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#1
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Speak now or forever.. blah blah blah
VoIP: Voice over IP
New programs hit the market every month that offer superb quality and administration ability. Some even say they use almost no bandwidth. Things like BattleCom and Roger Wilco are well known among gamers, but the best thing since SlicedBread.exe is still Teamspeak. German engineering coupled with quality translation ( ) keeps Teamspeak ahead of the VoIP competition.Admin options are great too, people can register with the server and be givin the ability to Kick, Ban, Move, and a lot of other options by the server admin. I would love to see a ChiefDelphi Teamspeak server. It's a good way for people to be able to come in and get an instant answer, should the appropriate faction be around. Check it out, www.TeamSpeak.org PM me for a server to test out on. |
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#2
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Interesting... I'll have to take a look at it once we move to our new server..
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#3
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Teamspeak. . . I have used it before. it is a very nice program. I have even hosted some session's on my 56k modem with 3-4 people on the server and no problems with Lag or Quality at all.
This may be a cool idea for the build season more. You can to main channels and then also subchannels. I would defently look into it Brandon |
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#4
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I fear for anyone else with a roommate that uses this. My roommate uses this for EVE and the new Horizons Beta, and anything else he can talk to his buddies with while playing. It's annoying as hell. He talks to them more than he does real people. Its really annoying because he is always having a conversation with someone too. Silence is golden folks.
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#5
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have to take a look at it.
I liked Roger Wilco until it became a paid service... booo! |
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#6
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Skype is a good service in my opinion...it's not a 'group' thing but it's sort of like NetMeeting but much better. You 'call' a friend on the other end, they answer, you chat. Pretty simple.
It comes from the great folks who brought you Kazaa! ![]() |
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#7
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So, like, does everyone speak at once? How does that remain intelligible with more than a handful of users?
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#8
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Quote:
It could be awesome and it's not resource intensive in the least. Not for me anyway....running a server and a client.... |
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#9
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so is that just like a chat room??
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#10
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sounds like a large internet-based conference call.
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#11
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M. Krass does have a point though, Matt Krass. I'm a ham extra and when there are more than three or four people trying to participate in a conversation, multiple people sometimes start talking after the same instinctive pause. This would not be as much of a problem in a war game, where most of your communication is done as necessary.
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#12
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Points brought up:
Gamer2028: "Have even hosted some session's on my 56k modem" - Bandwidth limiters let people with 56k not get owned on bandwidth. '10k max TS upstream, 46k for other programs' sounds like a long distance phone call. Clear, but quiter. Easily adjustable in sound options. Servo888: "I liked Roger Wilco until it became a paid service... booo!" Quote:
-Teamspeak is spyware free. M. Krass: "How does that remain intelligible with more than a handful of users?" -The vast majority of people are intellegent enough to know when to talk and when not to. As if it were a conference call. =Solutions for those who will yammer on and on: == Admins. Should an admin not be around at the time, there are IP:Name logs and one can be notified to check the log about the IP and if there should be follow up. Being that CD Keeps track of user IP's many people can be "caught" by comparing the log to the list of users. == Mute/Unmute. Should someone be yakking to much for everyones taste, each person can choose to mute the player from having their voice played on each persons system. [ ex: John mutes Bill. Joe doesn't mute Bill. Joe can hear Bill, John can not. ] == Multiple Channels. Need to leave someone out of the picture? Leave the channel. Say Bill is talking to Jared, but John wants to talk to Joe.. John & Joe can go somewhere else and be in peace. David Kelly: "so is that just like a chat room?" -Basically, yes. Real time, no need to type. Does not need to be "top window" on your screen. [Minimize and Multi-Task] Jeff_Rice: "multiple people sometimes start talking after the same instinctive pause." -Right now, I'm in a room with 7 or 6 people, and we are having a quality conversation without a lot of butt-ins. Yes, it does happen (there is a 1-3 second delay depending on location. I'm in MI, server is in CA). I invite you to join my gaming clan's server to see what it's like, please PM me for IP information. |
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#13
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After the obligatory ranting though we're fairly intelligible again. |
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#14
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On the point of "in battle" differences to normal conversation:
People can say "Bill, grab my waypoint" and then be silent for 3 minutes... or they can be like: "Bill, grab my waypoint, Northeast corner. Hurry up, enemy approaching southeast." blah blah blah and have a skewed message. Most people in clans like this in a large group know their position within the team. If the squad leader starts talking, everyone shuts up, almost immediatly. I personally feel if someone such as myself were to be stammering out something about a gear ratio, and, say, Paul Copioli or Andy Baker started to correct me... I'd shut up and listen right away. I think many would follow suit. |
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#15
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