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Unread 09-01-2017, 11:12
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Re: Steamworks sightlines

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Originally Posted by petercooperjr View Post
Note that each alliance also has team members behind the other alliance's glass. It wouldn't surprise me if some well-coordinated alliances designated some human players there to primarily be in a role signaling information to the drivers, similar to last year's "Spy".
Why not use the pilots? They have a better view.
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Unread 09-01-2017, 11:17
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Re: Steamworks sightlines

Why not the huge camera poles from last year? I don't remember seeing any restrictions on these in the rules, and they helped our team significantly last year.
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Unread 11-01-2017, 09:24
JasdeepSadam JasdeepSadam is offline
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Re: Steamworks sightlines

While the pilots do have a much better view, they will be busy during the match picking up gears and placing them. Plus how will they signal you? They cant yell, you wont be able to hear them. You cant even hear the FTA through the glass before the match starts. Maybe you can use flags or something, but I am sure that FIRST will develop some rule on what pilots con bring into the Airship
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Unread 09-01-2017, 11:19
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Quote:
Originally Posted by sqwash984 View Post
Why not the huge camera poles from last year? I don't remember seeing any restrictions on these in the rules, and they helped our team significantly last year.
Check the rules on operator consoles. Height limits were imposed this year.
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Unread 10-01-2017, 16:01
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Re: Steamworks sightlines

We did a quick review using VR from the CAD models to let the team members try the sight lines. The Airship will certainly mean that we have to have the on-board drive and shooting camera 110% .

https://www.youtube.com/watch?v=vK7q-puZV0U
https://www.youtube.com/watch?v=VargklREhqQ
https://www.youtube.com/watch?v=yNiBjDN45Tk

apologies in advance for the branding in the video, the price of free access to hardware and software.

Haven't worked up the VR model to include the robotics interaction yet. But that should be possible in addition to just visualizing. The team is superpsyched to get to walk around and see the field immersed in the CAD models though. So I guess I keep lugging the Vive and the Workstation around.
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Unread 10-01-2017, 16:05
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Re: Steamworks sightlines

Quote:
Originally Posted by CoachDotKam View Post
We did a quick review using VR from the CAD models to let the team members try the sight lines. The Airship will certainly mean that we have to have the on-board drive and shooting camera 110% .

https://www.youtube.com/watch?v=vK7q-puZV0U
https://www.youtube.com/watch?v=VargklREhqQ
https://www.youtube.com/watch?v=yNiBjDN45Tk

apologies in advance for the branding in the video, the price of free access to hardware and software.

Haven't worked up the VR model to include the robotics interaction yet. But that should be possible in addition to just visualizing. The team is superpsyched to get to walk around and see the field immersed in the CAD models though. So I guess I keep lugging the Vive and the Workstation around.
I noticed this yesterday during a random youtube search. No worries about the product placement - the info here is invaluable. Thank you for sharing, and please keep them coming .
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