Go to Post So let me get this straight. We'll have 6 hours to re-build an entirely new robot that took us 6 weeks originally to make. - [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 22-07-2016, 22:51
Billfred's Avatar
Billfred Billfred is offline
...and you can't! teach! that!
FRC #5402 (Iron Kings); no team (AndyMark)
Team Role: Mentor
 
Join Date: Feb 2004
Rookie Year: 2004
Location: The Land of the Kokomese, IN
Posts: 8,491
Billfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond repute
Re: Which game would be most epic if replayed with 2016 tech and rules?

Quote:
Originally Posted by AllenGregoryIV View Post
I think it's 2008 for sure. Having unlimited 775pros and MiniCIMs in a game that required driving very fast and launching a very heavy object would be a game changer.

In 2008 you basically only had 2 Fisherprice motors, 2 RS-550 Motors, & 4 CIM motors.

The motor rules alone would make this game so much more fun to watch.
At the same time, the top lapbots like 148 and 102 were already so fast that they were on the ragged edge of control with those motors. To add more power and thus more speed to those kinds of robots would be genuinely dangerous.

Quote:
Originally Posted by Ty Tremblay View Post
71 couldn't have existed with current rules in the 2002 game. Their file card drive would have been illegal due to metal being used for traction. Which robot would have been next in line to dominate?
We're in what-if mode; throw me a bone.
Quote:
Originally Posted by Ian Curtis View Post
I mean, we basically played 2006 again in 2012 and 2013. If 2006 was 100% recycled again I bet the muzzle velocity rule would go away, as it was probably an artifact of the fact it was the first shooting game of the modern era.

When is FIRST Frenzy (2004) going to get its long overdue repeat?! It's time we raise the bar.
We did, and we didn't. One of the things I loved about Aim High was the unlimited possession. Firing one ball off is neat, but having that many balls in play on a wide-open field meant a very different game. Do you spray-and-pray to get rid of a ton of balls quickly, like 95 did? Do you ramp camp like 222, trading cycle time for protection? Limit yourself in a few ways like 25, but absolutely murder it on what's left? Or just dump the corner and play hard D like 195 or 1902? And modern frame perimeters would change the game greatly, not just from the shrunken size but also from teams creating octagonal or home-plate frames to escape defense more easily.

Oh, and that's not even talking autonomous. I maintain that 2006 was the most exciting autonomous period yet, because even a BLT could contribute to the chess match by knocking a shooter askew or getting in the way (sorry, 1676...). With modern targeting, I think you create robots that can pick off a lot more quick shots before defenders can ruffle their feathers. If there was a professional league to be built around one FIRST game, I think it would be Aim High.

But that said, I would absolutely love another crack at FIRST Frenzy redemption.
__________________
William "Billfred" Leverette - Gamecock/Jessica Boucher victim/Marketing & Sales Specialist at AndyMark

2004-2006: FRC 1293 (D5 Robotics) - Student, Mentor, Coach
2007-2009: FRC 1618 (Capital Robotics) - Mentor, Coach
2009-2013: FRC 2815 (Los Pollos Locos) - Mentor, Coach - Palmetto '09, Peachtree '11, Palmetto '11, Palmetto '12
2010: FRC 1398 (Keenan Robo-Raiders) - Mentor - Palmetto '10
2014-2016: FRC 4901 (Garnet Squadron) - Co-Founder and Head Bot Coach - Orlando '14, SCRIW '16
2017-: FRC 5402 (Iron Kings) - Mentor

93 events (more than will fit in a ChiefDelphi signature), 13 seasons, over 60,000 miles, and still on a mission from Bob.

Rule #1: Do not die. Rule #2: Be respectful. Rule #3: Be safe. Rule #4: Follow the handbook.
Reply With Quote
  #2   Spotlight this post!  
Unread 22-07-2016, 22:57
Richard Wallace's Avatar
Richard Wallace Richard Wallace is offline
I live for the details.
FRC #3620 (Average Joes)
Team Role: Engineer
 
Join Date: Jan 2003
Rookie Year: 1996
Location: Southwestern Michigan
Posts: 3,636
Richard Wallace has a reputation beyond reputeRichard Wallace has a reputation beyond reputeRichard Wallace has a reputation beyond reputeRichard Wallace has a reputation beyond reputeRichard Wallace has a reputation beyond reputeRichard Wallace has a reputation beyond reputeRichard Wallace has a reputation beyond reputeRichard Wallace has a reputation beyond reputeRichard Wallace has a reputation beyond reputeRichard Wallace has a reputation beyond reputeRichard Wallace has a reputation beyond repute
Re: Which game would be most epic if replayed with 2016 tech and rules?

Quote:
Originally Posted by Koko Ed View Post
I would love to see FIRST Frenzy: Raising the Bar from 2004 retooled for modern play (though I'm not sure how they'd fit six robots on the field when it was tight for four). Ii would love to see the autonomous tweaked (releasing the balls early is not a reason to bother with autonomous) and climbing points should be minimized a bit but it was a really cool game (the robots never looked more athletic playing this game).
Quote:
Originally Posted by Ian Curtis View Post
When is FIRST Frenzy (2004) going to get its long overdue repeat?! It's time we raise the bar.
I agree.

Smaller robots, more power, better controls, more challenging auton, and bumpers -- these could raise FIRST Frenzy to a new level.
__________________
Richard Wallace

Mentor since 2011 for FRC 3620 Average Joes (St. Joseph, Michigan)
Mentor 2002-10 for FRC 931 Perpetual Chaos (St. Louis, Missouri)
since 2003

I believe in intuition and inspiration. Imagination is more important than knowledge. For knowledge is limited, whereas imagination embraces the entire world, stimulating progress, giving birth to evolution. It is, strictly speaking, a real factor in scientific research.
(Cosmic Religion : With Other Opinions and Aphorisms (1931) by Albert Einstein, p. 97)
Reply With Quote
  #3   Spotlight this post!  
Unread 22-07-2016, 20:37
Roboshant's Avatar
Roboshant Roboshant is offline
Design Lead 17, Scouting Captain 16
AKA: Dikshant Sharma
FRC #0226
Team Role: Leadership
 
Join Date: Jun 2015
Rookie Year: 2015
Location: Troy, MI
Posts: 149
Roboshant is a name known to allRoboshant is a name known to allRoboshant is a name known to allRoboshant is a name known to allRoboshant is a name known to allRoboshant is a name known to all
Re: Which game would be most epic if replayed with 2016 tech and rules?

Quote:
Originally Posted by kaliken View Post
Cameras were allowed in 2010... we had one and it was mounted down to see balls that were blocked by the ramps/bumps. It was vital to finding balls that needed to be cleared out in stopping the dreaded loop..


if I was to replay one I would say 2005. The auto period nobody could do a cap of the green tetra. Nowadays we would see 2x caps.
Yeah, maybe higher quality cameras which would be able to better see 469's flipper.
__________________




Reply With Quote
  #4   Spotlight this post!  
Unread 22-07-2016, 17:33
jtrv's Avatar
jtrv jtrv is offline
github.com/jhtervay
AKA: Justin
FRC #2791 (Shaker Robotics)
Team Role: College Student
 
Join Date: Jan 2013
Rookie Year: 2012
Location: Latham, NY
Posts: 147
jtrv is a name known to alljtrv is a name known to alljtrv is a name known to alljtrv is a name known to alljtrv is a name known to alljtrv is a name known to all
Re: Which game would be most epic if replayed with 2016 tech and rules?

I'm unsure about 2016, but the transport configuration & size limits (or lack thereof) rules for 2015 would be pretty hilarious for the 2013-14 games
__________________
2791 (2012-2017)
Reply With Quote
  #5   Spotlight this post!  
Unread 22-07-2016, 18:13
Mitchell1714's Avatar
Mitchell1714 Mitchell1714 is offline
What's better than robotics?
AKA: Mitchell Schlidt
FRC #1714 (MORE Robotics)
Team Role: Alumni
 
Join Date: Feb 2013
Rookie Year: 2011
Location: Wisconsin
Posts: 62
Mitchell1714 will become famous soon enough
Re: Which game would be most epic if replayed with 2016 tech and rules?

I think Ultimate Ascent would easily be the most broken game. 2013 was a much more technically challenging game than most others. The big challenges of 2013 were figuring how to pick up the disks, building a shooter for a game element we had never seen before and climbing. All three of those tasks could be easily figured out with the resources available today. If Ultimate Ascent were played today, there would be hundreds of Cheesy Poofs PTO climbers and King Rec style full court shooters.

The scoring would be immense.

https://m.youtube.com/watch?v=I-IrVbsl_K8
https://m.youtube.com/watch?v=pPvZPnkMWC4
__________________


2016-present: 1714(Alumni)
2011-2015: 1714(Student, FRC)
2013-2015: 1714(Student, VEX)
2006-2011: 1714(FLL)
Reply With Quote
  #6   Spotlight this post!  
Unread 22-07-2016, 18:35
efoote868 efoote868 is offline
foote stepped in
AKA: E. Foote
FRC #0868
Team Role: Mentor
 
Join Date: Mar 2006
Rookie Year: 2005
Location: Noblesville, IN
Posts: 1,387
efoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond reputeefoote868 has a reputation beyond repute
Re: Which game would be most epic if replayed with 2016 tech and rules?

My team in 2007 could have benefited from more processing power. These days using a control loop on the robot is pretty trivial (even if the students have vague ideas of what things are doing).

Add in some vision feedback for the driver and the game would have played differently, IMHO.
__________________
Be Healthy. Never Stop Learning. Say It Like It Is. Own It.

Like our values? Flexware Innovation is looking for Automation Engineers. Check us out!
Reply With Quote
  #7   Spotlight this post!  
Unread 22-07-2016, 19:22
AllenGregoryIV's Avatar
AllenGregoryIV AllenGregoryIV is offline
Engineering Coach
AKA: Allen "JAG" Gregory
FRC #3847 (Spectrum)
Team Role: Coach
 
Join Date: Jul 2008
Rookie Year: 2003
Location: Texas
Posts: 2,549
AllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond reputeAllenGregoryIV has a reputation beyond repute
Send a message via AIM to AllenGregoryIV
Re: Which game would be most epic if replayed with 2016 tech and rules?

I think it's 2008 for sure. Having unlimited 775pros and MiniCIMs in a game that required driving very fast and launching a very heavy object would be a game changer.

In 2008 you basically only had 2 Fisherprice motors, 2 RS-550 Motors, & 4 CIM motors.

The motor rules alone would make this game so much more fun to watch.
__________________

Team 647 | Cyber Wolf Corps | Alumni | 2003-2006 | Shoemaker HS
Team 2587 | DiscoBots | Mentor | 2008-2011 | Rice University / Houston Food Bank
Team 3847 | Spectrum | Coach | 2012-20... | St Agnes Academy
LRI | Alamo Regional | 2014-20...
"Competition has been shown to be useful up to a certain point and no further, but cooperation, which is the thing we must strive for today, begins where competition leaves off." - Franklin D. Roosevelt
Reply With Quote
  #8   Spotlight this post!  
Unread 23-07-2016, 00:25
asid61's Avatar
asid61 asid61 is offline
Registered User
AKA: Anand Rajamani
FRC #0115 (MVRT)
Team Role: Mechanical
 
Join Date: Jan 2014
Rookie Year: 2013
Location: Cupertino, CA
Posts: 2,217
asid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond reputeasid61 has a reputation beyond repute
Re: Which game would be most epic if replayed with 2016 tech and rules?

Quote:
Originally Posted by AllenGregoryIV View Post
I think it's 2008 for sure. Having unlimited 775pros and MiniCIMs in a game that required driving very fast and launching a very heavy object would be a game changer.

In 2008 you basically only had 2 Fisherprice motors, 2 RS-550 Motors, & 4 CIM motors.

The motor rules alone would make this game so much more fun to watch.
I feel like the brownout limitations would make that difficult. More of the battle would be fought in using many motors to get them all in their max efficiency range rather than in the total available power IMO.
__________________
<Now accepting CAD requests and commissions>

Reply With Quote
  #9   Spotlight this post!  
Unread 22-07-2016, 19:38
Koko Ed's Avatar
Koko Ed Koko Ed is offline
Serial Volunteer
AKA: Ed Patterson
FRC #0191 (X-Cats)
Team Role: Mentor
 
Join Date: Mar 2002
Rookie Year: 2002
Location: Rochester,NY
Posts: 22,927
Koko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond reputeKoko Ed has a reputation beyond repute
Re: Which game would be most epic if replayed with 2016 tech and rules?

I would love to see FIRST Frenzy: Raising the Bar from 2004 retooled for modern play (though I'm not sure how they'd fit six robots on the field when it was tight for four). Ii would love to see the autonomous tweaked (releasing the balls early is not a reason to bother with autonomous) and climbing points should be minimized a bit but it was a really cool game (the robots never looked more athletic playing this game).
__________________
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 20:50.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi