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#1
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Re: Is FRC giving high CG robots a free pass on defense?
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#2
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Re: Is FRC giving high CG robots a free pass on defense?
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I personally think that the second idea probably would work better. |
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#3
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Re: Is FRC giving high CG robots a free pass on defense?
It bothers me that nobody has posted or attempted to dissect the actual rule:
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As a side note, other reasonably astute observers made the same determination as the head referee. In the seconds leading up to the tip in this case, the GA said "But 3548 is just really playing the hardest D," which gives clear indication of the strategy that that observer believed the team was playing. The resulting action of that strategy, "the tipping", is what resulted in an invocation of G24. Now we follow the sentencing through: FOUL and Yellow, but incapacitation occurred, so Red. Interpreting this makes the call seem feasible. |
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#4
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Re: Is FRC giving high CG robots a free pass on defense?
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#5
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Re: Is FRC giving high CG robots a free pass on defense?
I personally am more upset at the inconsistency of these calls.
I mean waterloo qf1-1 we were in a pushing match that resulted in our opponent getting underneath our bumpers and then driving us from the secret passage to the front of the tower (defense 3) before we finally flipped (we are 13" high and have been almost vertical on the field wall without flipping) and that was not given any card at all. I'm fine with that decision on its own, but its upsetting to compare that decision to the one shown in the OP video. That was a clear bump and retreat defense on a tall, tippy robot, in a tall, tippy position. The comparison between the two calls is the thing that is the most frustrating. Either call on there own is fine. As long as its called consistently then there is no problem. The issue is that it is not being called like that. |
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#6
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Re: Is FRC giving high CG robots a free pass on defense?
Just to throw a little wrinkle into this discussion, people should take the limited field visibility into account when intuiting driver intent based on robot actions. We played a match where one of our alliance partners (with a high CG) was tipped, and lost the match because of this. We review match video immediately after all our matches to critique our performance. The video showed what appeared to be an egregious instance of a defender purposefully tipping our partner. But, looking more closely, the tip happened when the defenders robot was in their drive team's blind spot. Rather than intentionally tipping, it's much more likely they were just trying to get their robot back into their view, and the high CG robot got in the way. The tippers probably were just as surprised as anyone when they found themselves on the receiving end of a yellow card.
In the first of the videos MBimrose16 posted, it appears that the view of the collision that resulted in the tip is blocked by the sally port door from both sides of the field. This theory is further supported by the fact that robots from both alliances then proceeded to ram into their tipped robot throughout the rest of the match. I can't believe this is intentional. It appears that the drivers simply can't see that spot in the field. Again, in the second video, it looks like an egregious tip, but if the drivers of the red robot are in drivers station 1, their view of the robot-robot interaction is blocked by the tower. They might not have been able to see that they were tipping the blue bot. (They we not in station 1, as you can see when the ref gives the yellow card, and deserved the penalty.) Props, BTW, to the team who tried to get the flipped robot into the batter. It almost worked. This visibility issue is the root cause for a lot of the seeming crazy "mistakes" you see drivers making this year. It's one reason why no one on any drive team wants to play this game with the drawbridges on the field. Last edited by ToddF : 18-04-2016 at 13:36. |
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#7
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Re: Is FRC giving high CG robots a free pass on defense?
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It is an issue that needs to be addressed but isn't any more difficult than expecting a group of 15 year olds to design and build a robot to climb a tower or cross a portcullis. FIRST is more than capable of coming up with a solution that does not involve barriers between competing robots (no more Recycle Rush please). It takes time, and it takes will and it takes communication none of which is difficult. |
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#8
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Re: Is FRC giving high CG robots a free pass on defense?
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In the specific case of this match, the previous interaction between the two teams at ~87s match time is further evidence that the drive team of the defending robot knew and understood the risks of playing defense in the manner that they played it. They rolled the dice twice, and lost the second time. The first roll was just the indication to an astute observer that they understood the implications of the risks associated with that particular action to begin with. Quote:
Last edited by interpretTHIS : 18-04-2016 at 13:27. |
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#9
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Re: Is FRC giving high CG robots a free pass on defense?
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#10
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Re: Is FRC giving high CG robots a free pass on defense?
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#11
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Re: Is FRC giving high CG robots a free pass on defense?
Al,
I am not sure what rule was called against FRC3548. I was busy picking up the laptop and joysticks when I saw the red card in front of the driver station. I will ask the driver tonight whether or not he remembers what call was given. I do assume G24. Originally Posted by G24 Strategies aimed at the destruction or inhibition of ROBOTS via attachment, damage, tipping, entanglements, or deliberately putting a BOULDER on an opponent’s ROBOT are not allowed. Violation: FOUL and YELLOW CARD. If harm or incapacitation occurs as a result of the strategy, RED CARD |
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#12
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Re: Is FRC giving high CG robots a free pass on defense?
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There used to be this particularly annoying penalty, the disable+DQ. (This was before red cards.) The effect was the same as a red card, but the robot in question was disabled for the rest of the match. An ACCIDENTAL tipping could put you in a disable+DQ situation. 'Nuff said. |
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#13
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Re: Is FRC giving high CG robots a free pass on defense?
In my opinion the rule should be expanded to include something that that makes it clear that bumper to bumper contact (resulting in a tip) will never result in a penalty. That would clear up a lot of situations. If a robot can be tipped just by being pushed in its bumper zone that is just a design / driving choice the team decided to make.
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#14
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Re: Is FRC giving high CG robots a free pass on defense?
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In order for a yellow or red card to be issued the offending robot must have keep pushing to the point that their bumper/robot is contacting something other than the bumper of the opposing robot (frame, drivetrain, etc). If it tips from bumper contact then that is a design problem. |
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#15
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Re: Is FRC giving high CG robots a free pass on defense?
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