|
|
|
![]() |
|
|||||||
|
||||||||
|
|
Thread Tools | Rate Thread | Display Modes |
|
#1
|
||||
|
||||
|
Autodesk Inventor -> 3ds Max (File Format)
I've been trying to get something I designed in Autodesk Inventor into the 3ds Max program, but I can't.
The only shared file format between the two is IGES. When I import the file into 3ds Max from an IGES format, all sorts of extraneous elements are added to the model. Am I doing something wrong? Is there a better file format to work with? Is there some sort of program which will allow better import/exports? I can post the different files up, if someone is willing to take a look at them. When I open up the IGES file in Autodesk Inventor, it looks just like the original model. It is only on the import into 3ds Max that the model starts acting strange. Thanks! |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| File Sharing and Revision Tracking | Madison | FIRST-related Organizations | 14 | 04-06-2003 18:01 |
| Autodesk Codec Response!!! | Specialagentjim | 3D Animation and Competition | 37 | 15-03-2003 19:57 |
| 3ds max VS Maya VS XSI | DisTurbed | 3D Animation and Competition | 7 | 08-08-2002 22:52 |
| Another 3ds max "Key" | Jack | 3D Animation and Competition | 7 | 09-05-2002 21:19 |
| Text effects in 3DS Max... | Ranma | 3D Animation and Competition | 6 | 28-02-2002 21:56 |