Animating Falling Bins with Real World Dynamics
PLEASE HELP!!
ok its like this... ummm is there a way to use the dyamics simulation to accurately make the bins fall as an object hits it...
ive tried and tried but when i solve it they just fall all over the place and it looks stupid... i.e. when i use gravity and like the push modifier to knock over the bins... they just fall and jitter all over the place...
anybody have experience or tried this?!?
Thanks...
D-MIX
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