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#1
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What would you rather have as a scoring element in a FTC/VEX competition?
1- Balls (Wiffle, Ping Pong, etc) 2- Hockey Pucks 3- PVC Baton Is one inherently more difficult to work with? |
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#2
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Re: Preferred Scoring Element
$100 bills
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#3
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Re: Preferred Scoring Element
1 BALLS
I would imagine the baton is harder to work with. |
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#4
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Re: Preferred Scoring Element
Balls of any kind are generally easy to work with because they are the same no matter which side you approach it from and there have been so many ball type robot games in the past that people know what to do with them (in fact FTC used wiffle balls for the last two years I believe, and VEX used foam balls this past year). That being said every ball game I've ever played has been fun because there are usually many ways to approach it.
Never used hockey pucks as a game piece before, and it would be entirely dependent on what you would need to do with them. I think shooting them into goals like a giant air hockey match would be pretty cool. Keep in mind that an NHL hockey puck probably won't slide well on carpet or foam tiles. I've had PVC batons as a game piece for savage soccer (a vex robot competition held by WPI) and they were a pretty fun game piece to play with. You could collect them off the floor or out of some dispensers, and you had to score them onto ledges up in the air. You can see the game here: https://m.youtube.com/watch?v=swi6DPQl0qs Any of the game pieces you listed could make for a great game, it's really about what you have teams do with them. Edit: to actually answer your question, balls are probably the easiest for both a game design and a team getting into robotics. If you're looking for more challenging games, I would then look into the other two. Last edited by Jay O'Donnell : 03-06-2016 at 13:54. |
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#5
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Re: Preferred Scoring Element
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#6
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Re: Preferred Scoring Element
Did I mention that Cooler Master makes great products?
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#7
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Re: Preferred Scoring Element
It's too bad you didn't do this right after the 2009 season. There would have been more than enough regolith to go around. (Both from competitions and team practice fields)
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#8
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Re: Preferred Scoring Element
Actually paper would be an interesting game object. Intakes would be even more of a pain than in 2013.
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#9
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Re: Preferred Scoring Element
Can't answer without more info
Game items can be Hard to manipulate because of shape Hard to manipulate because of flexibility Hard to manipulate because of weight Hard to manipulate because of weight distribution Hard to manipulate because of terrain around them Hard to manipulate because of where they need to go Hard to detect because of camouflage Numerous or scarce Etc. With all of those possibilities, plus a few more, in a game designer's bag of tricks, choosing a favorite game piece turns into a 100% YMMV situation. If you let a little of your cat sneak out of the bag, you might get some better answers. Know what I mean? Blake |
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#10
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Re: Preferred Scoring Element
Quote:
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#11
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Re: Preferred Scoring Element
Balls. The tried and true game piece.
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#12
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Re: Preferred Scoring Element
eggs or light bulbs
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#13
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Re: Preferred Scoring Element
Quote:
During FaceOff (Hockey pucks), if the pucks did hit the ground, my team come up with a quick and easy grabber to pick them up. Wiffle balls are by far the easiest game elements around, and have been used in 3 different past FTC games. With a hard shell, it was easy to travel around in them. The Golf-ball sized Wiffle balls were annoying at first, but easy to work around.. driving past/over them, discarding them out the back of the robot... (Hotshot, Cascade Effect, Res-Q) Racquetballs were easy, but also a nuisance during Bowled Over since they would squish. Ping Pong balls would last a matter of seconds in an FTC arena with the way teams drive and build now. The yellow blocks have been fun to work with over the past few years. Creates a new challenge that my students have been able to adapt to pretty easily. (Block Party, Res-Q). As for next season's piece... ![]() Last edited by MattRain : 03-06-2016 at 16:33. |
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#14
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Re: Preferred Scoring Element
Can't speak for FTC/VEX, but imo some of the best FRC games have been games where there were a LOT of balls on the field AND no limit to how many a robot could hold at one time (see 2006, 2009, etc).
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#15
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Re: Preferred Scoring Element
Quote:
YMMV. |
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