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#1
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Re: Is Stronghold the roughest game yet?
In 2014, the impacts were mostly in the bumper area from defense, as most teams had intakes that went over the large ball and folded back into the robot to protect them.
This year however, many intakes are lower to go under the low bar, and pick up the small balls, making for mechanisms that occasionally slam into defenses and the floor when crossing. There's also a lot of impact load on the drivetrain from repetitively slamming into the ground with 120-pounds of robot which causes problems with some drivetrains. So I would say this year is much worse for robot damage. |
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#2
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Re: Is Stronghold the roughest game yet?
Yes, In my opinion bots were hurt much more slamming into the ground than other bots. Our bot caught huge air over the rockwall and chevaldefrise, if we had put our 2014 bot through that same stress, the drive train would have just shattered.
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#3
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Re: Is Stronghold the roughest game yet?
I'd say if you don't see hard robot to robot action at your events, you may want to look at some IN competitions sometime. Lots of hard defense in IN this year resulting in 2 red cards and some really heart breaking robot failures. Not sure if any teams have hurt feelings for other teams though. Everyone in IN seems to like each other. Anyway, the big surprise is that a huge amount of the robot to robot hits have been in the neutral zone. Lots of boulder fights and lots of trying to slow cycle times. This robot to robot roughness doesn't happen too much in quals but has definitely happened in elims a lot.
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#4
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Re: Is Stronghold the roughest game yet?
Quote:
https://m.youtube.com/watch?v=D9aeWRQLmUY&autoplay=1 |
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#5
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Re: Is Stronghold the roughest game yet?
Quote:
There were some really intense fights over resources. Our intake basically needs to be completely rebuilt for St. Louis. Going after that rebound in your own court yard can get competitive.... |
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#6
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Re: Is Stronghold the roughest game yet?
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#7
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Re: Is Stronghold the roughest game yet?
We're spoiled by years of flat field games with no obstacles. People have gradually been moving their drivetrains closer and closer to the margins of strength assuming every game would have 4" wheels, simple obstacles, not jumping over things, etc. and this game threw all of that away. As a result, 16T sprockets, 25 chain drives, etc. are failing everywhere and people are saying the game is rough, when really the designs didn't adjust for the rigors of the game.
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#8
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Re: Is Stronghold the roughest game yet?
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#9
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Re: Is Stronghold the roughest game yet?
Most brutal game I've seen in my 15 years of doing FIRST. The field is breaking robots while robots are breaking the field and now robots are starting to break each other. It's gonna get worse in St. Louis. Alot worse!
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#10
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Re: Is Stronghold the roughest game yet?
Quote:
Last edited by TheModMaster8 : 17-04-2016 at 16:58. Reason: Grammer |
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#11
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Re: Is Stronghold the roughest game yet?
The difficulty with this particular game stems more from the fact that teams' institutional memory of games before RR has failed. AA was rougher in robot-to-robot interaction, while Stronghold is rougher in terms of vertical drops and robot-to-field interaction. RR taught new students that FRC robots could be lightly built and survive, which is one of the longer lasting shames about that game.
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#12
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Re: Is Stronghold the roughest game yet?
Quote:
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#13
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Re: Is Stronghold the roughest game yet?
This statement confuses me. Surely students who competed in Aerial Assist would have some memory of how to build robust bumpers.
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#14
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Re: Is Stronghold the roughest game yet?
A one year gap is a lot of time to forget.
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#15
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Re: Is Stronghold the roughest game yet?
It really is, and plus Aerial Assist simply didn't have that much brute force on either the frame or the bumpers (I've been told). Most of the bumpers I saw falling off, happened when the robot hit a defense the wrong and got stuck.
Tell me, (I wasn't a part of aerial assist) did bumpers fall off often in aerial assist? |
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