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#1
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Re: Which game would be most epic if replayed with 2016 tech and rules?
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Oh, and that's not even talking autonomous. I maintain that 2006 was the most exciting autonomous period yet, because even a BLT could contribute to the chess match by knocking a shooter askew or getting in the way (sorry, 1676...). With modern targeting, I think you create robots that can pick off a lot more quick shots before defenders can ruffle their feathers. If there was a professional league to be built around one FIRST game, I think it would be Aim High. But that said, I would absolutely love another crack at FIRST Frenzy redemption. |
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#2
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Re: Which game would be most epic if replayed with 2016 tech and rules?
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Smaller robots, more power, better controls, more challenging auton, and bumpers -- these could raise FIRST Frenzy to a new level. |
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#3
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Re: Which game would be most epic if replayed with 2016 tech and rules?
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#4
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Re: Which game would be most epic if replayed with 2016 tech and rules?
I'm unsure about 2016, but the transport configuration & size limits (or lack thereof) rules for 2015 would be pretty hilarious for the 2013-14 games
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#5
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Re: Which game would be most epic if replayed with 2016 tech and rules?
I think Ultimate Ascent would easily be the most broken game. 2013 was a much more technically challenging game than most others. The big challenges of 2013 were figuring how to pick up the disks, building a shooter for a game element we had never seen before and climbing. All three of those tasks could be easily figured out with the resources available today. If Ultimate Ascent were played today, there would be hundreds of Cheesy Poofs PTO climbers and King Rec style full court shooters.
The scoring would be immense. https://m.youtube.com/watch?v=I-IrVbsl_K8 https://m.youtube.com/watch?v=pPvZPnkMWC4 |
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#6
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Re: Which game would be most epic if replayed with 2016 tech and rules?
My team in 2007 could have benefited from more processing power. These days using a control loop on the robot is pretty trivial (even if the students have vague ideas of what things are doing).
Add in some vision feedback for the driver and the game would have played differently, IMHO. |
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#7
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Re: Which game would be most epic if replayed with 2016 tech and rules?
I think it's 2008 for sure. Having unlimited 775pros and MiniCIMs in a game that required driving very fast and launching a very heavy object would be a game changer.
In 2008 you basically only had 2 Fisherprice motors, 2 RS-550 Motors, & 4 CIM motors. The motor rules alone would make this game so much more fun to watch. |
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#8
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Re: Which game would be most epic if replayed with 2016 tech and rules?
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#9
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Re: Which game would be most epic if replayed with 2016 tech and rules?
I would love to see FIRST Frenzy: Raising the Bar from 2004 retooled for modern play (though I'm not sure how they'd fit six robots on the field when it was tight for four). Ii would love to see the autonomous tweaked (releasing the balls early is not a reason to bother with autonomous) and climbing points should be minimized a bit but it was a really cool game (the robots never looked more athletic playing this game).
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