the effects 4 teams were having good results with crossing, made up at least 1/2 the score for every game 5 very few have climbing down yet |
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#4
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Re: Real vs. Theory, Week 0.5
Something my team noticed when watching the stream was that very few alliances went for the rank point by breaching defenses. I thought this was not a good understand of the rules when teams went to go get 5 points during end game by waiting on the batter of their opponent's tower instead of using their alliances to open the one last door and get that rank point. If a team was winning by a large number of points, some alliances still didn't bother to get the rank point. Anybody know why this kept happening or was this not a complete understand to how rank points work?
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#5
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Re: Real vs. Theory, Week 0.5
You'd be surprised how many teams don't read the Tournament section of the rules.
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#6
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Re: Real vs. Theory, Week 0.5
Lack of defense in playoffs made scores higher in the playoffs then they should be.
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#7
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Re: Real vs. Theory, Week 0.5
You'd be surprised how many teams don't read the rules period.
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#8
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Re: Real vs. Theory, Week 0.5
Quote:
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#9
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Re: Real vs. Theory, Week 0.5
Quote:
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#10
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Re: Real vs. Theory, Week 0.5
from what i observed from watching the livestream with a good amount of matches
the best defence is as follows statistically:
Last edited by Fauge7 : 28-02-2016 at 22:03. Reason: added the NOT for the low goal...oops |
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#11
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Re: Real vs. Theory, Week 0.5
What do you mean by "best" defense? The best one to select for the other alliance? The best crossings? Curious the definition of best.
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#12
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Re: Real vs. Theory, Week 0.5
Scores were a lot higher than I personally expected them to be, at least compared to last year. Our first match last year was 2-0
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#13
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Re: Real vs. Theory, Week 0.5
Quote:
This year almost any bot can "score" and not as much engineering is required. However to do well is a challenge, I feel this game is a leveling game in many respects because the outcome can be directly affected by a change in strategy or robot fatigue. I am excited to see the very high levels of play this year, a challenge for sure but seems to be real fun. I don't see any one type of dominate bot this year. I do believe like last year, perfect alliance selection and absolute teamwork will win it all. |
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#14
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Re: Real vs. Theory, Week 0.5
what i meant was that they are the statistically the hardest to cross, different definition of best...I think I might add up the week one and get a running total to see if it changes
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#15
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Re: Real vs. Theory, Week 0.5
Quote:
Quote:
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It's taken several years, but I think I've finally pulled my team out of the "don't read the rules" event horizon. Last year, we had two students really familiar with the rules, this year it's around four to six, most of whom are likely drive team members, and the others are certain pit crew members. We actually had a core group of students study general game strategy "underground", that is, independently of mentors over the summer, thinking that the mentors were opposed to such studies. I was one of the few mentors they trusted with this information at the time. Team dynamics can be tricky. Last edited by GeeTwo : 29-02-2016 at 22:51. Reason: misspelling |
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