Go to Post Seriously, I figured we had until january before we started lawyering things again. - JamesBrown [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
View Poll Results: Reasonable and achievable or shoot for the stars?
Reasonable and acheivable 87 60.84%
Shoot for the stars 56 39.16%
Voters: 143. You may not vote on this poll

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #1   Spotlight this post!  
Unread 06-02-2017, 11:24
Joseph Smith's Avatar
Joseph Smith Joseph Smith is offline
Persistence alone is omnipotent.
FRC #3539 (Byting Bulldogs)
Team Role: Engineer
 
Join Date: Apr 2011
Rookie Year: 2011
Location: Romeo
Posts: 194
Joseph Smith has a brilliant futureJoseph Smith has a brilliant futureJoseph Smith has a brilliant futureJoseph Smith has a brilliant futureJoseph Smith has a brilliant futureJoseph Smith has a brilliant futureJoseph Smith has a brilliant futureJoseph Smith has a brilliant futureJoseph Smith has a brilliant futureJoseph Smith has a brilliant futureJoseph Smith has a brilliant future
Poll: Reasonable and achievable, or shooting for the stars?

This is something I've been thinking about for a while.
In a lot of threads, I read comments like "too many teams are going to try to do everything and fail" and "teams should focus on doing ONE task really well". While these are fair points, would it really be better if all but the powerhouse teams only attempted to build "reasonable" robots?

So here is my question:
Are students on a team more likely to be inspired and learn about the engineering process if their team decides to build a reasonable, achievable robot that performs some aspects of the game strongly?
OR
If their team attempts a more ambitious, challenging design that they feel BEST meets the objectives of the game, and ends up struggling to finish and/or perform at the level that they wanted?

At the end of the day, is it better to know your limits and not push too hard, or step up in the face of the challenge and try something awesome? After all, even if a lot of teams struggle, there will be teams out there who pull off something they never previously imagined possible.
__________________
Design/fab team 2011-2013
Design/fab mentor 2014--
There are three types of people in the world:
1. Those who make things happen
2. Those who watch things happen
3. Those who wonder what happened.

Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 03:39.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi