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C++/VB Direct3D Mesh Importing Help
I am trying to create a new dashboard program that is 3d using DirectX 8.1 but I'm having a lot of trouble. I was hoping that someone would be able to help me code a Direct3D interface in either C++ or VB that could import a .x mesh (converted from a .3ds) and rotate it as well as possibly make parts of it light up. If I can get this program working, I am planning to make it readily available to all teams. I hope someone can help me (I would prefer VB since I know it better but I know that you can do more in c++ so either will do). Thanks.
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